Summary:Skyward

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This page contains a chapter by chapter summary of Skyward. We hope this summary will make it easier to find specific areas of the book, as well as providing a quick plot refresher for anyone who doesn't want to take the time to reread the entire book.

Prologue

Part One

Chapter 1

Nine and a half years later, Spensa hunt rats in a cavern, imagining her speargun to be a rifle, nearby rocks to be fortifications, and the rat to be an enemy. She checks the clock on her light-line, and decides it is getting late and she needs to head back to avoid missing too much of the school day. She comes to an intersection with old machinery, where she collects some water from a tube, before heading forward again and reaching Igneous, her home cavern. She stashes some of her supplies in a obscure maintenance locker. Spensa comes to a check-in point where two ground soldiers make her wait for verification and authorization to enter, even though they know each other. She resents having to go through this every day. Alukos, one of the soldiers, calls her a coward after he finishes searching her bag for contraband, and Spensa tells him that someday he will be grateful for having known her, which he dismisses contemptuously. Spensa heads towards her neighborhood, the Glorious Rises of Industry, passing by a statue of the First Citizens, before reaching her family's apartment. While Spensa's mother isn't home, her grandmother, Gran-Gran, is. Gran-Gran is making algae rolls to sell, which is done since Spensa's mother can't get a job due to them being the family of a coward. She greets Spensa as the latter delivers her rats. Spensa notes that Gran-Gran has forgotten about her needing to attend school, something she misses a lot of due to it currently being about job opportunities she doesn't care for since Spensa is set on becoming a pilot. As they prepare the rats, Gran-Gran starts telling a story about Beowulf. Afterwards, she talks about the history of their clan, the Motorskaps, and tells Spensa to do her exercises, which she has been neglecting. Following her grandmother's instructions, Spensa closes her eyes and tries to listen to the stars and imagine herself flying, even though she finds it boring. Gran-Gran talks about their people, who worked on the engine room of the fleet's flagship. They were considered strange by the other crews, but were able to make ship move, said to be because they could hear the stars. For a moment, Spensa thinks she can hear a "distant, pure sound". She asks Gran-Gran why the engine crews were important, rather than firing the weapons, which Gran-Gran dismisses, saying that ship movement is also important. She tells Spensa that she will tell her about Sun Tzu tomorrow, though Spensa wants to hear about Genghis Khan. Gran-Gran then mentions Queen Boudicca, who she claims is another of Spensa's ancestors. Spensa's mother interrupts, saying that all of those people being her ancestors is implausible and telling Spensa that she needs to go to school.

Chapter 2

Mrs. Vmeer, Spensa's Work Studies instructor, introduces Citizen Alfir, a man from Sanitation Corps, asking him to discuss his job. Spensa's classmate Dia taunts her, telling Spensa that cleaning waste would be a perfect job for the daughter of a coward, and Spensa has to restrain herself due to Dia being Mrs. Vmeer's daughter and already having gotten into trouble for fighting before. Alfir continues speaking, saying that even though his job doesn't seem significant, it is still vital to keep their society running. Spensa notes that several of the other speakers have said the same things about their roles, and finds those attitudes not passionate enough for Defiants. Citizen Alfir finishes his presentation, and the students stand up for a break. Spensa avoids to Dia to try to stay out of trouble, and instead approaches her friend Rodge. They discuss their wishes to become pilots, and review some material they need for the pilot test. Just then, Mrs. Vmeer approaches Spensa with Alfir, who tells Spensa that they need people like her in Sanitation, offering her a guaranteed spot there. Spensa turns him down, and Dia tells her that the authorities will definitely prevent her from passing the pilot's test, even though everyone is allowed to take it. Spensa notes that Dia doesn't seem to care if she believes her, unlike her usual taunts. She goes to confront Mrs. Vmeer on the topic. Mrs. Vmeer tries dance around on it, claiming that Spensa's father being a coward makes it a delicate situation, but is eventually forced to partly admit that she won't be allowed to get in, though she doesn't say that the admiral specifically ordered her to be kept out. Mrs. Vmeer then tries to coax her into taking another job. Enraged and humiliated at being lied to about being able to get in, Spensa storms out of the room.

Chapter 3

Still upset over being denied the chance to become a pilot, Spensa runs off to the caverns, seeking refuge there. She uses her light-line to make her way down a cliff and into another cavern with kurdi mushrooms, which attract rats. She turns off her light-line and settles down to hunt. She notes that while exploring usually helps take her mind off her worries, it's not working this time. The cavern shakes a bit, and Spensa realizes that she is quite close to the surface. She checks her clock, seeing that night has already passed, and it is near noon of the next day, almost the time for the pilot test, which takes place in the evening. She dismisses it, thinking that the test is pointless since she won't be able to get in anyway. Spensa climbs up to the surface, marvels at seeing the sky again, then realizes that she is quite close to Alta Base, though she only watches from a distance, since getting to close would make the guards mistake her for a scavenger. Suddenly, some debris starts falling towards her. Scrambling, Spensa takes cover in another small cavern. After the debris lands, she gets up checks around. While Spensa is fine, her speargun is broken, and she chastises herself for being impulsive. She hears a scrabbling sound, which causes her to check for more rats, or a water pipe. Instead, Spensa finds a ship in the corner of the cavern, surrounded by rubble.

Chapter 4

Spensa examines the ship, realizing that it is a starfighter, though she doesn't recognize the model, which surprises her since she has memorized every DDF, Krell, and nomadic trader ship model, as well as some older ones. The ship is buried in rubble, but appears mostly intact. Coming closer, Spensa finds the manual release panel with English written on it, leading her to conclude it is a human ship, as well as an incredibly old one. There is no skeleton in the cockpit, so the pilot either escaped, or the crashed ship is old enough that the bones turned to dust. After trying to pull the release lever manually and failing, Spensa separates her the rope of her light-line from its bracelet, attaching one end to the release lever and the other to a boulder. She shoves the boulder, causing the lever to be pulled. The door to the cockpit opens, and Spensa climbs in, noting that the controls are similar to others that she's seen. Sitting in the pilot's seat, she starts thinking about her father, and what he would be thinking. Spensa thinks that he might be disappointed with her for running from the test, then thinks about whether being told she would be rejected anyway was part of the test to see if she's a coward. Changing her mind, Spensa decides to head back and take the pilot's test anyway.

Chapter 5

Chapter 6

Part Two

Chapter 7

Chapter 8

Chapter 9

Chapter 10

Chapter 11

Chapter 12

Chapter 13

Chapter 14

Chapter 15

Chapter 16

Chapter 17

Chapter 18

Chapter 19

Part Three

Interlude I-1

Chapter 20

Chapter 21

Chapter 22

Chapter 23

Chapter 24

Chapter 25

Chapter 26

Chapter 27

Chapter 28

Chapter 29

Part Four

Interlude I-2

Chapter 30

Chapter 31

Chapter 32

Chapter 33

Chapter 34

Chapter 35

Chapter 36

Chapter 37

Chapter 38

Chapter 39

Chapter 40

Chapter 41

Chapter 42

Chapter 43

Chapter 44

Chapter 45

Chapter 46

Chapter 47

Part Five

Interlude I-3 =

Chapter 48

Chapter 49

Chapter 50

Chapter 51

Chapter 52

Chapter 53

Chapter 54

Chapter 55

Epilogue

Notes

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