Difference between revisions of "Visions"

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{{magic
 
{{magic
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|image=Choose a Side.jpg
 
|related=[[Shards]], [[Spiritual Realm]], [[Cognitive Realm]]
 
|related=[[Shards]], [[Spiritual Realm]], [[Cognitive Realm]]
 
|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
  +
|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
 
}}
 
}}
 
{{for|Five Visions|the [[Austrism|Austrist]] religious text}}
 
{{for|Five Visions|the [[Austrism|Austrist]] religious text}}
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'''Visions''' are a partially spiritual partially cognitive phenomena that Shards and some Invested individuals can induce.
 
'''Visions''' are a partially spiritual partially cognitive phenomena that Shards and some Invested individuals can induce.
   
  +
== Characteristics & Attributes ==
Thus far [[Honor]] - via the [[Stormfather]] - [[Odium]], [[Kelsier]] as [[Preservation]]{{msh ref|6|6}}, and [[Renarin Kholin]], have been able to induce visions.
 
  +
=== Realms ===
 
Visions are almost like glimpsing into the [[Spiritual Realm]], but viewed through the [[Cognitive Realm]].{{wob ref|9562}} This is done by a person being pulled through the Realms into the Spiritual Realm, with the Cognitive Realm adding framework to seeds set in place. This allows the person to interact with the vision, and for the vision to respond, similar to an AI.{{book ref|sa1|19}} Almost anything can be shown in a vision.{{book ref|sa4|i|4}} Visions can also be used for meetings, creating a near empty void just for communicating with others.{{book ref|sa3|34}}{{book ref|sa3|122}}{{book ref|sa4|i|4}}
   
  +
Visions may be a type of pocket dimension in the Spiritual Realm and are considered a warping of the Realms.{{wob ref|14733}}{{book ref|sa4|i|4}}{{book ref|sa4|i|6}} Due to this, time may slow in the [[Physical Realm]] when a vision is occurring.{{book ref|sa4|107}}{{book ref|sa4|113}} Visions do not change the past or create alternate timelines.{{wob ref|848}}{{wob ref|7321}}
== Mechanics ==
 
Those with the ability are able to induce visions on their targets. Visions are almost like glimpsing into the [[Spiritual Realm]], but viewed through the [[Cognitive Realm]]. This is done by a person being pulled through the Realms into the Spiritual Realm, with the Cognitive Realm adding framework to seeds set in place.{{wob ref|9562}} This allows the person to interact with the vision, and for the vision to respond, similar to an AI. Visions may be a type of pocket dimension in the Spiritual Realm.{{wob ref|14733}} Accents might not carry over inside of visions.{{book ref|sa3|58}}
 
   
  +
=== Creation ===
Those who a brought into a vision can bring some things with them (such as the [[Thrill]], [[Surgebinding]], or [[Nightblood]]), though some things cannot be brought (such as [[Shardblade]]s).{{wob ref|865}}{{book ref|sa1|18}}{{book ref|sa3|103}}{{book ref|sa4|113}}
 
  +
Those with the ability are able to induce visions on their targets. In order to bring a person into a vision, a strong [[Connection]] must be made.{{book ref|sa4|i|4}}{{book ref|sa4|107}}{{book ref|sa4|112}} This may require a conduit (such as the [[Everstorm]], [[Highstorm]], or access via someone else Connected to them) if the Connection between the two is not strong enough.{{book ref|sa4|i|4}} For [[Shard]]s, targeting lone individuals requires a high level on Connection.{{book ref|sa4|80}}
   
 
=== Mechanics ===
Visions can also be used for meetings, creating a near empty void just for communicating with others.{{book ref|sa3|34}}{{book ref|sa3|122}}{{book ref|sa4|i|4}}
 
  +
Those pulled into a vision have little control over it and often can't refuse.{{book ref|sa4|i|4}} However, they may be able to pull in those they are bonded with.{{book ref|sa4|107}} Those pulled into a vision manifest via their mind and soul, ignoring physical aliments.{{book ref|sa4|113}}
   
