Difference between revisions of "The Girl Who Looked Up"

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== Story ==
 
== Story ==
A girl lives in a village by an impossibly high wall, which nobody in the village acknowledges. She asks and asks about the wall, and what it keeps out, but they all repeat the same reply: "Don't go beyond it or you'll probably die."
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A girl lives in a village by an impossibly high wall, which nobody in the village acknowledges. The wall casts a shadow that leaves the village in darkness forever. She asks and asks about the wall, and what it keeps out, but they all repeat the same reply: "Don't go beyond it or you'll probably die." They tell her it was built to keep the monsters out.
   
She climbs the wall and when she reaches the top she finds a better world, lit by stormlight. She steals some light and takes it back to her village.
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She climbs the wall and when she reaches the top she finds a better world, lit by stormlight. She realizes that the people of her village were the monsters, living without light. She steals some light and takes it back to her village. This act causes the storms to come and destroy the wall.
   
 
== Tellings ==
 
== Tellings ==

Revision as of 14:32, 7 December 2017

The Girl Who Looked Up
Type Folk tale
World of Origin Roshar
This page or section contains spoilers for Oathbringer!
This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book.

The Girl Who Looked Up is a Rosharan folk tale.

Story

A girl lives in a village by an impossibly high wall, which nobody in the village acknowledges. The wall casts a shadow that leaves the village in darkness forever. She asks and asks about the wall, and what it keeps out, but they all repeat the same reply: "Don't go beyond it or you'll probably die." They tell her it was built to keep the monsters out.

She climbs the wall and when she reaches the top she finds a better world, lit by stormlight. She realizes that the people of her village were the monsters, living without light. She steals some light and takes it back to her village. This act causes the storms to come and destroy the wall.

Tellings

Whilst adventuring in Urithiru, Shallan tells the tale as a play, using Lightweaving in an amphitheatre to create an image of the scenes in the play and eventually emulating a shadowy crowd watching from the stalls.[1]

The story is then repeated to Shallan by Hoid while she is Kholinar, after discovering her attempts at helping the native residents failed.[2]

Notes

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