Surgebinding

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Surgebinding
TWoK Front Endsheet.jpg
Related to Honor
Type End-Positive
World of Origin Roshar

Surgebinding is a prime manifestation of Investiture on Roshar. The Surgebinder can manipulate ten fundamental forces locally known as Surges, with each Surgebinder having access to two adjacent Surges, resulting in three powers for the Surgebinder that can be used by infusing objects or beings with Stormlight, the essence of the Shard Honor.Cite error: Invalid <ref> tag; refs with no name must have contentCite error: Invalid <ref> tag; refs with no name must have content

Prerequisites

Nahel bond
Spren Attribute Surges
1 honorspren Protecting Adhesion Gravitation
2 highspren Just Gravitation Division
3 unknown Brave Division Abrasion
4 unknown Loving Abrasion Progression
5 unknown Learned Progression Illumination
6 Cryptic Creative Illumination Transformation
7 unknown Wise Transformation Transportation
8 unknown Resolute Transportation Cohesion
9 unknown Dependable Cohesion Tension
10 unknown Pious Tension Adhesion

Becoming a Surgebinder

Surgebinding is not innate to Rosharans, and can be gained in two ways. Originally the abilities were only granted to the Heralds by the Almighty in the form of Honorblades. Later, spren figured out how the Almighty granted these abilities, and started giving them to humans by forming a Spiritual bond called the Nahel bond with them.

Honorblade

Main article: Honorblade

Honorblades are the ten Shardblades that the Almighty originally gave the Heralds. Each of these Blades gives its wielder the ability to manipulate two adjacent Surges just like the Nahel bond, Jezrien's Blade giving Adhesion and Gravitation, and so on. They can be wielded by anyone, and they do not require the safeguards the spren do to avoid people abusing these powers. Honorblades consume far more Stormlight than the Nahel bond, in fact a dangerous amount to the wielder. They also don't grant the additional abilities of the Nahel bond, and their wielders cannot heal Shardblade wounds with Stormlight.Cite error: Invalid <ref> tag; refs with no name must have contentCite error: Invalid <ref> tag; refs with no name must have content

Nahel Bond

Nahel bond is a symbiotic relationship between humans and spren, with which the human gains Surgebinding powers and the spren gains sapience in the Physical Realm.Cite error: Invalid <ref> tag; refs with no name must have content The spren choose the people they bond with by the actions and the personalities of the people.[1] There are ten types of spren that bond with humans—each granting access to two of the ten Surges, with overlap between them—and each of these types are attracted to different attributes in their bondmates.Cite error: Invalid <ref> tag; refs with no name must have content

Once the bond is established, the spren is pulled more and more into the Physical Realm, although they retain very little of their intelligence and memories, and act very much like the lesser spren, at the beginning until the bond grows stronger.Cite error: Invalid <ref> tag; refs with no name must have content The strengthening of the bond is accomplished by the person continuing to act in line with the attributes that attracted the spren in the first place, and swearing oaths that are related to those attributes once they are ready.Cite error: Invalid <ref> tag; refs with no name must have content As the bond grows stronger, the spren regain their sapience, and the effectiveness of the Stormlight for the Surgebinder increases. Once the bond is at sufficient strength, the spren can manifest as a Shardblade,Cite error: Invalid <ref> tag; refs with no name must have content and the eye color of the Surgebinder changes into the color their spren is associated with.Cite error: Invalid <ref> tag; refs with no name must have content

If the Surgebinder acts in a manner conflicting with his oaths, the bond grows weaker until, eventually, the spren "breaks" and gets trapped in an agony cycle after having a significant portion of its consciousness is ripped out of it,[2] and the bondmate loses his Surgebinding powers.Cite error: Invalid <ref> tag; refs with no name must have content If the spren breaks while in Shardblade form, it reverts to its basic sword form,[3] and can be temporarily revived by being linked to the heartbeat of a person to be used. The spren do not "unbreak" on their own,Cite error: Invalid <ref> tag; refs with no name must have content but can be brought back to life if their bondmates takes up their oaths again.Cite error: Invalid <ref> tag; refs with no name must have content It is technically possible for a spren to be healed without their bondmate, but extremely difficult.[2] The Surgebinder dying without betraying his oaths is a very traumatic event for the spren, but it does not cause them to be broken.[1]

Stormlight

Surgebinding requires constant Stormlight as a fuel source, which the Surgebinder can draw by breathing in.Cite error: Invalid <ref> tag; refs with no name must have content While it is possible to draw the Stormlight from any source infused with it, including directly from the highstorms themselves, the common practice is to use gemstones that have already been infused by the highstorms. Human bodies are imperfect containers for the Stormlight, so the Stormlight leaves the Surgebinder's body over time, giving him or her a glowing effect with luminescent white vapor. Breathing out accelerates this leaving, but Stormlight substitutes oxygen so the Surgebinder does not need to breathe.Cite error: Invalid <ref> tag; refs with no name must have content The more Stormlight the Surgebinder holds, the faster it leaks out of the body.Cite error: Invalid <ref> tag; refs with no name must have content

