|Founders||The Lord Ruler|
|Featured In||Mistborn Era 1|
Appearance and Abilities
The First Generation appear differently from most kandra. Their skin, rather then being transparent or opaque, was a semi-transparent greenish color. It is unknown whether this is an effect of the First Generation's age or the fact that they were once human, whereas the other kandra were born mistwraiths. Their muscles also seem to droop off their bones.
None of the First Generation wear a True Body. They still used their skeletons from when they had been human.
When Rashek took Preservation's power at the Well of Ascension, he realized the threat posed by other Feruchemists gaining access to Allomancy. He decided to turn every living Feruchemist into a mistwraith. However, he decided to spare his friends. After their transformation, Rashek used the knowledge of Hemalurgy he had gained by holding the power, as well as subtle hints from Ruin, to design the kandra. He then used spikes to return his friends to sentience.
These kandra began to try to fit into human societies. However, people were terrified of them and many kandra were killed, or became slaves to the Allomancers who Soothed or Rioted them. They were also afraid of creating a government independent of the Lord Ruler. As a result, the First Generation developed the First Contract, the laws of the kandra.
The First Generation also raised the Second Generation of kandra. Once they had matured, the Firsts stopped taking such an active role in the ruling of the Homeland, allowing the Seconds to control the raising of new generations and the day-to-day ruling over the kandra.
When Sazed went to the Homeland to speak to the kandra, the Firsts taught him of the Terris religion and Ruin and Preservation. A coup was arranged by the Seconds and the Firsts were imprisoned. Sazed managed to rescue them, and the Firsts regained control. When the Resolution was at hand, the Firsts instructed the other kandra to remove their Blessings. After the Final Ascension, the kandra had their spikes returned to them, and the Firsts presumably continued leading.
|Mistborn Era 1|
The Final Empire · The Well of Ascension · The Hero of Ages
|Characters||Vin · Kelsier · Sazed · Elend Venture · Marsh · Spook · Breeze · Ham · Clubs · Dockson · Straff Venture · Zane · Ashweather Cett · Tindwyl · Allrianne Cett · TenSoon · Yomen · Quellion · The Lord Ruler · Alendi · Kwaan|
|Places||Final Empire · The Dominances · Luthadel · Kredik Shaw · Pits of Hathsin · Kandra Homeland · Urteau · Fadrex City · Tathingdwen|
|Ethnicities and Species||Skaa · Nobles · Terrismen · Inquisitors · Koloss · Kandra · Mistwraiths · Southern Scadrians|
|Organizations||Skaa rebellion · Steel Ministry · Keepers (the Synod) · Worldbringers · Noble Houses|
|Mythology||The Deepness · Terris Prophecies · Well of Ascension|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages · (Mistborn: Secret History · The Eleventh Metal)|
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal · (Allomancer Jak and the Pits of Eltania)|
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Ettmetal|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|