Difference between revisions of "Sea of Lost Lights"

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|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
 
|books=[[The Stormlight Archive]]
 
|books=[[The Stormlight Archive]]
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}}
}}{{spoilers|book=sa3}}
 
The '''Sea of Lost Lights''' is a large sea on Roshar's [[subastral]] of the [[Cognitive Realm]].{{map ref|Shadesmar}} It is bordered by the [[Sea of Souls]], the [[Expanse of the Broken Sky]], and the [[Expanse of the Vapors]]. In the [[Physical Realm]], this area would be the eastern part of the continent of [[Roshar]], including [[Alethkar]], the [[Frostlands]], the [[Shattered Plains]], and [[Thaylenah]].{{map ref|Roshar}}
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The '''Sea of Lost Lights''' is a large sea in eastern [[Shadesmar]], the [[subastral]] of [[Roshar]].{{map ref|Shadesmar}} The reasons behind its name is unknown.
   
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== Geography ==
It is not clear why this sea is called the Sea of Lost Lights.
 
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The Sea of Lost Lights lies in the region of Shadesmar corresponding to the [[Physical Realm|Physical]] nations of [[Alethkar]], [[Jah Keved]] and [[Herdaz]], as well as [[Frostlands]] and [[Unclaimed Hills]].{{map ref|Roshar}} To the west, if flows into the [[Sea of Souls]]; to the east, it reaches the shores of the [[Expanse of the Broken Sky]] and [[Expanse of the Vapors]].{{map ref|Shadesmar}} It has numerous narrow strips of land crossing it, corresponding to Physical rivers, and several small islands - lakes, in the Physical Realm.{{map ref|Sea of Lost Lights}}
   
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Like all "seas" in Shadesmar, the Sea of Lost Lights isn't actually filled with water, but rather small beads that represent the various [[Cognitive|Cognitive Realm]] aspects of physical objects.{{book ref|sa3|89}} There is no wind there, nor any weather phenomena other than strips of clouds common to all of Shadesmar.{{book ref|sa3|97}}
==Locations==
 
   
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=== Notable locations ===
The southern regions of the Sea of Lost Lights, and its adjacent landmasses in the Cognitive Realm, are well mapped.{{map ref|Sea of Lost Lights}}
 
   
===Bodies of water===
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====Bodies of water====
 
*[[Sea of Oracles]]
 
*[[Sea of Oracles]]
 
*[[Salavashi Trench]]
 
*[[Salavashi Trench]]
 
*[[Glasswater Deep]]
 
*[[Glasswater Deep]]
 
*[[Luminous Shallows]]
 
*[[Luminous Shallows]]
*[[Thaylen Sea]]
 
   
===Settlements===
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====Settlements====
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Though there are numerous [[worldhopper]]s visiting Shadesmar, its cities are populated mainly by different types of sapient [[spren]].{{book ref|sa3|97}}{{book ref|sa3|102}}
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*[[Celebrant]]
 
*[[Celebrant]]
 
*[[Candlemore]]
 
*[[Candlemore]]
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*[[Burning Gardens]]
 
*[[Burning Gardens]]
 
*[[Ravizadth]]
 
*[[Ravizadth]]
*[[Caretaker of Laughter]]
 
*[[Salumon|Salumon, the Third Tower]]
 
 
===Channels===
 
   
 
====Channels====
Connecting the land makes up rivers in Shadesmar are various channels.
 
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The Physical rivers are represented in Shadesmar as channels of land.
   
 
*[[Smolderbrand Channel]]
 
*[[Smolderbrand Channel]]

Revision as of 16:19, 7 October 2019

Sea of Lost Lights
Sea of Lost Lights.jpg
World Shadesmar
Universe Cosmere

The Sea of Lost Lights is a large sea in eastern Shadesmar, the subastral of Roshar.[1] The reasons behind its name is unknown.

Geography

The Sea of Lost Lights lies in the region of Shadesmar corresponding to the Physical nations of Alethkar, Jah Keved and Herdaz, as well as Frostlands and Unclaimed Hills.[2] To the west, if flows into the Sea of Souls; to the east, it reaches the shores of the Expanse of the Broken Sky and Expanse of the Vapors.[1] It has numerous narrow strips of land crossing it, corresponding to Physical rivers, and several small islands - lakes, in the Physical Realm.[3]

Like all "seas" in Shadesmar, the Sea of Lost Lights isn't actually filled with water, but rather small beads that represent the various Cognitive Realm aspects of physical objects.[4] There is no wind there, nor any weather phenomena other than strips of clouds common to all of Shadesmar.[5]

Notable locations

Bodies of water

Settlements

Though there are numerous worldhoppers visiting Shadesmar, its cities are populated mainly by different types of sapient spren.[5][6]

Channels

The Physical rivers are represented in Shadesmar as channels of land.

History

Shallan, Azure, Adolin, and Kaladin get trapped in the Sea of Lost Lights after they attempt to use the Oathgate in Kholinar.[citation needed] Azure seems very knowledgeable about the place and says the way to get back to the Physical Realm is through Cultivation's Perpendicularity at the Horneater Peaks.[citation needed] The rivers in the Physical Realm become peninsulas here made of an obsidian-like material. There are plants growing on this, and Syl says they grow just like normal plants. They travel along the peninsula to a lighthouse at its end. Inside this lighthouse is a man, Riino, who Kaladin thinks is Shin, but is likely from Sel as he references the Korathi god. He claims that his orb can see the future. Kaladin looks in this orb and feels strongly that he needs to go to Thaylen City and thinks that Dalinar is in grave danger.[citation needed]

They get a ride on a boat sailed by lightspren, or Reachers. The boats are pulled by Mandras, which have heads the look like Luckspren. The Reachers have fabrials that can create water. They are sailing to Celebrant, a city on an island that is the Sea of Spears in the Physical Realm. The captain says that they have perfect spheres there that never run out of Stormlight.[citation needed]

Notes

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