Difference between revisions of "Burnlands"

From The Coppermind
Jump to navigation Jump to search
(expand, remove non-canon references)
Line 1: Line 1:
 
{{geography
 
{{geography
 
|type=Desert
 
|type=Desert
|map=Final Empire.png
 
|map-artist=[[Isaac Stewart]]
 
 
|region=Final Empire
 
|region=Final Empire
 
|world=Scadrial
 
|world=Scadrial
Line 8: Line 6:
 
|books=[[Mistborn Era 1]]
 
|books=[[Mistborn Era 1]]
 
}}
 
}}
The '''burnlands''' were an area of totally barren desert that covered the majority of [[Scadrial]] during the time of the [[Final Empire]], with the notable exceptions of the magnetic north pole and part of the [[Southern Scadrian|southern continent]].{{annotation ref|hoa|chapter=76|link=annotation-mistborn-3-chapter-seventy-six}}
+
The '''burnlands''' were an area of barren desert that covered the majority of [[Scadrial]] during the time of the [[Final Empire]], with the notable exceptions of the magnetic north pole and part of the [[Southern Scadrian|southern continent]].{{annotation ref|hoa|chapter=76|link=annotation-mistborn-3-chapter-seventy-six}}
   
 
== History ==
 
== History ==
 
=== Ascension of the Lord Ruler ===
 
=== Ascension of the Lord Ruler ===
When [[Rashek]] took the power at the [[Well of Ascension]], he attempted to move Scadrial closer to its star to burn away the [[Deepness]].{{book ref|hoa|76}} The planet became too hot though, so he moved it back. Unfortunately, the planet was now too cold for life, and Rashek did not know how to return it to its proper orbit.{{epigraph ref|mb3|4}} So he again moved Scadrial closer to the sun, setting in place measures to protect humanity, such as the ash. This new, much hotter orbit, raised temperatures,{{book ref|mag}} creating the burnlands and scorching most of Scadrial clean of life.{{wob ref|1222}} A few interesting things survived, but most everything else was destroyed. The very borders of the burnlands were somewhat inhabitable, growing less and less habitable further from the empire, eventually resulting in temperatures so hot that survival was impossible.{{wob ref|1224}} The burnlands separated the people of the southern continent and the Final Empire, as it would take a small miracle to survive a crossing.
+
When [[Rashek]] took the power at the [[Well of Ascension]], he attempted to move Scadrial closer to its star to burn away the [[Deepness]].{{book ref|hoa|76}} The planet became too hot, so he attempted to move it back. Unfortunately, he overcompensated, and the planet was now too cold for life;{{book ref|hoa|76}} Rashek did not know how to return it to its proper orbit.{{epigraph ref|mb3|4}} He again moved Scadrial closer to the sun, giving up on fixing the orbit and instead devised other measures to protect humanity from the heat, such as the ashmounts.{{book ref|woa|57}} Because the new orbit was still dangerously hot and the ash was magnetically attracted to the north pole,{{annotation ref|hoa|chapter=76|link=annotation-mistborn-3-chapter-seventy-six}} the middle of Scadrial was left vulnerable and scorched clean of life.{{book ref|woa|57}}{{wob ref|1222}} Almost everything not at the poles was destroyed, with a few exceptions.{{wob ref|1222}}{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} The planet's calendar changed, and [[cosmere]] scholars were later forced to show two different orbits for Scadrial on their star charts.{{au ref|scadrian}}{{File ref|Starchart scadrial color.jpg|The Scadrian system}}
   
 
=== Final Empire ===
 
=== Final Empire ===
During the time of the Final Empire, the burnlands completely encircled the empire;{{wob ref|10137}} bordering the [[Remote Dominance]], [[Eastern Dominance]], [[Crescent Dominance]], [[Terris Dominance]], [[Farmost Dominance]] and the [[Southern Islands]].{{map ref|Final Empire|the Final Empire}} During [[Clubs]]'s time as a soldier, he fought in skirmishes with rebels in the burnlands.{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} In the same area, a rebel named [[Vershad]] pulled scams on the Final Empire, but was caught and turned into the [[koloss]] later known as Human.{{annotation ref|mb3|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}} After the [[Collapse]], [[Sazed]] went to the Eastern Dominace to teach the people who were living near the burnlands.{{book ref|mb2|23}} During the [[Final Ascension]], [[Harmony]] returned Scadrial to its correct orbit and restored life to the burnlands.{{book ref|hoa|82}}
+
During the time of the Final Empire, the burnlands completely encircled the empire.{{wob ref|10137}} The borders of the burnlands were somewhat habitable, growing less and less habitable at larger distances from the Final Empire, eventually resulting in temperatures so hot that survival was impossible.{{wob ref|1224}} The burnlands separated the people of the southern continent and the Final Empire, as it would take a small miracle to survive a crossing.{{wob ref|1224}}
   
