Difference between revisions of "Command"

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{{magic
 
{{magic
|related=[[Awakening]], [[BioChromatic Breath]]
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|related=[[Investiture]], [[Intention]]
|type=Focus
 
|world=Nalthis
 
 
|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
|books=[[Warbreaker]]
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|books=[[Warbreaker]], [[The Stormlight Archive]], [[Yumi and the Nightmare Painter]]
 
}}
 
}}
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{{update|mb7|yumi}}
'''Commands''' are the [[focus]] for [[Awakening]].{{wob ref|6799}} A command must be clearly spoken in the Awakener's native language and clearly visualized in their mind to function. Incomplete or mumbled Commands will take Breath but create no effect.{{book ref|wb|prologue}} Sometimes Awakeners will intentionally do this or use Commands designed to have no effect to store their [[Breath]]s in an object.{{book ref|wb|49}}
 
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{{for|Awakening#Awakening Commands|information specific to Awakening Commands|pre=This article focuses on the [[cosmere]]-wide concept of Commands}}
 
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{{quote
The most basic Commands are "''My life to yours, my Breath become yours''" and "''Your Breath to mine''," which respectively allow Breath to be given to another person and retrieved from an Awakened object you created.{{book ref|wb|10}}{{book ref|wb|prologue}}
 
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|The most powerful forms of Surgebinding transcend traditional mortal understanding. All their greatest applications require '''Intent''' and a '''Command'''.
 
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|[[Nikliasorm]] explaining the [[Dawnshard]]s to [[Rysn Ftori]]{{book ref|sa3.5|19}}
Commands tend to be simple phrases, such as "hold things" or "grab things."{{book ref|wb|33}} More complex phrases, however, can still work for experienced Awakeners, as the visualization is the most important part of the Command.{{book ref|wb|49}} Examples of more complex Commands include "upon call, become my fingers and grip."{{book ref|wb|21}} The length of a phrase is not always indicative of its complexity; one of the most complex known Commands is the simple phrase "fetch keys."{{wob ref|6019}}
 
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}}
 
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In the [[cosmere]], a '''Command''', made with [[Intention|Intent]], is sometimes required to use [[Investiture]].{{book ref|sa3.5|19}}
[[Vasher]] claims to know Commands that can erase a person's memories, and he even appears to use them once. It is unclear how these Commands work, as all known Awakening invests a lifeless object or corpse, but it appears that they can only be used on oneself, as Vasher offers to teach them to [[Denth]] rather than using themself, and appears to teach them to [[Nanrovah]]'s daughter after rescuing her from captivity.{{book ref|wb|49}}{{book ref|wb|57}}
 
 
The Command given to [[Lifeless]] at creation provides for the giving of additional Commands without consuming extra Breath.{{book ref|wb|21}} The Command given to [[BioChromatic_Breath#Types_of_BioChromatic_entities|Type Four Biochromatic entities]], such as [[Nightblood]], takes on nuance and incredible power, becoming the core personality of the object.{{book ref|wb|51}}
 
 
== Known Commands ==
 
Fetch keys.
 
 
Protect Me.
 
 
Your breath to mine
 
 
My life to yours. My Breath become yours.
 
 
Strangle things.
 
 
Lower me.
 
 
Strengthen me.
 
 
Upon call, become my fingers and grip.
 
 
Hold things.
 
 
Awaken to my Breath, serve my needs, live at my Command and my word. (Security phrase).
 
 
Untie.
 
 
Hold that branch.
 
 
Hold when thrown.
 
 
Grab (something).
 
 
Hold (something).
 
 
Move up.
 
 
Move down.
 
 
Twist around.
 
 
Upon call become my fingers and grip that which I must.
 
 
Become as my legs and give them strength.
 
Find tunnels.
 
 
Twist things.
 
 
Grab things, then climb things, the pull me up.
 
 
Grab things other than me.
 
 
Lift me.
 
 
Attack and grab (person).
 
 
Grab things.
 
   
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== Relationship to Intent ==
Fight for me as if you were me.
 
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The concepts of Command and Intent are fundamentally intertwined. While a person's Intent more broadly encompasses what they are trying to accomplish, the Command is the narrower words they use to express that Intent. For example, if someone creates an [[Awakening|Awakened]] object with the instructions "fetch keys," the Command is exactly that whereas the Intent would include the Awakener's broader desire to escape whatever is imprisoning them and be free. The words of the Command help focus the Intent, but, depending on the Invested Art involved, the skill of the person making the Command, and other factors, the Investiture involved can also understand the broader Intent involved, not just the Command. Even people who are relatively knowledgeable about the mechanics of the cosmere, like [[Vasher]], will conflate the Command and its associated Intent, and most of the time there is not much of an appreciable difference, though it is important for the cosmere overall that the Intent is understood and not bound by the limited form of the Command.{{wob ref|14636}}
   
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== Examples ==
You will stop.
 