 
Those who a brought into a vision can bring some things with them (such as the [[Thrill]], [[Surgebinding]], or [[Nightblood]]),{{wob ref|258}}{{book ref|sa3|103}}{{book ref|sa4|113}} though some things cannot be brought (such as [[Shardblade]]s).{{book ref|sa1|18}} Things affected in a vision will carry over after exiting one, such as paper being torn in a vision remaining torn after leaving the vision.{{book ref|sa4|i|6}} Likewise, some entities inside a vision can still be harmed or killed.{{book ref|sa4|113}}{{book ref|sa4|i|6}} Accents might not carry over inside of visions.{{book ref|sa3|58}}
Some individuals are able to control the visions of others, entering, leaving, and removing others on their own without the creators authority.{{book ref|sa3|42}} They can also be messed with under certain inhibitors.{{wob ref|14481}}
 
  +
  +
==== Interference ====
 
Some individuals are able to control the visions of others, entering, leaving, and removing others on their own without the creators authority.{{book ref|sa3|42}}{{book ref|sa4|80}} They can also be messed with under certain inhibitors.{{wob ref|14481}}
   
 
== Honor's Visions ==
 
== Honor's Visions ==
 
{{for|Dalinar's visions|more information}}
 
{{for|Dalinar's visions|more information}}
[[Honor]], via the [[Stormfather]], sent [[Dalinar's visions|visions]] to both [[Gavilar#Visions|Gavilar]] and [[Dalinar]] during every [[highstorm]].{{wob ref|3316}} These visions feel real to them, and they experienced them as themselves, but other people in the visions see them as someone else, not as an outsider.{{book ref|sa1|19}} At the end of every one of them, they hear the voice of Honor speaking to them, commanding them to "unite them." As the visions are pre-recorded, they cannot communicate with Honor.{{book ref|sa1|75}} They were selected to see these visions as part of being on the path of becoming a [[Bondsmith]].{{wob ref|2509}} After bonding with the Stormfather, Dalinar was able to control and chose who experiences the visions and able to bring other people into the visions with him.
+
[[Honor]], via the [[Stormfather]], sent [[Dalinar's visions|visions]] to both [[Gavilar#Visions|Gavilar]] and [[Dalinar]] during every highstorm.{{wob ref|3316}} These visions feel real to them, and they experienced them as themselves, but other people in the visions see them as someone else, not as an outsider.{{book ref|sa1|19}} At the end of every one of them, they hear the voice of Honor speaking to them, commanding them to "unite them." As the visions are pre-recorded, they cannot communicate with Honor.{{book ref|sa1|75}} They were selected to see these visions as part of being on the path of becoming a [[Bondsmith]].{{wob ref|2509}} After [[Nahel bond|bonding]] with the Stormfather, Dalinar was able to control and chose who experiences the visions and able to bring other people into the visions with him.{{book ref|sa3|56}}
   
 
== Odium's Visions ==
 
== Odium's Visions ==
[[Odium]] can bring others into vision, which he used often to communicate with them directly.{{book ref|sa3|122}}{{book ref|sa4|i|4}}
+
[[Odium]] can bring others into vision, which he used often to communicate with them directly.{{book ref|sa3|122}}{{book ref|sa4|i|4}} When used for communication, Odium typically creates a vast field of golden light and stone.{{book ref|sa4|i|4}}{{book ref|sa4|i|6}}
   
Notably, Odium was demonstrated to be vulnerable during his visions, allowing him to be slayed by Nightblood. This shattered the vision, leaving a dark void, within which [[Taravangian]] was able to ascend to the Shard of Odium.{{book ref|sa4|113}}
+
Notably, Odium was demonstrated to be vulnerable during his visions, allowing him to be slayed by Nightblood.{{book ref|sa4|113}}{{book ref|sa4|i|6}} This shattered the vision, leaving a dark void, within which [[Taravangian]] was able to ascend to the Shard of Odium.{{book ref|sa4|113}}
   
 
== Preservation's Visions ==
 
== Preservation's Visions ==

Revision as of 15:26, 17 January 2022

Visions
Choose a Side.jpg
Related to Shards, Spiritual Realm, Cognitive Realm
Universe Cosmere

Spook: "What is this?"
Kelsier: "Half dream."
Spook: "Half dream?"
Kelsier: "You’re almost dead, kid. Smashed your spirit up pretty good. Lots of cracks. That let me in.”"

[1]

Visions are a partially spiritual partially cognitive phenomena that Shards and some Invested individuals can induce.