== Way of Life ==
+
==== Wasted Men ====
Oftentimes, groups of people fled to the burnlands because they were far from the reach of the Lord Ruler and the Final Empire, and so were mostly autonomous.{{wob ref|1224}} Bandit kings and robber-barons lived in semi-nomadic kingdoms and clans, striking inward at the empire, such as the Eastern Dominance, to capture food, supplies,{{annotation ref|hoa|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}} and rare metals.{{book ref|mag}} These bandits were actually the cause of a few successful uprisings.{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} These bandits were often conflict with the [[Inquisitor]]s of the [[Steel Ministry]], as well as soldiers, which made the Final Empire to brand most of the people in the area as rebels.{{book ref|mag}} The people in the burnlands, often referred to as the '''wasted men''',{{annotation ref|mb3|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}} also had to deal with uncontrolled koloss who could survive surprisingly well in the burnlands.{{wob ref|10137}}
+
Some groups of [[skaa]]{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} fled to the burnlands because they were far from the reach of the Lord Ruler and the Final Empire, and were therefore mostly autonomous.{{wob ref|1224}} The border area of the burnlands were sometimes referred to as the "wastes",{{book ref|hoa|26}} and human residents of the burnlands were known as "wasted men".{{annotation ref|mb3|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}} Bandit kings and robber-barons lived in semi-nomadic kingdoms and clans, striking inward at parts of the empire in order to steal food and supplies.{{annotation ref|hoa|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}} In order to survive, the inhabitants of the burnlands developed some technologies not found throughout the rest of the Final Empire.{{wob ref|10137}} They were capable of doing so because the Lord Ruler could not suppress new technology growth to the extent that he did in the Final Empire.{{wob ref|10137}}{{epigraph ref|mb3|28}} Despite having to deal with uncontrolled koloss who could survive surprisingly well in the burnlands,{{wob ref|10137}} the bandits were actually the cause of a few successful uprisings.{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} During [[Clubs]]'s time as a soldier, he fought in skirmishes with rebels in the burnlands,{{annotation ref|hoa|chapter=23|link=annotation-mistborn-3-chapter-twenty-three}} sometimes alongside [[koloss]].{{book ref|woa|52}} One successful bandit named [[Vershad]] pulled many scams on the Final Empire, but drew the attention of the Lord Ruler, resulting in his capture by an [[Inquisitor]] and a squad of koloss; Vershad was turned into the koloss known as Human.{{annotation ref|mb3|chapter=37-2|link=annotation-mistborn-3-chapter-thirty-seven-part-2}}
   
  +
=== Post-Collapse ===
Living in the burnlands was a hard way of life. In order to survive, the inhabitants of the burnlands developed some technologies not found throughout the rest of the Final Empire.{{wob ref|10137}} They were capable of doing this because they were also far enough away from the Lord Ruler that he could not oppress new technology growth as he typically did.{{epigraph ref|mb3|28}}
 
  +
After the death of the Lord Ruler, the [[Synod]] sends [[Sazed]] to the Eastern Dominance to teach the people who were living near the burnlands.{{book ref|mb2|23}}
  +
  +
When [[Vin]] takes up the power of [[Preservation]], she is able to see why the Lord Ruler failed to fix the planet's orbit, but she quickly realizes that she cannot do any better than he did.{{book ref|hoa|76}} However, during the [[Final Ascension]], [[Harmony]] is able to return Scadrial to its correct orbit and restore life to the burnlands, due to his study of the planet's many religions including the astronomically-inclined [[Nelazan]].{{book ref|hoa|82}}
  +
  +
== Trivia ==
  +
*Brandon has stated that the border of the burnlands would be a good setting for a game,{{wob ref|10137}} and they are mentioned in the [[Mistborn Adventure Game]].
  +
*Characters in the post-Catacendre era on Scadrial refer to deserts beyond the [[Roughs]],{{book ref|bom|13}}{{book ref|bom|19}} but little is known about these deserts or any relationship they may have to the burnlands.
   
