Warbreaker.icon.png

Returned

From The Coppermind
Jump to: navigation, search
Returned
Lightsong.jpg
by User: Botanicaxu
Magic Cognitive Shadow
World Nalthis
Featured In Warbreaker, The Stormlight Archive

The Returned are resurrected humans on Nalthis. Vasher refers to them as Type One Biochromatic Entities--Spontaneous Sentient BioChromatic Manifestations in a Deceased Host.[1] They are a kind of Cognitive Shadow.[2]

The Returned, who retain no memory of their previous existence, are worshipped as gods in Hallandren. The exact process of a Returned's resurrection is unclear; however, Lightsong had a Voice speak to him.[3]. This voice is confirmed to be the Shard Endowment.[4] The Voice gives people a glimpse into the Spiritual Realm, which let them see a possible future, she then offers a chance to Return and change the events of the vision. Any Returned can have children, but it requires special knowledge.[5]


Becoming a Returned[edit]

A person can become a Returned when dying on Nalthis. The exact process of a Returned's resurrection is unclear, but they are chosen deliberately by the Shard Endowment, where she gives people a glimpse into the Spiritual Realm (which lets them see a possible future in the Physical Realm[6]) and offers them a chance to Return and change the events of the vision.[4][7] Endowment can be somewhat erratic when choosing.[8] A person can be any age when they Return and there have been children, babies, grandmothers, and people in their middle years who have Returned.[9] A person who Returns keeps their soul[10] If a person has Returned before reaching adulthood, their minds and bodies will grow very quickly and stop once reaching the point of adulthood.[11]

How long it takes for a person to Return after they have died can vary, but can take hours or longer. Once the process starts, the person will start glowing, their body will heal, and they will wake up.[12] This generally leaves the Returned confused and disoriented, and they will retain no memory of their previous existence.[13] Returned will retain general knowledge and skills of their previous life.[11]

Becoming Returned without being born on Nalthis is very hard.[14] Lifeless can Return if they were made into a Lifeless right after they died.[15] There are ways to use other magic systems to create a Returned.[16]

Breath[edit]

Each Returned is gifted with a single, powerful Breath which allows thm to reach the Fifth Heightening. This divine Breath is a Splinter of Endowment.[17] A Returned may give this Breath in an act of self-sacrifice to heal one person.[18] Their divine Breath can be surpressed by Investing it into a place within themselves, but this will remove the abilities granting by the Heightenings.[19] Giving away the divine Breath to another will not stick with the person or make them Return.[20]

Each Returned consumes one Breath per week as a consequence of being reborn. The bodies of the Returned feed on any Breaths they have available, and many Return live for one week only because their bodies consume their divine Breath on the eighth day, killing them a second time.[21] On the seventh day, they start to grow weak and sluggish and will return to full strength after consuming a Breath on the eight day.[22] If they suppress their divine Breath they still need to consume a Breath a week.[23] Returned can survive without extra Breaths until the day they need to consume one.[17] Returned can receive more Breaths on top of their single divine Breath. They then consume these Breaths instead of their own, and can stockpile and use them for normal Awakening purposes.[24] When Awakening, Returned will use regular Breath before using their divine Breath, and will only give away their divine Breath if they push for it.[20] Returned can also consume other types of Investiture instead of Breaths, but the rate they would need to consume the Investiture would be different.[25]

Abilities and Appearance[edit]

All Returned have increased strength and speed, and are able to move inhumanly fast.[26] Their bodies will not grow stronger from exercise or weaker from a lack of it.[27] The do not need to eat or drink to survive, but do need to sleep so their short-term memories get moved to long-term storage.[28] A Returned has the inherent ability to see into art and perceive the artist soul and interpret correctly an abstract piece, based on what the artist is trying to convey, in a way that a normal person cannot.[29]

Their divine Breath allows them to reach the Fifth Heightening. Their divine Breath can also be sensed by children and animals, which comforts them by playing with Spiritwebs and the Cognitive Realm.[30][31] A Returned may give this Breath in an act of self-sacrifice to heal one person. The healing ability can cure diseases, heal almost any wound, and regrow lost body parts. The sacrifice does not grant the Fifth Heightening to the receiver.[18] The divine Breath can be used for things other than healing, though no one in-world has figured out how to do it yet.[32]

The new appearance of those that Return are in accordance with what they subconsciously think physical perfection is or how they see themselves.[23] However, this is based on how they view societal standards on beauty and perfection rather than purely on their own standards.[33] The old gods look old and the heroic gods look strong, for example.[34] A Returned can, with the correct training, learn to change their appearance, such as changing their height, weight or hair color, but only to a reasonable extent.[26] A Returned's appearance can react to their emotions similar to the Royal Locks.[31] However, common traits include being larger than normal humans, around 7 feet in height, and giving off the color-altering aura of the Fifth Heightening.

