Difference between revisions of "Malatium"

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{{metal
{{icon|malatium|m|150px|thumb|right|The Allomantic symbol for malatium}}
 
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|allomancy=See the past or alternate versions of others
'''Malatium''' is an alloy of [[atium]] and [[gold]].{{book ref|mb3|part=ars}}{{wob ref|6086}} The exact use is unclear; it allows an [[Allomancer]] to see either who another person was in the past, or who they could have become if they had made different choices. This metal is referred to in legend as the '''Eleventh Metal'''. It is described as being silvery white in color and porcelain-colored.{{book ref|mb1|35}}
 
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|type=God Metal alloy
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}}
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{{for|pre="Eleventh Metal" redirects here|The Eleventh Metal|the short story}}
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{{quote
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|I could never figure out how this blasted metal was supposed to work.
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|Kelsier{{book ref|mb1|35}}
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}}
 
'''Malatium''' is an alloy of [[atium]] and [[gold]].{{book ref|mb3|part=ars}}{{wob ref|6086}} The exact use is unclear; it allows an [[Allomancer]] to see either who another person was in the past, or who they could have become if they had made different choices. This metal is referred to in legend as the '''Eleventh Metal'''. It is described as being silvery white in color, similar to porcelain.{{book ref|mb1|35}}{{book ref|mb1|4}}
   
 
== Allomantic Use ==
 
== Allomantic Use ==
Malatium acts as a counterpart to [[atium]], in that it allows an Allomancer to see into another person's past.{{book ref|mb3|chapter=5}}
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Malatium acts as a counterpart to [[atium]], in that it allows an Allomancer to see into another person's past.{{book ref|mb3|5}}
   
 
Flaring malatium allows an Allomancer to see not just a malatium shadow of a person, but seems to give them a glimpse into the [[Spiritual Realm]], allowing them to see a vision of a past event in another person's life by seeing their [[Connection]] and their past.{{msh ref|1|1}}{{ref|group=nb|text=Given the only circumstance in which this effect is seen, it may be a result of flaring malatium at the moment of death and transition to the [[Cognitive Realm]], rather than a result of simply flaring the metal in and of itself.}}
 
Flaring malatium allows an Allomancer to see not just a malatium shadow of a person, but seems to give them a glimpse into the [[Spiritual Realm]], allowing them to see a vision of a past event in another person's life by seeing their [[Connection]] and their past.{{msh ref|1|1}}{{ref|group=nb|text=Given the only circumstance in which this effect is seen, it may be a result of flaring malatium at the moment of death and transition to the [[Cognitive Realm]], rather than a result of simply flaring the metal in and of itself.}}
   
Malatium is different from other Allomantic metals in that, when it is burned, the Allomancer does not draw upon the power of Preservation. Instead, its effects are power by Ruin's [[Investiture]] in the atium of the alloy.{{wob ref|8028}}
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Malatium is different from other Allomantic metals in that, when it is burned, the Allomancer does not draw upon the power of Preservation. Instead, its effects are powered by Ruin's [[Investiture]] in the atium of the alloy.{{wob ref|8028}}
   
 
== Feruchemical Use ==
 
== Feruchemical Use ==
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When used as a [[Hemalurgic]] spike, malatium steals some unknown trait or quality.
 
When used as a [[Hemalurgic]] spike, malatium steals some unknown trait or quality.
   
