Surgebinding
Surgebinding | |
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Related to | Honor, Cultivation |
Type | End-Positive |
World of Origin | Roshar |
Surgebinding is a prime manifestation of Investiture on Roshar. The Surgebinder can manipulate ten fundamental forces locally known as Surges, with each Surgebinder having access to two of the Surges with overlap between them, by infusing objects or beings with Stormlight.[1][2]
Prerequisites
Nahel bond | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Order | Spren | Attribute | Surges | |||||||||||||||||
Windrunners | Honorspren | Protecting | Adhesion |
Gravitation | ||||||||||||||||
Skybreakers | Highspren | Justice | Gravitation |
Division | ||||||||||||||||
Dustbringers | Ashspren | unknown | Division |
Abrasion | ||||||||||||||||
Edgedancers | Cultivationspren | Remembering [citation needed] |
Abrasion |
Progression | ||||||||||||||||
Truthwatchers | unknown | unknown | Progression |
Illumination | ||||||||||||||||
Lightweavers | Cryptic (Liespren) | Lies | Illumination |
Transformation | ||||||||||||||||
Elsecallers | Inkspren | unknown | Transformation |
Transportation | ||||||||||||||||
Willshapers | unknown | unknown | Transportation |
Cohesion | ||||||||||||||||
Stonewards | unknown | unknown | Cohesion |
Tension | ||||||||||||||||
Bondsmiths | The Stormfather,[3] Nightwatcher,[4] and their sibling | unknown | Tension |
Adhesion | ||||||||||||||||
Unity}}
Becoming a SurgebinderSurgebinding is not innate to Rosharans, and can be gained in two ways. Originally the abilities were only granted to the Heralds by the Almighty in the form of Honorblades. Later, spren figured out how the Almighty granted these abilities, and started giving them to humans by forming a Spiritual bond called the Nahel bond with them. Although there are two Honorblades and two Nahel bonds that give access to a single Surge, for at least some Surges, the exact powers that someone can wield depend on the specific Honorblade/Nahel bond.[5] It is unknown if the powers granted by an Honorblade are identical to those granted by the corresponding bond. HonorbladeHonorblades are the ten Shardblades that the Almighty originally gave the Heralds. Each of these Blades gives its wielder the ability to manipulate two Surges just like the Nahel bond, Jezrien's Blade giving Adhesion and Gravitation, and so on. They can be wielded by anyone, and they do not require the safeguards the spren do to avoid people abusing these powers. Honorblades consume far more Stormlight than the Nahel bond, in fact a dangerous amount to the wielder. They also do not grant the additional abilities of the Nahel bond, and their wielders cannot heal Shardblade wounds with Stormlight.[6][7] Nahel BondThe Nahel bond is a symbiotic relationship between humans and spren, through which the human gains Surgebinding powers and the spren gains sapience in the Physical Realm.[8] The spren choose the people they bond with according to the actions and personalities of those people.[9] There are ten types of spren that bond with humans—each granting access to two of the ten Surges, with overlap between them—and each of these types are attracted to different attributes in their bondmates.[10] Once the bond is established, the spren is pulled into the Physical Realm, although they retain very little of their intelligence and memories and act very much like the lesser spren until the bond grows stronger.[11] The strengthening of the bond is accomplished by the Surgebinder continuing to act in line with the attributes that attracted the spren in the first place, and swearing oaths that are related to those attributes once they are ready.[12] As the bond grows stronger, the spren regain their sapience, and the effectiveness of the Stormlight for the Surgebinder increases. Once the bond is at sufficient strength, the spren can manifest as a Shardblade,[13] and the eye color of the Surgebinder changes into the color their spren is associated with.[7] If the Surgebinder acts in a manner conflicting with their oaths, the bond grows weaker until, eventually, the spren "breaks" and is trapped in an agony cycle after having a significant portion of its consciousness ripped out of it,[14] and the bondmate loses their Surgebinding powers.[15] If the spren "breaks" while in Shardblade form, it reverts to its basic sword form,[16] and can be temporarily revived by being linked to the heartbeat of a person to be used. The spren do not "unbreak" on their own,[8] but can be brought back to life if their bondmates takes up their oaths again.