A Returned is able to suppress their divine Breath, altering their appearance to look like a normal human, losing the Fifth Heightening in the process.[34] However, a normal-looking Returned still has traits commonly associated with Returned, such as increased strength and speed.[26] When a Returned dies, it is common that they see why they had come back and their entire life.[35]

Cultural impact[edit]

Hallandren[edit]

In Hallandren the Returned are worshiped as gods sent by the Iridescent Tones to guide their followers. As such the Returned are fed one Breath each week in order to maintain their lives. The Returned are petitioned by the people of the city to give up their Breath as a cure for illnesses.[18] The more caring of the returned would help the people via other methods if they rejects petitions. They are also expected to perform auguries by reviewing works of art sent by citizens, and their priests record their dreams, words and acts at all times to search for prophetic glimpses.[36]

Idris[edit]

Due to their belief, Idrians considers it an abomination to give up their Breath. Lacking the Breath supply, Idrian Returned usually live for one week and die on the eighth day when they consume their divine breath. Whether this fact effects the vision they see when Returning is unknown. It is not unheard of for Idrian Returned to travel to Hallendren to avoid dying and be worshiped instead.[37]

Other cultures[edit]

A person can Return on any area on Nalthis. They are treated in very strange ways some places. One kingdom will will immediatley sell the corpse of someone who dies in a way that might be heroic, where they are purchased by a nobleman hoping to hit the jackpot and get a Returned. They are kept since they can heal people and are used as an emergency insurance plan to restore the health of their owner.[38] In some places Returned are seen as something akin to vampires.[21]

Known Returned[edit]

Trivia[edit]

Notes[edit]

  1. Warbreaker chapter 46 #
  2. Arcanum entry 4995
    Error: missing reference description, click to import.
  3. Warbreaker chapter 57 #
  4. a b Arcanum entry 5943
    Error: missing reference description, click to import.
  5. Annotation for Warbreaker chapter 44 #
  6. Arcanum entry 9589
    Error: missing reference description, click to import.
  7. Arcanum entry 143
    Error: missing reference description, click to import.
  8. Arcanum entry 3443
    Error: missing reference description, click to import.
  9. Annotation for Warbreaker chapter 30 #
  10. Arcanum entry 275
    Error: missing reference description, click to import.
  11. a b Warbreaker chapter 30 #
  12. Arcanum entry 3763
    Error: missing reference description, click to import.
  13. Arcanum entry 5062
    Error: missing reference description, click to import.
  14. Arcanum entry 2768
    Error: missing reference description, click to import.
  15. 17th Shard Forum Q&A
    Arcanum - 2012-09-26#
  16. Arcanum entry 3386
    Error: missing reference description, click to import.
  17. a b Arcanum entry 4486
    Error: missing reference description, click to import.
  18. a b c Warbreaker chapter 12 #
  19. Arcanum entry 4501
    Error: missing reference description, click to import.
  20. a b Arcanum entry 3508
    Error: missing reference description, click to import.
  21. a b Annotation for Warbreaker chapter 14 #
  22. Annotation for Warbreaker chapter 14-1 #
  23. a b Arcanum entry 5840
    Error: missing reference description, click to import.
  24. Annotation for Warbreaker chapter 55 #
  25. Arcanum entry 3890
    Error: missing reference description, click to import.
  26. a b c Annotation for Warbreaker chapter 22-2 #
  27. Warbreaker chapter 44 #
  28. Arcanum entry 3041
    Error: missing reference description, click to import.
  29. Arcanum entry 4483
    Error: missing reference description, click to import.
  30. /r/Mistborn
    Arcanum - 2016-09-08#
  31. a b Annotation for Warbreaker chapter 49 #
  32. Arcanum entry 12013
    Error: missing reference description, click to import.
  33. Arcanum entry 11649
    Error: missing reference description, click to import.
  34. a b Warbreaker epilogue #
  35. Annotation for Warbreaker chapter 47 #
  36. Warbreaker chapter 3 #
  37. Arcanum entry 3702
    Error: missing reference description, click to import.
  38. Annotation for Warbreaker chapter 4-2 #
  39. Arcanum entry 11897
    Error: missing reference description, click to import.
This article is still missing information. Please help The Coppermind by expanding it.