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|Metal type||God Metal alloy|
|Featured in||Mistborn (series)|
”I could never figure out how this blasted metal was supposed to work.—Kelsier
Malatium is an alloy of atium and gold. The exact use is unclear; it allows an Allomancer to see either who another person was in the past, or who they could have become if they had made different choices. This metal is referred to in legend as the Eleventh Metal. It is described as being silvery white in color, similar to porcelain.
Flaring malatium allows an Allomancer to see not just a malatium shadow of a person, but seems to give them a glimpse into the Spiritual Realm, allowing them to see a vision of a past event in another person's life by seeing their Connection and their past.[nb 1]
Malatium is different from other Allomantic metals in that, when it is burned, the Allomancer does not draw upon the power of Preservation. Instead, its effects are powered by Ruin's Investiture in the atium of the alloy.
Malatium, when used by a Feruchemist, has unknown properties.
When used as a Hemalurgic spike, malatium steals some unknown trait or quality.
While learning Allomancy from Gemmel, Kelsier infiltrates Keep Shezler and, after defeating the Mistborn Antillius Shezler, comes across Shezler's notes theorizing about a possible eleventh Allomantic metal. Even after becoming Harmony, Sazed could not find any prior legends about an eleventh metal and concluded that the legends were likely fabricated by Ruin to help drive Kelsier's plan to kill the Lord Ruler. Between Shezler's apparent mental instability, which might have allowed Ruin to speak to him, and Ruin's ability to manipulate text, it is entirely plausible that Ruin could have been behind the creation of Shezler's notes. Furthermore, Gemmel, the person who directed Kelsier to Keep Shezler and drew his attention to Shezler's notes in the first place, showed signs of being manipulated by Ruin, suggesting that Ruin was indeed intentionally leading Kelsier to the notes.
- The Final Empire chapter 35#
- The Hero of Ages Ars Arcanum#
- Hero of Ages Q&A - Time Waster's Guide
— Arcanum - 2008-10-15#
- The Final Empire chapter 4#
- The Hero of Ages chapter 5#
- Mistborn: Secret History part 1 chapter 1#
- The Hero of Ages Annotations
— Arcanum - 2010-04-01#
- The Eleventh Metal#
- The Hero of Ages chapter 24 epigraph#
- Given the only circumstance in which this effect is seen, it may be a result of flaring malatium at the moment of death and transition to the Cognitive Realm, rather than a result of simply flaring the metal in and of itself.
|The Metallic Arts|
|Arts||Allomancy · Feruchemy · Hemalurgy|
|Concepts||Metalborn · Snapping · Savants · Metalminds · Twinborn · Compounding · Blessings|
|Constructs||Steel Inquisitors · Koloss · Kandra · Chimeras|
|Base Metals||Iron · Steel · Tin · Pewter · Zinc · Brass · Copper · Bronze · Cadmium · Bendalloy · Gold · Electrum · Chromium · Nicrosil · Aluminum · Duralumin|
|God Metals||Atium (Malatium) · Lerasium · Ettmetal · Trellium|
|Era 1 books||Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages |
(The Eleventh Metal · Mistborn: Secret History)
|Era 2 books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal |
(Allomancer Jak and the Pits of Eltania)
|Shards||Preservation · Ruin · Harmony|
|History||Classical Scadrial · Final Empire · Catacendre · Elendel · Southern Scadrian|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium · Ettmetal|
|Other Media||Mistborn Adventure Game · Mistborn: Birthright · Mistborn film · Mistborn: House War|