Difference between revisions of "Kammar"

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|books=[[The Stormlight Archive]]
|books=[[The Stormlight Archive]]
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'''Kammar''' is an ancient fighting stance developed on [[Roshar]].{{ref|b|twok|i|9}}
'''Kammar''' is an ancient fighting stance developed on [[Roshar]].{{book ref|twok|i|9}}


Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{ref|b|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.
Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{book ref|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.


[[Szeth]] is trained in kammar,{{ref|b|twok|c|71}} so it is possible that this is a [[Shin]]-specific art. The grabbing motions are ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{ref|b|twok|i|9}} so Szeth is dangerous even with it alone, and without a [[Shardblade]].{{ref|b|twok|c|71}}
[[Szeth]] is trained in kammar,{{book ref|twok|71}} so it is possible that this is a [[Shin]]-specific art. The grabbing motions are ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{book ref|twok|i|9}} so Szeth is dangerous even with it alone, and without a [[Shardblade]].{{book ref|twok|71}}


== Notes ==
== Notes ==

Revision as of 14:24, 26 August 2014

Kammar
Related to Szeth
World of Origin Roshar

Kammar is an ancient fighting stance developed on Roshar.[1]

Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.[1] It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.

Szeth is trained in kammar,[2] so it is possible that this is a Shin-specific art. The grabbing motions are ideal for infusing people with Stormlight,[1] so Szeth is dangerous even with it alone, and without a Shardblade.[2]

Notes

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