Characteristics & Attributes

Realms

Visions are almost like glimpsing into the Spiritual Realm, but viewed through the Cognitive Realm.[2] This is done by a person being pulled through the Realms into the Spiritual Realm, with the Cognitive Realm adding framework to seeds set in place. This allows the person to interact with the vision, and for the vision to respond, similar to an AI.[3] Almost anything can be shown in a vision.[4] Visions can also be used for meetings, creating a near empty void just for communicating with others.[5][6][4]

Visions may be a type of pocket dimension in the Spiritual Realm and are considered a warping of the Realms.[7][4][8] Due to this, time may slow in the Physical Realm when a vision is occurring.[9][10] Visions do not change the past or create alternate timelines.[11][12]

Creation

Those with the ability are able to induce visions on their targets. In order to bring a person into a vision, a strong Connection must be made.[4][9][13] This may require a conduit (such as the Everstorm, Highstorm, or access via someone else Connected to them) if the Connection between the two is not strong enough.[4] For Shards, targeting lone individuals requires a high level on Connection.[14]

Mechanics

Those pulled into a vision have little control over it and often can't refuse.[4] However, they may be able to pull in those they are bonded with.[9] Those pulled into a vision manifest via their mind and soul, ignoring physical aliments.[10]

Those who a brought into a vision can bring some things with them (such as the Thrill, Surgebinding, or Nightblood),[15][16][10] though some things cannot be brought (such as Shardblades).[17] Things affected in a vision will carry over after exiting one, such as paper being torn in a vision remaining torn after leaving the vision.[8] Likewise, some entities inside a vision can still be harmed or killed.[10][8] Accents might not carry over inside of visions.[18]

Interference

Some individuals are able to control the visions of others, entering, leaving, and removing others on their own without the creators authority.[19][14] They can also be messed with under certain inhibitors.[20]

Honor's Visions

Honor, via the Stormfather, sent visions to both Gavilar and Dalinar during every highstorm.[21] These visions feel real to them, and they experienced them as themselves, but other people in the visions see them as someone else, not as an outsider.[3] At the end of every one of them, they hear the voice of Honor speaking to them, commanding them to "unite them." As the visions are pre-recorded, they cannot communicate with Honor.[22] They were selected to see these visions as part of being on the path of becoming a Bondsmith.[23] After bonding with the Stormfather, Dalinar was able to control and chose who experiences the visions and able to bring other people into the visions with him.[24]

Odium's Visions

Odium can bring others into vision, which he used often to communicate with them directly.[6][4] When used for communication, Odium typically creates a vast field of golden light and stone.[4][8]

Notably, Odium was demonstrated to be vulnerable during his visions, allowing him to be slayed by Nightblood.[10][8] This shattered the vision, leaving a dark void, within which Taravangian was able to ascend to the Shard of Odium.[10]

Preservation's Visions

Kelsier, as Preservation, was able to pull a semi-comatose Spook into a "half dream" of how the world once was to communicate vital information to Spook about how to defeat Ruin.[1]

Renarin's Visions

Renarin is able to show a person an alternate version of themselves, similar to the effect of Allomantic gold or malatium. This manifests as an illusory image of the target's alternate self standing within a cloud of bright white light.[25]

Notes

  1. a b Mistborn: Secret History part 6 chapter 6#
  2. JordanCon 2018
    Arcanum - 2018-04-22#
  3. a b The Way of Kings chapter 19#
  4. a b c d e f g h Rhythm of War interlude I-4#
  5. Oathbringer chapter 34#
  6. a b Oathbringer chapter 122#
  7. YouTube Livestream 32
    Arcanum - 2021-06-03#
  8. a b c d e Rhythm of War interlude I-6#
  9. a b c Rhythm of War chapter 107#
  10. a b c d e f Rhythm of War chapter 113#
  11. General Twitter 2016
    Arcanum - 2016-06-28#
  12. Waygate Foundation Write-a-thon
    Arcanum - 2014-01-17#
  13. Rhythm of War chapter 112#
  14. a b Rhythm of War chapter 80#
  15. Bands of Mourning release party
    Arcanum - 2016-01-25#
  16. Oathbringer chapter 103#
  17. The Way of Kings chapter 18#
  18. Oathbringer chapter 58#
  19. Oathbringer chapter 42#
  20. General Reddit 2020
    Arcanum - 2020-11-30#
  21. Leipzig Book Fair
    Arcanum - 2017-03-24#
  22. The Way of Kings chapter 75#
  23. Arcanum Unbounded Hoboken signing
    Arcanum - 2016-12-03#
  24. Oathbringer chapter 56#
  25. Rhythm of War chapter 8#
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