Difference between revisions of "Breakneck"

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'''Breakneck''' is a game commonly played by the [[Vorin]] peoples of [[Roshar]] during the [[Era of Solitude]].{{book ref|sa1|i|6}}{{book ref|sa1|25}}
 
'''Breakneck''' is a game commonly played by the [[Vorin]] peoples of [[Roshar]] during the [[Era of Solitude]].{{book ref|sa1|i|6}}{{book ref|sa1|25}}
   
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== Notes ==
 
== Notes ==
 
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Revision as of 05:39, 17 November 2020

Breakneck
Related to Vorinism
Type Game
World of Origin Roshar
Universe Cosmere
This page or section contains spoilers for Rhythm of War!
This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book.
This page or section needs to be updated with new information for Rhythm of War!
Be aware that in its current state, it may not include all additional content yet.

Breakneck is a game commonly played by the Vorin peoples of Roshar during the Era of Solitude.[1][2]

Breakneck is played fairly widely, in both gambling dens and among the common darkeyes.[1][2]

Rules

Breakneck is played with stones,[2] and involved throws and tosses and draws.[1] However, the Rosharans would not bet on the the outcome, rather they would bet on the hand that they held after all the throws and draws, due to the Vorin fear of predicting the future.

There are three known types of throws in breakneck.[2] The first is known as the tower, and is made up of three pairs, which was an outright loss. The second is the queen, composed of two trios, an outright win. The final known throw is the butcher, which is made of a trio and a pair, which could either win or lose, depending on your other throws and the throws of others.

Notes

This article is still missing information. Please help The Coppermind by expanding it.
This article was complete and reviewed prior to Rhythm of War, but now needs to be updated.