Surge
Surges, thought to be the fundamental forces by which the world operates—are more accurately a representation of the ten basic abilities offered to the Heralds, and then the Knights Radiant, by their bonds. They are manipulated by Surgebinding.
The Ten Surges
Adhesion: The Surge of Pressure and Vacuum. It can be manipulated by Windrunners and Bondsmiths
Gravitation: The Surge of Gravity. It can be manipulated by Windrunners and Skybreakers
Division: The Surge of Destruction and Decay. It can be manipulated by Skybreakers and Dustbringers
Abrasion: The Surge of Friction. It can be manipulated by Dustbringers and Edgedancers
Progression: The Surge of Growth and Healing, or Regrowth. It can be manipulated by Edgedancers and Truthwatchers
Illumination: The Surge of Light, Sound, and Various Waveforms. It can be manipulated by Lightweavers and Truthwatchers
Transformation: The Surge of Soulcasting. It can be manipulated by Lightweavers and Elsecallers
Transportation: The Surge of Motion and Realmatic Transition. It can be manipulated by Elsecallers and Willshapers
Cohesion: The Surge of Strong Axial Interconnection. It can be manipulated by Stonewards and Willshapers
Tension: The Surge of Soft Axial Interconnection. It can be manipulated by Stonewards and Bondsmiths