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by Dan Watson
|Featured In||Mistborn Era 2|
“I have a theory that a gentlewoman should never need to resort to something so barbarous as violence to achieve her goals. Wouldn’t you agree? Yes indeed. A true gentlewoman uses the threat of violence instead. So much more civilized. ”—Marasi
Marasi Colms is a Pulser on Scadrial. Marasi is a constable in the Elendel constabulary under Constable-General Reddi. Marasi previously studied law and is a friend of Wax, Wayne, and MeLaan, among other important cultural figures of the time.
Appearance and Personality
“To be of use in even a single burst of flame and sound is worth more than a lifetime of achieving nothing. ”—Marasi
Marasi is intelligent and level-headed, but blushes deeply whenever anything remotely involving romance or sexuality is brought up.
She chooses to study legal justice and criminal behavioristics due to her fascination with human morality. She believes that most people are generally good by inertia, as that is what society expects them to be. Thus she is intrigued by the people who stand out as much more or less moral than average without any clear motivation to be. She knows many facts and statistics about criminal behavior and often cites them during times of distress. When she is in shock from almost being kidnapped, she immediately mentions that "7 out of 10 kidnappings can be foiled by appropriate resistance on the part of the target."
In contrast to her level-headed approach toward danger, Marasi is easily embarrassed by romantic and sexual topics. In her anatomy class at university it was very common to watch her reactions when learning about the male body. She is embarrassed about studying criminal behavior in school as it is not considered very lady-like. Whenever Wayne jokes about her being attractive she stammers and does not properly reply.
As she continues to follow Wax and Wayne, Marasi begins to have feelings for Wax. While she never openly admits them, Wax gently refuses her. Wax eventually marries her sister, Steris, while Marasi herself gets over the romantic feelings for Wax.
Attributes and Abilities
Marasi is a Pulser, meaning that she has the ability to burn cadmium to slow time down in a bubble around herself. She considers this ability to be practically useless, although she admits to having used it to make anticipated events come faster. She is jealous of Wayne's Slider ability as it has far more practical applications than her own. In the final confrontation with Miles Dagouter, Marasi uses her Pulser ability to slow time down around herself and Miles, thus allowing a large group of constables to surround the place while Miles is fighting with Wax.
Marasi has also shown that she is a very good shot with a rifle and is part of the ladies' target club at her university.
She can speak some ancient Terris and understands High Imperial.
“I have spent most of my life being politely told I was useless. Useless to my father because of my birth; useless as an Allomancer; useless to Steris, as I was an embarrassment. ”—Marasi
Marasi Colms was born as the illegitimate child of Jackstom Harms, making her a half sister to Steris. Throughout her childhood, she was constantly reminded that she was useless to her family, useless as an heir due to her illegitimacy, and useless as an Allomancer due to the few uses for slowing down time. As a result, she developed a strong desire to be important and accomplished in the world. Marasi also came to be fascinated by criminals and lawkeepers, based on an interest in how a person from a normal background could grow up to be so much more or less moral than the people around them, and was inspired by stories about Wax's exploits in the Roughs. These two desires culminated in her deciding to study at a university in Elendel, so she moved to the city with the support of her father. She, Steris, and Lord Harms hid her illegitimacy by pretending that she was Steris's cousin from the Outer Estates.
She received a broad education at the university, including anatomy and medicine, before choosing to major in legal justice and criminal behavioristics, with a specialty in mob dynamics. During her studies, she learned much more about Wax and Wayne based on the many stories and reports about them and the criminals they had brought in. She also joined the ladies' target club at the university and became skilled at shooting rifles, feeling that was the closest she could get to having a more useful Allomantic ability.
During Marasi's final year at the university, Wax and Wayne returned to Elendel so that Wax could take his place as the high lord of House Ladrian. She convinced her father to let her accompany him and Steris to discuss a possible marriage between Steris and Wax. Along with Wax, Wayne, Steris, and her father, she attended the Yomen-Ostlin wedding dinner, where she eagerly asked Wax and Wayne about their time in the Roughs and impressed them with her insights. Unfortunately, the Vanishers attacked the party and kidnapped Steris; they also attempted to kidnap Marasi, but she resisted, giving Wax a chance to help rescue her, and she returned the favor by shooting two Vanishers with a rifle when they were threatening Wax.
