Difference between revisions of "Order of Windrunners"
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==Known Windrunners== |
==Known Windrunners== |
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* [[Kaladin]] was in the process of becoming a Windrunner.{{ref|?|697|6|Will the focus be on Heralds or Knights?}} |
* [[Kaladin]] was in the process of becoming a Windrunner.{{ref|?|697|6|Will the focus be on Heralds or Knights?}} |
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==Ideals of the Windrunners== |
==Ideals of the Windrunners== |
Revision as of 20:52, 29 November 2013
Order of Windrunners | |||
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Herald | Jezrien | ||
Spren | Honorspren | ||
Surges | [[{{{surge-}}}]] & [[{{{surge+}}}]] | ||
Plate spren | Unknown | ||
World of Origin | Roshar | ||
Universe | Cosmere |
The Order of Windrunners was an order of the Knights Radiant on Roshar.
The Windrunners were Surgebinders who used the two Surges of Atmospheric Pressure and Gravity, and they absorbed Stormlight from gems by inhalation. The combination of these two Surges resulted in the three Lashings. These powers were gained by bonding with an honorspren however there may be other ways to gain these abilities as with Szeth. The glow of the Windrunners Shardplate was blue. Kaladin displayed the ability to ride the Highstorms, though it is unknown if this was an ability of all of the Knights Radiant, just the Windrunners, or if this was an unrelated ability specific to Kaladin.
Known Windrunners
- Kaladin was in the process of becoming a Windrunner.Cite error: Invalid
<ref>
tag; refs with no name must have content
Ideals of the Windrunners
The Ideals of the Knights Radiant, also known as the Immortal Words, are a set of rules by which the Radiant lived. The First Ideal, identical for all orders of the Radiants, is used as their motto. Each of the Radiant Orders then had an additional four ideals that were unique to each order.
The First Ideal
“Life before death, strength before weakness, journey before destination.”
—The First Ideal of the Knights RadiantCite error: Invalid<ref>
tag; refs with no name must have content
The Second Ideal
“I will protect those who cannot protect themselves.”
—The Second Ideal of the WindrunnersCite error: Invalid<ref>
tag; refs with no name must have content
Powers
- Main Article: The Three Lashings
The Windrunners use the Surges of Atmospheric Pressure and Gravity. The combination of these two Surges resulted in the three Lashings.Cite error: Invalid <ref>
tag; refs with no name must have contentCite error: Invalid <ref>
tag; refs with no name must have content
Basic Lashing
Changes the Gavity of a person or object.
Gives the user the ability to bind people or objects to different surfaces or in different directions.
Full Lashing
Binds objects together, until the Stormlight runs out.
Reverse Lashing
Gives the thing that is being touched be the Surgebinder a gravitational pull.
Smaller Objects are drawn to it.
Requires a consent touch.