[13] It is technically possible, but extremely difficult, for a spren to be healed without their bondmate.[14] The Surgebinder dying without betraying his oaths is a very traumatic event for the spren, but it does not cause them to be broken.[9] StormlightSurgebinding requires constant Stormlight as a fuel source, which the Surgebinder can draw by breathing in.[17] While it is possible to draw the Stormlight from any source infused with it, including directly from the highstorms themselves, the common practice is to use gemstones that have already been infused by the highstorms. Human bodies are imperfect containers for the Stormlight, so the Stormlight leaves the Surgebinder's body over time, giving him a glowing effect with luminescent white vapor. Breathing out accelerates this leaving, but Stormlight substitutes for oxygen so the Surgebinder does not need to breathe.[6] The more Stormlight the Surgebinder holds, the faster it leaks out of the body.[18] In addition to being fuel for Surgebinding, Stormlight also increases the physical capabilities of the Surgebinder's body far beyond regular human levels. The Surgebinder gains superhuman strength, speed, endurance, stamina, and healing of both body and soul. They can survive falls hundreds of feet, and stand up right away, the damage immediately being healed by Stormlight. Almost any kind of injury can be healed, including bad eyesight, scar tissues, or Spiritual damage done by a Shardblade.[19] This healing is based upon the Cognitive identity of the Surgebinder, as such if a soldier sees the scars on his body, for example, as a part of his self, Stormlight does not heal those scars.[14] While inside the body, the Stormlight produces an intense adrenaline-like effect, urging the Surgebinder to action and motion, which may result in recklessness if the Surgebinder is not careful. It gives great energy, but when the Surgebinder runs out of Stormlight, they are left exhausted and feeling deflated similar to a pewter drag by a Pewterarm.[20] Surges
AdhesionThe surge of Adhesion can be manipulated to bind things together.[21] The two orders of Knights Radiant with access to this surge are the Bondsmiths and the Windrunners.
GravitationThe surge of Gravitation can be manipulated to change the direction and strength of an object's gravitational attraction.[21] The two orders of Knights Radiant with access to this surge are the Windrunners and the Skybreakers.
DivisionThe surge of Division can be manipulated to have power over destruction and decay.[21] The two orders of Knights Radiant with access to this surge are the Dustbringers and the Skybreakers.
AbrasionThe surge of Abrasion can be manipulated to alter the frictional force between two surfaces.[21] The two orders of Knights Radiant with access to this surge are the Dustbringers and the Edgedancers.
ProgressionThe surge of Progression can be manipulated to alter the growth and healing of organisms.[21] The two orders of Knights Radiant with access to this surge are the Edgedancers and the Truthwatchers.
IlluminationThe surge of Illumination can be manipulated to create auditory and visual illusions.[21] The two orders of Knights Radiant with access to this surge are the Lightweavers and the Truthwatchers.
TransformationThe surge of Transformation can be manipulated change an object into one of the ten essences.[21] The two orders of Knights Radiant with access to this surge are the Elsecallers and the Lightweavers.
TransportationThe surge of Transportation can be manipulated to achieve realmatic transition.[21] The two orders of Knights Radiant with access to this surge are the Elsecallers and the Willshapers.
CohesionThe surge of Cohesion can be manipulated to alter objects at a molecular level.[43] The two orders of Knights Radiant with access to this surge are the Willshapers and the Stonewards. TensionThe surge of Tension can be manipulated to alter the stiffness of an object.[21] The two orders of Knights Radiant with access to this surge are the Stonewards and the Bondsmiths. For Bondsmiths, the use of this surge is different from the Stonewards. While Stonewards use this ability to shape stone in battle, Bondsmiths use it to repair inanimate objects as a complement to the surge of Adhesion. [44]
Known SurgebindersKnights RadiantKnights Radiant are an organization of Surgebinders with the Nahel bond who live by the Immortal Words. They comprise of ten different orders. Each order consist of Surgebinders who have access to the same two Surges. Notes
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