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />
  +
{{complete|[[User:Big Smooth|Big Smooth]] ([[User talk:Big Smooth|talk]]) 16:42, 3 April 2019 (MST)}}
{{complete|reviewed=yes}}
 
 
{{Mistborn|Era 1}}
 
{{Mistborn|Era 1}}

Revision as of 23:42, 3 April 2019

Burnlands
Type Desert
Region Final Empire
World Scadrial
Universe Cosmere

The burnlands were an area of barren desert that covered the majority of Scadrial during the time of the Final Empire, with the notable exceptions of the magnetic north pole and part of the southern continent.Template:Annotation ref

History

Ascension of the Lord Ruler

When Rashek took the power at the Well of Ascension, he attempted to move Scadrial closer to its star to burn away the Deepness.[1] The planet became too hot, so he attempted to move it back. Unfortunately, he overcompensated, and the planet was now too cold for life;[1] Rashek did not know how to return it to its proper orbit.[2] He again moved Scadrial closer to the sun, giving up on fixing the orbit and instead devised other measures to protect humanity from the heat, such as the ashmounts.[3] Because the new orbit was still dangerously hot and the ash was magnetically attracted to the north pole,Template:Annotation ref the middle of Scadrial was left vulnerable and scorched clean of life.[3][4] Almost everything not at the poles was destroyed, with a few exceptions.[4]Template:Annotation ref The planet's calendar changed, and cosmere scholars were later forced to show two different orbits for Scadrial on their star charts.[5][6]

Final Empire

During the time of the Final Empire, the burnlands completely encircled the empire.[7] The borders of the burnlands were somewhat habitable, growing less and less habitable at larger distances from the Final Empire, eventually resulting in temperatures so hot that survival was impossible.[8] The burnlands separated the people of the southern continent and the Final Empire, as it would take a small miracle to survive a crossing.[8]

Wasted Men

Some groups of skaaTemplate:Annotation ref fled to the burnlands because they were far from the reach of the Lord Ruler and the Final Empire, and were therefore mostly autonomous.[8] The border area of the burnlands were sometimes referred to as the "wastes",[9] and human residents of the burnlands were known as "wasted men".Template:Annotation ref Bandit kings and robber-barons lived in semi-nomadic kingdoms and clans, striking inward at parts of the empire in order to steal food and supplies.Template:Annotation ref In order to survive, the inhabitants of the burnlands developed some technologies not found throughout the rest of the Final Empire.[7] They were capable of doing so because the Lord Ruler could not suppress new technology growth to the extent that he did in the Final Empire.[7][10] Despite having to deal with uncontrolled koloss who could survive surprisingly well in the burnlands,[7] the bandits were actually the cause of a few successful uprisings.Template:Annotation ref During Clubs's time as a soldier, he fought in skirmishes with rebels in the burnlands,Template:Annotation ref sometimes alongside koloss.[11] One successful bandit named Vershad pulled many scams on the Final Empire, but drew the attention of the Lord Ruler, resulting in his capture by an Inquisitor and a squad of koloss; Vershad was turned into the koloss known as Human.Template:Annotation ref

Post-Collapse

After the death of the Lord Ruler, the Synod sends Sazed to the Eastern Dominance to teach the people who were living near the burnlands.[12]

When Vin takes up the power of Preservation, she is able to see why the Lord Ruler failed to fix the planet's orbit, but she quickly realizes that she cannot do any better than he did.[1] However, during the Final Ascension, Harmony is able to return Scadrial to its correct orbit and restore life to the burnlands, due to his study of the planet's many religions including the astronomically-inclined Nelazan.[13]

Trivia

  • Brandon has stated that the border of the burnlands would be a good setting for a game,[7] and they are mentioned in the Mistborn Adventure Game.
  • Characters in the post-Catacendre era on Scadrial refer to deserts beyond the Roughs,[14][15] but little is known about these deserts or any relationship they may have to the burnlands.

Notes

This page is complete!
This page contains all the knowledge we have on the subject at this time.
Big Smooth (talk) 16:42, 3 April 2019 (MST)