Skar

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Revision as of 07:17, 14 November 2017 by SLNC (talk | contribs) (Added information and references for Skar's new status as a Windrunner)
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Skar
Abilities Surgebinder (Adhesion/Gravitation)
Groups Knights Radiant (Windrunners)
Bridge Four
Homeworld Roshar
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This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book.

[[Category: Spoilers for Book shorthand incorrect]]

Skar is a member of Bridge Four and Windrunner on Roshar.[1]

Appearance and Personality

Skar is short and wiry.[2] He has sharp features, and his hair is turning silver at the temples, although he is only in his early thirties. He is never without his spear.[3]

He tends to be stubborn and extremely loyal. He has a lot of faith in Kaladin and his abilities as a Knight Radiant, as well as a strong feeling of identity as a member of Bridge Four.

Skar was one of two bridgemen that instinctively understood the training Kaladin gave them, the other being Moash. He is described by Kaladin as being a killer.[3]

History

He is one of the first to join in and eat Rock's stew.[4] He becomes one of the bridge's subsquad commanders.[5] Skar stands watch over Kaladin during the recovery from being hung up in a Highstorm.[6]

Skar sustains an injury to his leg during the Battle of the Tower.[7]

He was promoted to lieutenant by Kaladin.[3] When Bridge Four receives their guard uniforms, Skar is the first to tear off the Cobalt Guard patch, insisting that they're Bridge Four instead.[3]

At the Battle of Narak, he and Drehy were assigned to guard Adolin. He helped save Adolin from plummeting into a chasm by grabbing and holding onto the steel link skirt of his shardplate. [8]

Notes

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