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Breakneck is played with stones, and involved throws and tosses and draws. However, the Rosharans would not bet on the the outcome, rather they would bet on the hand that they held after all the throws and draws, due to the Vorin fear of predicting the future.
There are three known types of throws in breakneck. The first is known as the tower, and is made up of three pairs, which was an outright loss. The second is the queen, composed of two trios, an outright win. The final known throw is the butcher, which is made of a trio and a pair, which could either win or lose, depending on your other throws and the throws of others.
Windrunner (talk) 23:46, 20 December 2016 (MST)