==History==
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== History ==
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While learning [[Allomancy]] from [[Gemmel]], [[Kelsier]] infiltrates [[Keep Shezler]] and, after defeating the Mistborn [[Antillius Shezler]], comes across Shezler's notes theorizing about a possible eleventh Allomantic metal.{{book ref|11m}} Even after becoming [[Harmony]], [[Sazed]] could not find any prior legends about an eleventh metal and concluded that the legends were likely fabricated by [[Ruin]] to help drive Kelsier's plan to kill the [[Lord Ruler]].{{epigraph ref|mb3|24}} Between Shezler's apparent mental instability,{{book ref|11m}} which might have allowed Ruin to speak to him, and Ruin's ability to manipulate text, it is entirely plausible that Ruin could have been behind the creation of Shezler's notes. Furthermore, Gemmel, the person who directed Kelsier to Keep Shezler and drew his attention to Shezler's notes in the first place, showed signs of being manipulated by Ruin,{{book ref|11m}} suggesting that Ruin was indeed intentionally leading Kelsier to the notes. Ruin later claimed that he was in fact responsible for manipulating Kelsier into "discovering" the metal.{{msh ref|6|1}}
After becoming [[Harmony]], [[Sazed]] thinks that legends about the "Eleventh Metal" were made up by [[Ruin]] in order to help [[Kelsier]]'s crew kill the [[Lord Ruler]]. Sazed made such conclusions because even after becoming god, he didn't find any evidence of the existence of these legends before Kelsier's journey. In the story [[The Eleventh Metal]], Kelsier discovers notes on malatium after he defeats [[Antillius Shezler]]. Given Shezler's questionable sanity and Ruin's ability to manipulate text, Ruin could easily have created these rumours himself, as part of his plan to escape his prison. Additionally, Kelsier was led to Keep Shezler by his Allomancy mentor [[Gemmel]], who show signs of being manipulated by Ruin via a Hemalurgic spike.
 
   
 
== Notes ==
 
== Notes ==
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{{partial}}
 
{{partial}}
 
{{Mistborn|metals}}
 
{{Mistborn|metals}}
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[[es:Malatium]]

Latest revision as of 17:53, 15 September 2023

Malatium
Malatium.svg
Malatium (Feruchemy).svg
Allomancy
Power See the past or alternate versions of others
Metal type God Metal alloy
Universe Cosmere

I could never figure out how this blasted metal was supposed to work.

—Kelsier[1]

Malatium is an alloy of atium and gold.[2][3] The exact use is unclear; it allows an Allomancer to see either who another person was in the past, or who they could have become if they had made different choices. This metal is referred to in legend as the Eleventh Metal. It is described as being silvery white in color, similar to porcelain.[1][4]

Allomantic Use[edit]

Malatium acts as a counterpart to atium, in that it allows an Allomancer to see into another person's past.[5]

Flaring malatium allows an Allomancer to see not just a malatium shadow of a person, but seems to give them a glimpse into the Spiritual Realm, allowing them to see a vision of a past event in another person's life by seeing their Connection and their past.[6][nb 1]

Malatium is different from other Allomantic metals in that, when it is burned, the Allomancer does not draw upon the power of Preservation. Instead, its effects are powered by Ruin's Investiture in the atium of the alloy.[7]

Feruchemical Use[edit]

Malatium, when used by a Feruchemist, has unknown properties.

Hemalurgic use[edit]

When used as a Hemalurgic spike, malatium steals some unknown trait or quality.

History[edit]

While learning Allomancy from Gemmel, Kelsier infiltrates Keep Shezler and, after defeating the Mistborn Antillius Shezler, comes across Shezler's notes theorizing about a possible eleventh Allomantic metal.[8] Even after becoming Harmony, Sazed could not find any prior legends about an eleventh metal and concluded that the legends were likely fabricated by Ruin to help drive Kelsier's plan to kill the Lord Ruler.[9] Between Shezler's apparent mental instability,[8] which might have allowed Ruin to speak to him, and Ruin's ability to manipulate text, it is entirely plausible that Ruin could have been behind the creation of Shezler's notes. Furthermore, Gemmel, the person who directed Kelsier to Keep Shezler and drew his attention to Shezler's notes in the first place, showed signs of being manipulated by Ruin,[8] suggesting that Ruin was indeed intentionally leading Kelsier to the notes. Ruin later claimed that he was in fact responsible for manipulating Kelsier into "discovering" the metal.[10]

Notes[edit]

Footnotes
  1. Given the only circumstance in which this effect is seen, it may be a result of flaring malatium at the moment of death and transition to the Cognitive Realm, rather than a result of simply flaring the metal in and of itself.
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