Keep Venture is the grandest in Luthadel. After the death of the Lord Ruler, it becomes the seat of the city's government as it is where Elend lives while he is king and later emperor.
The building is massive and rectangular, with a driveway for carriages. There are eight large limelights along the outside of the building, with mirrors behind them angling the light directly onto it. The main doors lead into a foyer, which in turn leads into the main hall, where balls take place.
The main hall is four or five stories high, its length several times its width. The stone tiles of the hall's floor form a curling pattern of grey and white, resembling mists. Large rectangular stained glass windows line the hall, lit by the limelights outside. The scenes depicted are mostly related to the Lord Ruler and the Deepness, showing it as a violet formless mass. Beautifully carved pillars, the tops of which are carved into stone animals, are set into the wall between the windows, and beneath them is an indented single-story gallery. During balls, dancing takes place in the center of the hall while tables are set up under the overhang of the gallery. The far end of the room holds the dining table of Straff Venture, on a low balcony set into the wall. Banners hang from the high, arching ceiling, which is intersected with buttressings and carved capstones. An inset balcony runs above the length of the far wall, providing a good view of the banners, the windows, and the rest of the hall. It is lit only by small lanterns of blue glass set into the walls, bracketed in iron wrought into the shape of curling vines. The balcony railing is also made of wrought iron, shaped into thick vines. This upper balcony can be reached by a staircase on the left side of the room, which is also decorated with small stained glass windows.
- Individuals in House Venture are involved in worldhopping and interplanetary trade during the Final Empire.
- The Well of Ascension chapter 3 Summary: The Well of Ascension/Chapter_3#
- The Final Empire chapter 5 Summary: The Final Empire/Chapter_5#
- Shadows of Self chapter 2 Summary: Shadows of Self/Chapter_2#
- The Well of Ascension chapter 12 Summary: The Well of Ascension/Chapter_12#
- Arcanum Unbounded signing Chicago
— Arcanum - 2016-12-06#
|Mistborn Era 1|
The Final Empire · The Well of Ascension · The Hero of Ages
|Characters||Vin · Kelsier · Sazed · Elend Venture · Marsh · Spook · Breeze · Ham · Clubs · Dockson · Straff Venture · Zane · Ashweather Cett · Tindwyl · Allrianne Cett · TenSoon · Yomen · Quellion · The Lord Ruler · Alendi · Kwaan|
|Places||Final Empire · The Dominances · Luthadel · Kredik Shaw · Pits of Hathsin · Kandra Homeland · Urteau · Fadrex City · Tathingdwen|
|Ethnicities and Species||Skaa · Nobles · Terrismen · Inquisitors · Koloss · Kandra · Mistwraiths · Southern Scadrians|
|Organizations||Skaa rebellion · Steel Ministry · Keepers (the Synod) · Worldbringers · Noble Houses|
|Mythology||The Deepness · Terris Prophecies · Well of Ascension|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages · (Mistborn: Secret History · The Eleventh Metal)|
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal · (Allomancer Jak and the Pits of Eltania)|
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Ettmetal|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|