User:Nightstar The Bright

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Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.

Notable pages I reworked

! The following text is a collection of the information about Alethkar!

Every city has a little huddle of buildings for caravaneers and the likes. Also large stormbunkers to house armies or multiple caravans.[1] many small villages have a central cistern to catch rain water and filter out the crem. Alethi is used widely throughout the eastern world to make the underscript of a book. Also, lots of Alethi epics, which are famous even outside Alethkar.[2]


- Slavery - A slaver must provide the reason someone was sold into slavery when he sells the slave, it is illegal to lie.[3]

Geography

Map of Alethkar. Alethi territories (barring the Shattered Plains) are marked in purple.

Territories and Features

Territories

Alethkar lies in eastern Roshar, stretching across the entire continent, from the Steamwater Ocean in the North to the Tarat Sea in the South-West. To the East, it leans on the Unclaimed Hills, while to the South, it reaches the nationless Frostlands and the Shattered Plains, the latter of which it has recently claimed for itself. To the West, Alethkar has a long and long-disputed border with Jah Keved, which currently follows two rivers and the bend of the Sunmaker Mountains. To the North-West, Alethkar borders Herdaz across a stretch of land decided through many years of border conflicts.[4][5]

At the tail end of the Era of Solitude, Alethkar is the largest state on Roshar, covering an area around 7,134,000 km2.[6]

Besides the mainland, the Alethi have a number of territories off the coast. On the Steamwater Ocean, Alethkar has Akak and a number of surrounding islands, giving it complete control over the Bay of Elibath. On the Tarat Sea - more specifically, a region of it called Mevan Bay - it controls a number of small islands in the delta of Deathbend River, near the city of Karanak.[7]

Geographic Features

It has numerous rivers crossing it, the two major ones being Windrunner and Deathbend. The Windrunner River runs East to West, from the Unclaimed Hills to the Bay of Elibath, and has numerous tributaries across the northern half of the country. The Deathbend River likewise starts in the Unclaimed Hills, though it turns South, ultimately ending in the Mevan Bay, with one of its major tributaries being an enormous lake called the Sea of Spears. The North and South of Alethkar are divided by a long, cross-shaped masiff called the Sunmaker Mountains.[7]

Climate

Due to how far east it is, Alethkar is buffeted by particularly heavy highstorms. This forces settlements to primarily be built on the leeward sides of laits.[8][citation needed] These leeward sides are also far more lush with plant life, due to the protection the liats provide from powerful highstorm winds.[9]

Like the rest of Roshar, Alethkar does not experience true seasons, with them instead being defined by current temperature, climate, and storms, unrelated to irradiance.[10] The Alethi utilise stormwardens to predict the coming of seasons.

Ecology

Flora

Despite the fact that Alethkar is far more exposed to the highstorms than any country further West, large swathes of it are lush with animals and vegetation.[11] The flora one finds depends heavily on the region of Alethkar. In the northwest, common flora includes thickets of snarlbrush, stout markel trees and stumpweight trees.[12] Some forests are made up of vivim trees, who bind their branches together to ensure that the forest is almost impenetrable.[13] In some areas of Alethkar rockbuds can grow nearly to the size of a barrel, with vines as thick as a human wrist;[11] Alethkar also contains many fragile types of flora, such as vines and weeds, these species usually only grow in laits.

The Alethi also cultivate many plants. Foremost among these plants, a staple in the diet of any Alethi, is Lavis. There are many different strains of Lavis, some are capable of withstanding even the strongest highstorms while others are extremely nutritious. They also cultivate Tallew, among many other rockbuds.[13] The Alethi also enjoy a wide variety of fruit, cultivated in large orchards. Some species of trees are cultivated to be much taller and leafier than usual in order to provide more shade.[14] A large number of plants are also used to make clothing, as medicine and more.

Fauna

Alethkar also has a large variety of fauna. Large wild Fauna includes Whitespines,[15] Chulls,[16] axehounds[16] and more. Alethkar is also home to multiple herds of Ryshadium, which live mostly in the eastern part of the country.[17] Diggerworms are also common in Alethkar, and much work goes into protecting crops from them.[18] Another common species found across Alethkar is the lurg, a small amphibian.[8] Alethkar isn’t home to any sarpenthyn, but skyeels are common near the coast.[19][20]

The Alethi have also domesticated a wide range of animals. While most of them live as farmers, occasionally keeping animals alongside their plants, some Alethi also live as herdsmen.[13][21] Domesticated fauna includes Lobberbeasts, a large grazing animal,[22] Sows, which are kept for their milk,[11] Gumfrems, which are usually kept for their gemhearts,[13] and chulls, which are used as beasts of burden.[23] The Alethi also keep hogs, which originally came from Ashyn, for their meat and leather.[13] Besides these large pastoral animals the Alethi also keep a number of animals as pets, such as axehounds, some birds, and mink.[16]

Notable cities


———————————— This part is about Scadrian airships


Even low altitude much higher then a coinshot can reach.