Difference between revisions of "User:Nightstar The Bright"

From The Coppermind
Jump to navigation Jump to search
Line 19: Line 19:


Prior to the [[True Desolation]], they lived on eastern Roshar, near the [[Shattered Plains]]. During the [[War of Reckoning]], they inhabited the city of [[Narak]]. After the arrival of the [[Everstorm]] and the start of the [[True Desolation]] the remaining Listeners left Narak, roaming around on the Shattered plains.
Prior to the [[True Desolation]], they lived on eastern Roshar, near the [[Shattered Plains]]. During the [[War of Reckoning]], they inhabited the city of [[Narak]]. After the arrival of the [[Everstorm]] and the start of the [[True Desolation]] the remaining Listeners left Narak, roaming around on the Shattered plains.

== Geography and Cultivation ==
==== Geography ====
The Listeners lived in the [[Unclaimed Hills]], very close to the [[Shattered Plains]]. Some Listener [[Listener#Culture|families]] occupied the circular craters near the western edge of the plains, while others spent their lives living in the wilderness around these craters.

After the assassination of King [[Gavilar Kholin]] the Listeners fled to the Shattered Plains, after this event they began inhabiting the city of [[Stormseat|Narak]].{{book ref|WoR|i|1}} After the end of the [[War of Reckoning|war]] and the [[Battle of Narak]] the remaining Listeners roamed around the Shattered Plains for a while.

{{image
|Narak by Connor Chamberlain.jpg|side=right|size=350px|Narak, the home of the Listeners during the War of Reckoning}}

==== Cultivation ====



== Politics ==
== Politics ==

Revision as of 16:06, 1 April 2024

Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.

Notable pages I created or heavily edited.

! The following part is a rework of the Listener page !

The listeners, called the Parshendi by the Alethi, are a group of singers on Roshar.

Prior to the True Desolation, they lived on eastern Roshar, near the Shattered Plains. During the War of Reckoning, they inhabited the city of Narak. After the arrival of the Everstorm and the start of the True Desolation the remaining Listeners left Narak, roaming around on the Shattered plains.

Geography and Cultivation

Geography

The Listeners lived in the Unclaimed Hills, very close to the Shattered Plains. Some Listener families occupied the circular craters near the western edge of the plains, while others spent their lives living in the wilderness around these craters.

After the assassination of King Gavilar Kholin the Listeners fled to the Shattered Plains, after this event they began inhabiting the city of Narak.[1] After the end of the war and the Battle of Narak the remaining Listeners roamed around the Shattered Plains for a while.

Narak, the home of the Listeners during the War of Reckoning

Cultivation

Politics

The composition of the Five has changed over time as more forms are discovered. At first, the Five were all in dullform, and later, after the discovery of workform, the members of the council were all in workform. When nimbleform was discovered, the Council changed to being made up of one member of each form. The Council had pondered whether to add another representative for each newly discovered form, but the discovery of stormform and the subsequent Battle of Narak meant that there was never an opportunity to do so.[2]

Composition

Form Name
Dullform Zuln
Mateform Abronai
Nimbleform Chivi
Warform Eshonai
Workform Davim

Culture

Families

Prior to the War of Reckoning, the listeners were organized in tribe-like families that would vie for control of the ten cities along the western border of the Shattered Plains. Some notable listener families include:

First-Rhythm

The family of Eshonai, Venli, Thude,[3] Bila,[3] and likely also Rlain.[4] They were thousands strong around the time Eshonai first met with King Gavilar's expedition and boasted a noble heritage, though it had been many years since they had controlled one of the ten cities.[5]

Living-Songs

The second family approached by the First-Rhythm family after the discovery of warform in their attempt at unification of the listener tribes.[6]

Pure-Song

Known to have raided the Fourth-Movement family out in the wilderness, away from any city, in an attempt to steal their weapons. This action earned them the scorn of other families.[5]

Fourth-Movement

Once raided by the Pure-Song family in an attempt to seize their weapons.[5]

Songs

[expand]

In order to remember their history and important skills the listeners remembered them via songs, each to the beat of a different rhythm of Roshar. The known songs are as follows:

Language

Terms in the listener language
  • essai -- human-lover (literally "hairy")[7]
  • narak -- exile
  • neshua kadal -- Knight Radiant
  • ulo mas vara -- monster of the chasms/chasmfiend
Listener Concepts translated into Alethi
  • long sleep -- the long span spent in dullform
  • lull -- the time the Alethi call "The Weeping"
  • Rider of Storms -- the Stormfather
  • stormpause -- the span between two highstorms
Phrases and Idioms

