Coup of Urteau
|Coup of Urteau|
|Part of the Skaa rebellion|
|Participants||Quellion, Spook, Sazed, Breeze|
|Featured In||Mistborn Era 1|
Quellion rules in Urteau since Straff Venture left to besiege Luthadel. Spook, Sazed and Breeze try to reason with Quellion, but decide to take him down instead. They attempt to incite a revolution, but discover that they have been playing into the hands of Ruin, who has been subtly influencing both Spook and Quellion via Hemalurgic Spikes. A fire breaks out, threatening to destroy the town, but Spook removes the spikes and floods the Canals, saving the city.
Importance of Urteau
Urteau is of rather large importance as it used to be situated upon the canals, which means that the family Venture, who had ownership of the city, had control over every shipment of merchandise that needed to get to other cities (particularly, Luthadel). Since ships are one of the only ways to transport heavy merchandise at a reasonable speed, through taxes and other fees, the city has quickly risen to become one of the most important ones in the area. However, during the events of the book, the canals are dried and is used as roads or as a place where the homeless skaas can spend the night.
More important even, Urteau is the location of one of the Lord Ruler's storage caches. It contains not only food, resources and equipment, but also information about new metals[clarification needed] and the upcoming danger that Ruin represented. It is later discovered that Lord Ruler redirected the canal's water to the city's storage cavern. This causes the canal to dry out but ensures fresh water supply for the cavern.
These are reasons why Elend sent Spook to the city of Urteau to gauge the political climate.
Political climate of Urteau
With the collapse of the Final Empire, the people of Urteau followed the rebellion along with many cities. A skaa named Quellion takes the power of the city, and gives himself the title The Citizen.
|History of Scadrial|
|Battle of Luthadel||Coup of Urteau||Siege of Fadrex City|
|Mistborn Era 1|
The Final Empire · The Well of Ascension · The Hero of Ages
|Characters||Vin · Kelsier · Sazed · Elend Venture · Marsh · Spook · Breeze · Ham · Clubs · Dockson · Straff Venture · Zane · Ashweather Cett · Tindwyl · Allrianne Cett · TenSoon · Yomen · Quellion · The Lord Ruler · Alendi · Kwaan|
|Places||Final Empire · The Dominances · Luthadel · Kredik Shaw · Pits of Hathsin · Kandra Homeland · Urteau · Fadrex City · Tathingdwen|
|Ethnicities and Species||Skaa · Nobles · Terrismen · Inquisitors · Koloss · Kandra · Mistwraiths · Southern Scadrians|
|Organizations||Skaa rebellion · Steel Ministry · Keepers (the Synod) · Worldbringers · Noble Houses|
|Mythology||The Deepness · Terris Prophecies · Well of Ascension|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages · (Mistborn: Secret History · The Eleventh Metal)|
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal · (Allomancer Jak and the Pits of Eltania)|
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Ettmetal|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|