Aside from being a fuel source, Stormlight also increases the physical capabilities of the Surgebinder's body to far beyond regular human levels. The Surgebinder gains superhuman strength, speed, endurance, stamina, and healing of both body and soul. They can survive falls hundreds of feet, and stand up right away, the damage being healed right away by Stormlight. Almost any kind of injury can be healed, including bad eyesight, scar tissues, or Spiritual damage done by a Shardblade.Cite error: Invalid <ref> tag; refs with no name must have content This healing is based upon the Cognitive identity of the Surgebinder, as such if a soldier sees scars on his body, for example, as a part of his self, Stormlight does not heal those scars.[2]

While inside the body, the Stormlight produces an intense adrenaline-like effect, urging the Surgebinder to action and motion, which may result in recklessness if the Surgebinder is not careful. It gives great energy, but when the Surgebinder runs out of Stormlight, he or she is left exhausted.Cite error: Invalid <ref> tag; refs with no name must have content

Surgebindings

Adhesion

adhesion

Adhesion Surge can be manipulated by the Surgebinder to bind objects together.Cite error: Invalid <ref> tag; refs with no name must have content

Full Lashing: This ability creates an extremely powerful temporary bond between two objects. To use this ability, the Surgebinder infuses a surface with Stormlight, after which any object or person that comes in contact with the surface will be bound to it. Full Lashing doesn't necessarily require skin contact; surfaces can be infused by "spraying" the Stormlight onto them.Cite error: Invalid <ref> tag; refs with no name must have content Most objects would break apart themselves before the bond holding them.Cite error: Invalid <ref> tag; refs with no name must have content The duration of this bond is determined by the amount of Stormlight infused. The bond also attracts bindspren.Cite error: Invalid <ref> tag; refs with no name must have content

Gravitation

gravitation

Gravitation Surge can be manipulated by the Surgebinder to alter the direction and strength of an object's gravitational attraction.Cite error: Invalid <ref> tag; refs with no name must have content

Basic Lashing: This ability alters an object's or being's spiritual gravitational bond to the planet below, instead temporarily linking it to a different object or direction. It allows the Surgebinder to run up walls, send objects or people flying off into the air. Advanced users of Basic Lashing can employ partial Lashings—a half Lashing, for example, upward would make the Surgebinder effectively weightless, while a quarter Lashing would halve the person's weight.Cite error: Invalid <ref> tag; refs with no name must have content It is also possible to use multiple Basic Lashings simultaneously so that the infused object or being will be pulled toward different directions at once or pulled toward a single direction but stronger than gravity normally would.Cite error: Invalid <ref> tag; refs with no name must have content Basic Lashing always requires skin contact if the Surgebinder is trying to infuse an external object or being.Cite error: Invalid <ref> tag; refs with no name must have content

Reverse Lashing: This ability creates a bubble around a surface that imitates its spiritual link to the ground beneath it. In effect, this makes the infused object pull other objects towards itself. It is much harder for Reverse Lashing to affect objects touching the ground, where their link to the planet is strongest. Objects falling or in flight are the easiest to influence. Other objects can be affected, but the Stormlight and skill required are much more substantial. This ability is believed to be a specialized version of Basic Lashing.Cite error: Invalid <ref> tag; refs with no name must have content Reverse Lashing requires constant skin contact for it to work, though it consumes comparably little Stormlight.Cite error: Invalid <ref> tag; refs with no name must have content

Division

division

The Division Surge grants the Surgebinder power over destruction and decay.Cite error: Invalid <ref> tag; refs with no name must have content

Abrasion

abrasion

Abrasion Surge can be manipulated by the Surgebinder to alter the amount of frictional force a surface applies to another.Cite error: Invalid <ref> tag; refs with no name must have content

Slicking: This ability allows the Surgebinder to make his or her body frictionless. The Surgebinder can choose which parts of the body is frictionless, while which parts stay the same. For example, the bottom of the feet can be infused so that the Surgebinder glides through any surface without losing momentum until the ability is suspended.Cite error: Invalid <ref> tag; refs with no name must have content

Progression

progression

Progression Surge can be manipulated by the Surgebinder to alter the growth and healing of organisms.Cite error: Invalid <ref> tag; refs with no name must have content

Growth: This ability accelerates organic growth to tremendous speeds. The Surgebinder can infuse the seeds to a plant with Stormlight with skin contact, and in seconds, it will become fully developed. It is unknown if this ability only works on plants.Cite error: Invalid <ref> tag; refs with no name must have content