See Curses and Phrases

Military

Armament

Listener soldiers use Warform, this grants them strong carapace armor as well as increased strength.[1] Though not as strong or resilient as someone with Shardplate, warform listeners are a real threat to regular human soldiers. Their strength allows them to use heavy weapons like battleaxes, hammers, and sometimes clubs and swords.[8] They are also capable of jumping far enough to cross the chasms on the Shattered Plains.[9] The Listeners are also fond of bows and two-handed slings.[10]

The Listeners had multiple sets of Shardplate and Shardblades, they gradually lost all of them during the War of Reckoning however.[11] Regular soldiers often wear simple garments that are tailored around their warform carapace. Some of them also wear long coates, although these aren’t worn into battle. The Listener general wears a cap on their skullplate and a tight red cloth as a cape.[2]

Tactics

A notable aspect of the listeners' combat strategy is their use of warpairs[12], pairs of warriors who fight side by side as partners. These listener warpairs move around the battlefield in coordinated maneuvers and attack enemy troops with heavy weapons from multiple directions.[13]

Listeners also use two-handed slings to hurl head-sized rocks at Shardbearers, these rocks can quickly damage Shardplate, with a single blow being enough to make cracks in an unharmed section of Plate.[10] The Listeners also use shortbows to harry and weaken their enemies.[14]

Organisation and Hierarchy

The Listener army is divided into multiple divisions, each a hundred and twenty-eight in number. These divisions have their own name, and may sometimes be made up of of different forms entirely, an example of this is the Storm division, a division made entirely of Stormforms. During wartime the Listeners also have many warpair scouts, usually from a single division, roaming around, searching for any sign of their enemies. Near the end of the War of Reckoning the entire army was around seventeen thousand Listeners, or 133 divisions, strong.[15]

The Listener military is commanded by a general, also called a warleader, who is also the warform representative in the Council of Five. During the War of Reckoning Eshonai served as general.[2] Beneath the general are a number of lieutenants, it is likely that these lieutenants control a division each.[15]

Architecture

Prior to the True Desolation the Listeners were technologically behind the rest of Roshar. They lived in huts made from hardened crem over frames of shell, which were huddled on the leeward side of lumps of stone to protect from highstorms.[2] These buildings were fragile and would often be destroyed by highstorms, although the Listeners would simply rebuild them.[16] Before the start of the War of Reckoning some of the Listener families occupied the 10 circular craters near the western edge of the plains, but they were eventually forced to move to the center of the Shattered Plains.[1]

People

Fashion

Malen Listeners often have uncut gemstones woven into their beards.[2]


Some singers hate trapping spren, instead preferring going out into the highstorms and attracting the proper spren. Measure time by the rhythms, movements and half movements. During the war of reckoning many listeners no longer cared about their origins. Forms couldn’t be commanded, everyone was free to choose. They sometimes tie their hair in braids, binding them together with ribbons. The Listeners grow and prune Shalebark, although they do it for decoration. They have stories of the Unmade. The listeners make paper from plants native to the unclaimed hills and shattered plains, this paper is much rougher and varies in Color. Their paper is textured and full instead of neat and sterile.[2] When a highstorm is close the people prepare their homes, this includes stuffing rags under their doors, shoving bracing boards into position and pounding large wooden blocks into their open windows.

every half year the Listeners do an accounting of the population, counting their numbers and determining if the forms are balanced. They have roughly 37 thousand people.

Other

Malen listeners grew beards, which they thread through beads infused with Stormlight.

The listeners learned how to capture spren in gemstones by watching humans, then working out the process for themselves. This allowed them to change forms much more reliably. Before capturing the spren they wanted for the form, there was a chance a listener would end up in a form they did not want.[2]

The listener language is descended from the Dawnchant and is related to the Shin and Unkalaki languages.[17]

Listeners are considered an adult by age 10. [18]



! The following part is a rework of the Arelon page. !

Arelon was the northwestern-most nation on the continent of Opelon on the planet Sel.

Etymology

The exact meaning of the name Arelon is unknown. However it is known that the name stems from Aon Are, which means Unity, Cohesion. Due to this it is likely that the meaning of the name Arelon has something to do with Unity and Cohesion.

Geography and Ecology

Geography

Location

Arelon lies on the western edge of a continent called Opelon. Arelon is bordered by the Fjordell to the east, the Dula to the south east and the JinDo to the south.

Notable Features

The country has two major rivers running through it, these being the Aredel River and the Kalomo River.[19] [20]

Climate

Duladel is made up of a number of climates. A part of Duladel is made up of the Dula Steppes, these Steppes have many caves. Duladel also has many swamps.[21] |D}}

Climate

Duladel is made up of a number of climates. A part of Duladel is made up of the Dula Steppes, these Steppes have many caves. Duladel also has many swamps.[21]

Capital

Before the Reod the capital city of Arelon was Elantris, the magical shining city home to the Elantrians who ruled the nation. After the fall of Elantris the nearby city of Kae became the capital for a short period of ten years and then after the invasion of Arelon, and the reconstruction of Elantris, New Elantris became the new capital.

