|Groups||Knights Radiant (Lightweavers), Unseen Court|
|Featured In||The Stormlight Archive|
”What do polished buttons matter when you’ve got a child’s blood on your boots?— Vathah
Appearance and Personality
He is described as tall and bearded, with arms too long for his body. He is a darkeyes and speaks with very little emotion, not even seeming to have much emotion. He is also very blunt, and is quite intimidating to those who don't know him. He is dark and hard to read.
Even when cleaned up and wearing work clothing, Vathah looks rough. He is never properly shaved, but never wears a full beard, either. He isn't sloppy, but shows disdain for "spit and polish" by leaving his jacket undone.
As a Lightweaver, Vathah can use the Surges of Illumination and Transformation. Vathah is the most naturally talented Lightweaver amongst the Unseen Court. He didn't recognize the first time he used Lightweaving.
The Soulcaster enters (or partially enters) the Cognitive Realm to convince the sentience of an object to change materials, transforming it into something else if successful. Some transformations are more basic than others, with more complicated transformations requiring a more skilled Surgebinder and more Stormlight. Vathah taught Beryl a method of soulcasting that involves showing the object an example of what you want want it to become.
Lightweaving deals in illusions. It involves the manipulation of waves of sound or light and has a strong Spiritual component requiring a certain measure of Connection and a full mental picture of the desired illusion. When Lightweaving, he thinks like the thing he wants to be, and the Lightweaving takes over.
Vathah's past is a mystery. He avoids questions about his past. He's never had a family before.
When he was in Torol Sadeas's army, he considered himself a good soldier, until something broke in him. He expressed regret for his actions, as he believed the purpose of the war shifted from revenge to the acquisition of gemhearts. 
He is the leader of the group of mercenaries spotted by Bluth which includes Gaz among their numbers. They spot Tvlakv's caravans and begin chasing slowly on foot, following the trail of crushed rockbuds left behind by the chulls. His band of deserters are rugged and dirty, but take good care of their weapons and equipment. Vathah is the most dark out of the deserters. There are roughly 25 men in his band Eventually Shallan Davar turns around and uses her Lightweaving in order to convince his crew to fight on her behalf. He does not take her seriously and begins ordering Gaz to tie her up and take her hostage. Vathah and two others are not convinced but the rest of his men are swayed and charge into the fight, the first of whom is Gaz. He is angry that he loses seven men in the battle, which he feels will not exonerate him or his men for what they did nor stop the recurring nightmares. He then questions Shallan on why she seemed so regal during their meeting before the fight, but then looks like a spoiled child afterwards. She dismisses his questions, at which point he grabs her and becomes threatening until distracted from her by Pattern. He dislikes the mission as a whole, and thinks that Shallan will not be able to do anything for them. Vathah is also against art of any kind in the beginning, sneering at those who ask for drawings.
He is often very brooding, and is not usually in the best of moods. He greatly dislikes Shallan, insulting his men because they want to help her. He can be quite stealthy, and later during his time in Urithiru takes great interest in learning espionage. He can play a part well. After Tyn is killed, Vathah accepts Shallan as a true master, and gains respect for her. He will only take orders from her, and won't do what he is told not to. It does not mean he will do whatever she tells him to do though, and thinks it stupid when others work extra hard to please her. Once arriving at the Warcamps Vathah gets his record cleared of past crimes and is housed in a tenement in Highprince Sebarial's Warcamp. Vathah will mainly speak in grunts, preferring not to use actual words. Vathah also does not like sitting around not doing anything, even if he gets paid to do it. He seems to understand many jokes, but barely acknowledges them, except for with the occasional grunt. When given a job, he will do it wholeheartedly, as long as he accepts it.
After the relocation to Urithiru Vathah does not have much do to for a few weeks, and so he starts to to take his job less seriously. He slouches and yawns while guarding Shallan because she doesn't seem to even want him there. Despite this he does not think of Shallan as a bad employer. She has only done right by him, in his book. When in the middle of doing something for Shallan he acts nicer and friendlier towards people. Vathah wants people to think him a ruthless person who only cares about getting the job done and getting paid, but he is not naturally that person. Vathah does not want any of his men to get into trouble again, and ensures that they don't do what they did before meeting Shallan, such as making sure that Gaz does not get in debt again. When learning how to do espionage from Ishnah Vathah becomes very interested, and does not participate in the rest of the guards' friendly banter. He has a lot of enthusiasm for the training, and possesses quite a bit of natural talent. He takes things in stride when they are part of his job, or tries to seem like he does. If he gets surprised he doesn't let it slow him down.
During the siege of Kholinar he becomes a squire to Shallan. This is probably related to his skill in espionage, as that is a Lightweaver trait. He is the member of the Unseen Court that Shallan trusts the most.
Vathah was part of the group that captured Ialai and the Sons of Honor in the warcamps. He identified the poison used on Ialai as Blackbane. He recounted a story about an officer in Sadeas' army that used it to commit suicide.
Vathah was selected by Shallan for the mission to Lasting Integrity. She suspected him as a spy for the Ghostbloods but eventually ruled him out. This group sailed from Nohadon's Stairway to Nameless, then caravanned to Lasting Integrity.
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