Marasi assisted Wax during his initial investigation of the Vanishers, helping him realize the true reason for the specific women they were abducting, and continued to stay with him and Wayne as they tracked down the group. She was present at the final confrontation in the Vanisher hideout, where she used her rifle to good effect again during the fight. She was briefly captured by Miles, but Wax got her free. Her ability as a Pulser was critical in ultimately capturing Miles: she kept all of them in a speed bubble while Wax distracted him, giving Wayne time to go out and return with a large force of constables. After the fight, she very nearly expressed the romantic feelings she had been developing for Wax, who saw where she was going and gently turned her down for both of their sakes. She chose to attend Miles's execution, gruesome though it was; after it was done, she was pulled aside by Marsh, who gave her Spook's book on Hemalurgy and an instruction to deliver it to Wax.
Afterwards, she became a constable serving under Constable-General Claude Aradel as a crime analyst. After Aradel was elected governor of Elendel, Constable-General Reddi, whom Marasi was not on good terms with, finally stopped being bitter toward her and accepted her as a constable in her own right.
The Bands of Mourning
Following the wedding of her sister to Waxillium, Marasi accepted a mission from the kandra VenDell on behalf of Harmony to go to New Seran to recover the missing spike of the kandra ReLuur who had returned from a research mission in the area after losing the spike in suspicious circumstances. VenDell also tasked Marasi to look for the Bands of Mourning, which ReLuur had been investigating. Marasi traveled to New Seran with Waxillium, Steris, Wayne and MeLaan. Enroute the Nightstreet Gang attacked the train the group was traveling on and Marasi participated in the battle that followed. Using Allomancy and her skills with a rifle she was instrumental in saving the lives of passengers on the train and Waxillium. Upon arriving in New Seran, she and Wayne investigated the whereabouts of ReLuur's spike. The information they gleaned led them, along with Wax and Steris, to the Set's base in Dulsing. During the raid on the base, Marasi and MeLaan broke into Professor Irich's study and recovered ReLuur's spike as well as several medallions from a safe. Marasi also discovered Allik Neverfar being held hostage in a cage in an adjacent room. Against MeLaan's advice, Marasi freed Allik and the three of them joined the battle in the main room around the crashed Southern Scadrian airship Brunstell. Marasi fought using the Allomantic grenade, but was shot in the abdomen in the fight. Marasi and the others took refuge inside of the wrecked Brunstell and Marasi convinced the others to follow Allik to Wilg. As the group was escaping aboard Wilg, MeLaan performed surgery on Marasi using her kandra abilities. Due to a miscommunication, Marasi thought she was dying during this exchange. After recovering Steris, who had not participated in the raid, the group set off for the Sovereign's temple. During the journey, Marasi spoke with Allik about his people and their technology. Upon arriving at the Temple Marasi kept guard at the entrance with Wayne and Steris while the others dealt with the traps. During this time she had a good conversation with Steris. After Mister Suit and the Set arrived, she and the others entered the chamber where the Bands of Mourning supposedly were. Marasi was captured when Telsin and Suit attacked the group. As she sat outside the temple some time later as a captive of the Set, she realized that the spear point in her purse was actually the Bands of Mourning. Marasi tapped the immense power of the Bands and used them to free herself, attack the guards, and locate and revive Waxillium beneath the temple. She then gave Wax the Bands and returned to Elendel with the others.
While studying in university, she reads many of the stories surrounding Wax and Wayne, and comes to look up to them as almost legendary heroes. After meeting the pair in person, she is starstruck and becomes eager to prove herself to Wax and find out as much as she can about the real events behind all the stories, though she has many of her idealistic impressions destroyed along the way. She impresses Wax in turn with her knowledge and ability to act cool under pressure. She develops a strong attraction to Wax; he grapples with feelings of his own for her, but he ultimately decides that his personal history and duty to his house mean that he must proceed with his marriage to Steris and distance himself from Marasi.
For a while afterward, Wax is somewhat dismissive of Marasi, thinking that she is still attracted to him and undervaluing her crime-fighting abilities, and she develops a certain resentment toward him as a result. That fades as they work together more, and after Harmony himself chides Wax about it, but she continues to feel overshadowed by him and his accomplishments. Despite her often-complicated feelings regarding Wax, she remains able to respect him and work together well with him.
Marasi is Steris's illegitimate half sister by Lord Harms. Marasi and Steris are not particularly close, having grown up separately -- in fact, Steris doesn't even find out about Marasi until they are teenagers -- but Marasi also doesn't feel any envy for Steris, despite the difference in their upbringings and social status. Like many, she does sometimes find it difficult to resist the urge to provoke Steris into feeling uncomfortable, though she feels guilty after doing so. While at the temple containing the Bands of Mourning, Steris briefly opens up to Marasi about her love for Wax, and they share an emotional moment, causing Marasi to deeply reevaluate how she thinks about Steris in particular and people in general.