Government

Before the Reod, Arelon was ruled by the Elantrians as a theocratic nation[22]. They were worshipped as deities by virtue of their magical abilities. Although the Elantrians were regarded as gods by many of the citizenry, other religions existed and were not contested by the Elantrians.[23]

After the collapse of Elantris due to the Reod, the wealthiest and most powerful merchants rose up and seized control of the nation.[24] The merchants then became the new nobility, the capital city moved from Elantris to one of the surrounding towns, Kae, and the head of the merchants guild Iadon was crowned as king, the new government ruled that someones nobility was directly tied to their wealth, which lead to the reinstatement of a form of slavery of the peasant class as all the nobles struggled to gain more wealth and so rise in rank.[25] In addition to barons, counts, and dukes,[26] the system also had lesser titles like Kimeon (and its feminine version, Kimess) and Tore.[27][28][29] This system of government was incredibly unstable and it is believed that even without the invasion of Arelon the government would soon have collapsed.

After assuming the throne, King Raoden made the nobility lords of Elantris and charged them with distributing food and seeing to the needs of remote places.[30]

The currency used in Arelon is the Deo. It is named after Aon Deo.[31]

Plantations

After the Reod and the Fall of Elantris, King Iadon established a plantation system in order to control Arelon. Peasants were bound to a plantation in a practice similar to serfdom. Each plantation was named for a different Aon. Due to the competitive nature of Arelene noble status, the peasants were often poorly treated, as the nobles were anxious to retain their titles.[26]

  • Aha Plantation
  • Aor Plantation: The plantation Diren worked on before being taken by the Reod.[32]
  • Are Plantation
  • Daa Plantation
  • Deo Plantation
  • Edo Plantation
  • Ehe Plantation
  • Ena Plantation
  • Eno Plantation
  • Eon Plantation: Operated by Count Eondel.[26]
  • Eshe Plantation
  • Iad Plantation
  • Ial Plantation: Operated by Duke Roial.[26]
  • Ido Plantation
  • Ien Plantation
  • Kaa Plantation
  • Kai Plantation
  • Kie Plantation: Operated by Lord Waren's father.[33]
  • Mai Plantation
  • Nae Plantation
  • Opa Plantation
  • Ore Plantation
  • Rii Plantation
  • Sao Plantation
  • Seo Plantation
  • Tii Plantation: Operated by Baron Edan.[26]

Invested Art

Some people of Aonic heritage, residing in Arelon would be struck by a phenomenon known as the Shaod and would gain the ability to draw Aons, which when drawn correctly, could produce a magical effect. These symbols were strongest when used close to the city of Elantris and inside of Arelons borders. Each Aon also resembled some of the landscape of Arelon. The central Aon that was required to draw all others was a basic map of Arelon itself.[23]

Trivia

  • In the first published edition of Elantris, the term "Arelish" was used to describe things originating from the nation of Arelon. This was changed in the tenth anniversary edition of Elantris such that "Arelene" is now used as the nation's demonym and adjectival form.

Notes

  1. a b c Words of Radiance interlude I-1#
  2. a b c d e f g Words of Radiance interlude I-4#
  3. a b Rhythm of War chapter 57#
  4. Rhythm of War chapter 81#
  5. a b c Rhythm of War chapter 45#
  6. Rhythm of War chapter 68#
  7. Rhythm of War chapter 60#
  8. The Way of Kings chapter 40#
  9. The Way of Kings chapter 27#
  10. a b The Way of Kings chapter 65#
  11. Words of Radiance interlude I-3#
  12. The Way of Kings chapter 26#
  13. The Way of Kings chapter 28#
  14. The Way of Kings chapter 17#
  15. a b Words of Radiance interlude I-11#
  16. The Way of Kings chapter 45#
  17. /r/Stormlight_Archive
    Arcanum - 2016-11-29#
  18. Rhythm of War chapter 83#
  19. Map of Sycla
  20. Map of Arelon
  21. a b Elantris chapter 53#
  22. Elantris chapter 7#
  23. a b Elantris chapter 46#
  24. Elantris chapter 6#
  25. Elantris chapter 8#
  26. a b c d e Elantris chapter 11#
  27. Elantris (book) glossary section K
  28. Elantris (book) glossary section T
  29. These titles are found only in the Elantris glossary from Brandon's website.
  30. Elantris epilogue#
  31. Elantris Ars Arcanum#
  32. Elantris chapter 18#
  33. Elantris chapter 14#