Coup of Urteau
Quellion rules in Urteau since Straff Venture left to besiege Luthadel. Spook, Sazed and Breeze try to reason with Quellion, but decide to take him down instead. They attempt to incite a revolution, but discover that they have been playing into the hands of Ruin, who has been subtly influencing both Spook and Quellion via Hemalurgic Spikes. A fire breaks out, threatening to destroy the town, but Spook removes the spikes and floods the Canals, saving the city.
Importance of Urteau and why Elend sent Spook there:
Urteau is of rather large importance as it used to be situated upon the canals, which means that the family Venture, who had ownership of the city, had control over every shipment of marchandise that needed to get to oher cities (particularly, Luthadel). In a world where ships are one of the very little ways, if not the only one, to transport heavy marchandise at a reasonable speed, it is easy to realize that through taxes and other fees, the city would have quickly risen as one of the most important ones in the area. At the time of the Mistborn era though, the canals are but dry, empty dykes used as roads and where the homeless skaas can spend the night.
More important even, Urteau was one of the cities where one of the underground shelters were hidden by the Lord Ruler during his time of rule. In other shelters Elend and Vin had not only found food and other kind of resources and equipment, but also informations about new metals and the upcoming danger that Ruin represented. As such, it was of most importance for them to find as many shelters as existed before the apocalypse came, in the hope that they could survive it and even stop it.
Which is why Elend sent Spook, also known as Lestibournes, to the city of Urteau to gauge the political climat.
Political climat of Urteau in the third book
After the rebellion in Luthadel, the people of Urteau (as many cities in the Empire) followed. In Urteau, it is a skaa named Quellion who took the power, and has given himself the title The Citizen.
|History of Scadrial|
|Siege of Luthadel||Coup of Urteau||Battle of Hathsin|
| Mistborn Era 1|
The Final Empire · The Well of Ascension · The Hero of Ages
|Characters||Vin · Kelsier · Sazed · Elend Venture · Marsh · Spook · Breeze · Ham · Clubs · Dockson · Straff Venture · Zane · Ashweather Cett · Tindwyl · Allrianne Cett · TenSoon · Yomen · Quellion · The Lord Ruler · Alendi · Kwaan|
|Places||Final Empire · The Dominances · Luthadel · Kredik Shaw · Pits of Hathsin · Kandra Homeland · Urteau · Fadrex City · Tathingdwen|
|Ethnicities and Species||Skaa · Nobles · Terrismen · Inquisitors · Koloss · Kandra · Mistwraiths · Southern Scadrians|
|Organizations||Skaa rebellion · Steel Ministry · Keepers (the Synod) · Worldbringers · Noble Houses|
|Mythology||The Deepness · Terris Prophecies · Well of Ascension · Hero of Ages|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages · (Mistborn: Secret History · The Eleventh Metal)|
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal · (Allomancer Jak and the Pits of Eltania)|
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Ettmetal|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|