Regrowth: This ability heals the damage done to the body and the soul of a person instantly and without any scarring. The Surgebinder can even reverse death with Regrowth; a body that has bled out or a soul that has been severed with a Shardblade can be healed with Regrowth and continue to function as if it has never been damaged.Cite error: Invalid <ref> tag; refs with no name must have content Though once the soul leaves the body and reaches the afterlife, it is impossible for the Surgebinder to revive the person.Cite error: Invalid <ref> tag; refs with no name must have content

Illumination

illumination

Illumination Surge can be manipulated by the Surgebinder to create illusory images (stationary or mobile) and sounds.Cite error: Invalid <ref> tag; refs with no name must have content

Lightweaving: This ability creates visual and auditory illusions. The illusion is based upon not just what the Surgebinder imagines, but also desires to create, requiring both a mental picturing of and a Spiritual connection to the intended creation.Cite error: Invalid <ref> tag; refs with no name must have content Once the creation is shaped, the Surgebinder breaths out a cloud of Stormlight to form the illusion.Cite error: Invalid <ref> tag; refs with no name must have content The illusion can be created anywhere, but requires a constant source of Stormlight, so the Surgebinder—or a being the Surgebinder is Spiritually linked to—needs to keep in proximity to it. Because the illusion automatically feeds off of the Surgebinder, the glowing effect common to the Surgebinders as the Stormlight leaks out of their bodies does not happen, and instead is fed to the illusion. Unless the Surgebinder intentionally dissolves the illusion, it will stay active until the Surgebinder runs out of Stormlight or leaves the proximity of the illusion. It is possible for the Surgebinder to attach the illusion to him- or herself, as well as a being he or she is Spiritually linked to such as the spren that forms the Nahel bond, so that the illusion automatically follows the movements of the being to which it is attached. This way, an illusion of disguise, for example, that the Surgebinder attached to himself would mimic the facial expressions of the Surgebinder and adapt to the clothing or the accessories he is wearing.Cite error: Invalid <ref> tag; refs with no name must have content The illusory image has no substance to it, and if an object physically passes through the illusion, the image temporarily fuzzes to Stormlight until it is reestablished once the object withdraws.Cite error: Invalid <ref> tag; refs with no name must have content Light itself does not pass through the illusion; if the Surgebinder wants to be able to see the outside while hiding inside the illusion, he or she must put holes to see on the image. The amount of Stormlight the illusion requires depends on the complexity of it.Cite error: Invalid <ref> tag; refs with no name must have content

Transformation

transformation

Transformation Surge can be manipulated by the Surgebinder to change the molecular structure of an object.Cite error: Invalid <ref> tag; refs with no name must have content

Soulcasting: This ability converts any material into one of the Surgebinder's choice. The process is accomplished by conversing with the Cognitive aspect of the object and requesting it to change. While it is technically possible for the Surgebinder to transform anything into anything else, the object may reject the Surgebinder's request for it to change.Cite error: Invalid <ref> tag; refs with no name must have content Transforming something into the pure form of an Essence is quite easy.Cite error: Invalid <ref> tag; refs with no name must have content Soulcasting requires the corresponding gemstone for the Essence the Surgebinder is trying to transform into. Soulcasting something into blood, for example, requires a garnet infused with Stormlight.Cite error: Invalid <ref> tag; refs with no name must have content The process may leave the gemstone shattered, although the larger the gemstone the less likely it is for that to happen.Cite error: Invalid <ref> tag; refs with no name must have content The mass of an object remains the same when it is Soulcast.Cite error: Invalid <ref> tag; refs with no name must have content It may not be possible to create gemstones with Soulcasting.Cite error: Invalid <ref> tag; refs with no name must have content

Transportation

transportation

Transportation Surge can be manipulated by the Surgebinder to teleport between locations and Realms.Cite error: Invalid <ref> tag; refs with no name must have content

Elsecalling: This ability allows the Surgebinder instantaneous travel, both within the Physical Realm and between different Realms. A circular wall of Stormlight can be seen briefly at the target location before the Surgebinder arrives.Cite error: Invalid <ref> tag; refs with no name must have content The Surgebinder can also bring other beings and objects with him or her while Elsecalling.Cite error: Invalid <ref> tag; refs with no name must have content

Cohesion

cohesion

The Cohesion Surge grants the Surgebinder power over Strong Axial Connections. It can be used to alter objects at a molecular level; for example, a Surgebinder can push her hand into a table and leave a permanent handprint.[4]

Tension

tension

Tension Surge can be manipulated by the Surgebinder to alter the stiffness of an object.Cite error: Invalid <ref> tag; refs with no name must have content

Known Surgebinders

Knights Radiant

Knights Radiant are an organization of Surgebinders who live by the Immortal Words. They comprise of ten different orders. Each order consist of Surgebinders who have access to the same two Surges.

Notes

  1. a b Chicago Signing, Mar 22, 2014
  2. a b c Seattle, WA Signing, Mar 08, 2014
  3. Houston Signing, Mar 11, 2014
  4. Seattle WoR signing report