Criminal Justice Theories
Marasi has many theories on criminal behavior and justice that she talks about with Wax throughout her time with him.
- Despite its civilized reputation, Elendel actually only has half as many lawkeepers per capita as the Roughs, and there are more unsolved murders and petty crimes.
- Broken Windows theory: The best way to lower crime in an area is through renovation. A man is more likely to break a window if he sees broken windows around him.
- Deviations: When exploring a crime scene, finding the deviations from typical patterns, then finding out why they deviated will often yield something on the criminals.
- ↑ a b c d e f The Alloy of Law chapter 7Summary: The Alloy of Law/Chapter_7#
- ↑ Shadows of Self chapter 25Summary: Shadows of Self/Chapter_25#
- ↑ The Alloy of Law chapter 11Summary: The Alloy of Law/Chapter_11#
- ↑ a b c d e The Alloy of Law chapter 14Summary: The Alloy of Law/Chapter_14#
- ↑ a b c d e The Alloy of Law chapter 6Summary: The Alloy of Law/Chapter_6#
- ↑ The Bands of Mourning chapter 12Summary: The Bands of Mourning/Chapter_12#
- ↑ a b c d e f The Alloy of Law chapter 9Summary: The Alloy of Law/Chapter_9#
- ↑ a b c d e f g h i j The Alloy of Law chapter 4Summary: The Alloy of Law/Chapter_4#
- ↑ The Alloy of Law chapter 2Summary: The Alloy of Law/Chapter_2#
- ↑ The Alloy of Law chapter 13Summary: The Alloy of Law/Chapter_13#
- ↑ Shadows of Self chapter 24Summary: Shadows of Self/Chapter_24#
- ↑ The Bands of Mourning chapter 13Summary: The Bands of Mourning/Chapter_13#
- ↑ a b c The Alloy of Law chapter 10Summary: The Alloy of Law/Chapter_10#
- ↑ The Alloy of Law chapter 5Summary: The Alloy of Law/Chapter_5#
- ↑ a b The Alloy of Law chapter 12Summary: The Alloy of Law/Chapter_12#
- ↑ The Alloy of Law chapter 16Summary: The Alloy of Law/Chapter_16#
- ↑ The Alloy of Law chapter 18Summary: The Alloy of Law/Chapter_18#
- ↑ The Alloy of Law chapter 19Summary: The Alloy of Law/Chapter_19#
- ↑ a b The Alloy of Law chapter 20Summary: The Alloy of Law/Chapter_20#
- ↑ The Alloy of Law epilogueSummary: The Alloy of Law/Epilogue#
- ↑ The Alloy of Law chapter 15Summary: The Alloy of Law/Chapter_15#
- ↑ Shadows of Self chapter 3Summary: Shadows of Self/Chapter_3#
- ↑ Shadows of Self chapter 4Summary: Shadows of Self/Chapter_4#
- ↑ The Bands of Mourning chapter 3Summary: The Bands of Mourning/Chapter_3#
- ↑ Shadows of Self chapter 7Summary: Shadows of Self/Chapter_7#
- ↑ Shadows of Self chapter 15Summary: Shadows of Self/Chapter_15#
- ↑ a b The Bands of Mourning chapter 6Summary: The Bands of Mourning/Chapter_6#
- ↑ The Bands of Mourning chapter 27Summary: The Bands of Mourning/Chapter_27#
- ↑ The Bands of Mourning chapter 15Summary: The Bands of Mourning/Chapter_15#
- ↑ The Bands of Mourning chapter 24Summary: The Bands of Mourning/Chapter_24#
|Mistborn Era 2|
The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal
|Characters||Waxillium Ladrian · Wayne · Marasi Colms · Steris Harms · MeLaan · Miles Dagouter · Ranette · Edwarn Ladrian · Bleeder · Claude Aradel · Telsin Ladrian|
|Places||Elendel · Elendel Basin · Roughs · New Seran · Bilming · Malwish Consortium|
|Culture||Survivorism · The Path · Sliverism · Trellism|
|Organizations||The Set · The Vanishers · The Ghostbloods|
|Broadsheets||The Elendel Daily · The House Record · The New Ascendancy · The Two Seasons|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages |
(The Eleventh Metal · Mistborn: Secret History)
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal |
(Allomancer Jak and the Pits of Eltania)
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Harmonium · Trellium|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|