Wellid
Wellid | |
---|---|
Ancestors | Wellen[1] |
Groups | Set |
Homeworld | Scadrial |
Universe | Cosmere |
Introduced In | The Lost Metal |
“Delivering a payload. To Elendel. It's a weapon, right? We drop it off, then we get out of there? ”
Wellid is a member of the Set on Scadrial.[2]
Appearance and Personality[edit]
Wellid's mind wanders, and he is not particularly invested in the Set's overall mission. He does not like sailing; the height of the ship's deck above the ocean surface and the crashing of the waves discomfort him. His decision to be part of the Pewternaut A16's crew is predicated on the idea that a warship would be the safest place for him during the conflict between Bilming and Elendel, as he does not know that it is meant to be a suicide mission. As such, he is not the zealot that his fellow crew members are.[2]
History[edit]
“Damn. I meant for him to find a lifeboat or somethin'.”
In 348 PC, Wellid volunteered to be part of the crew that sailed the Pewternaut A16 from Bilming to Elendel. After a briefing, he was given a lantern and told to keep watch on the deck. Wellid was disturbed by the mists and strange sounds that he heard; opening his lantern in order to look down at the waters, he attracted Gabria's attention and was rebuked by her. Shortly afterwards, Wax and Wayne climbed onto the deck in front of him. Wax pointed Vindication at him and interrogated him about the bomb's location. Wayne told him to get off the boat, so Wellid immediately threw himself overboard. He was wearing a life jacket, but it is unknown whether he survived.[2]