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=== Dawnshards ===
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The [[Dawnshard]]s are the four primal Commands that were used to create the cosmere. They were also later involved in the [[Shattering]] of [[Adonalsium]].{{book ref|sa3.5|19}} Under certain circumstances,{{wob ref|14375}} a person can absorb a Dawnshard,{{book ref|sa3.5|16}}{{book ref|sa3.5|19}} after which they are considered to be the Dawnshard;{{wob ref|14315}} the Dawnshards can also be stored in objects, like the [[Akinah Dawnshard mural]].{{book ref|sa3.5|19}} The Dawnshards appear to be useless without some other method of using [[Investiture]],{{book ref|sa3.5|19}}{{wob ref|14347}}{{wob ref|14333}} but seem to be capable of supercharging other Invested Arts.{{book ref|sa3|113}} To fully understand the nature of a Dawnshard, one would need to have the understanding of deity, but the Dawnshards appear to be capable of conveying at least their basic purpose.{{book ref|sa3.5|19}} One of the Dawnshards is "the will of a god to remake things, to demand they be better ... the power to change"{{book ref|sa3.5|19}} and one of the Dawnshards is somehow different from the other three.{{wob ref|4824}}
   
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=== Awakening ===
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Commands are required for [[Awakening]].{{wob ref|6799}} Usually, they must be spoken clearly in the Awakener's native language,{{book ref|wb|46}} though they could make another language with a strong enough [[Connection]]{{wob ref|2699}} and Awakeners of the [[Heightening#Tenth Heightening|Tenth Heightening]] can learn to give their Commands mentally.{{book ref|wb|58}} Under normal circumstances, the Awakener must be touching their target when they give the Command, but an Awakener of the [[Heightening#Ninth Heightening|Ninth Heightening]] can Awaken anything within the sound of their voice.{{book ref|wb|part=ars}} Properly visualizing the Command is crucial to effective Awakening, particularly for advanced Commands, though Awakened objects are still limited by the exact words of the Command.{{book ref|wb|46}}{{wob ref|6799}}{{wob ref|14636}} Some Commands that have the same effect, such as creating a [[Lifeless]], are more efficient—that is, require less Breath—than others.{{book ref|wb|46}}
   
== Heightenings ==
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=== Stoneshaping ===
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Stoneshaping, and the use of the [[Surge]] of [[Surgebinding#Cohesion|Cohesion]] to reshape objects more generally, often requires a Command, though the Command can be given either mentally or verbally. While stone is often one of the most difficult materials to change with [[Soulcasting]], it readily responds to the Commands and Intent of a Stoneshaper and can [[Connection|Connect]] them with the distant past.{{book ref|sa4|part=ars}}
According to the [[Ars Arcanum]], at the Sixth [[Heightening]], Awakeners can use basic Commands instinctively and learn to use new Commands much more easily. At the Eighth Heightening, Awakeners can override others' Commands, though this is exhausting. Awakeners of the Ninth Heightening can Awaken stone and metal with specialized Commands, and can Awaken without touching the object they are Awakening. Vasher comments at one point that Awakeners at the Tenth Heightening can Command without speaking, though it takes a lot of training{{book ref|wb|58}}.
 
   
== Trivia ==
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=== Other ===
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[[Khriss]] believes that [[Navani Kholin]]'s method of creating anti-[[Investiture]] requires a Command as well as Intent.{{book ref|sa4|part=ars}} As Navani's thoughts on the process focus on the Intent required and make no mention of a Command,{{book ref|sa4|97}} the Command in this case may be nonverbal or possibly subconscious.
* In the ''[[Warbreaker]]'' [[wikipedia:GraphicAudio|GraphicAudio]], Vasher uses the Command "''My Breath to give for life to live''" (instead of the usual Breath transfer Command, "''My life to yours, my Breath become yours''") to avoid accidentally giving away his [[BioChromatic Breath#Type I|divine Breath]]. [[Brandon Sanderson|Brandon]] believes GraphicAudio got that from his team and that it is the canonical version of the Command, but was unsure and said he would have the check with [[Isaac Stewart]] and [[Peter Ahlstrom]].{{wob ref|5845}}
 
   
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />
 
{{partial}}
 
{{partial}}
{{Warbreaker}}
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{{cosmere}}
[[Category: Awakening]]
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[[es:Mandato]]
[[Category: Magic]]
 

Latest revision as of 13:29, 1 January 2024

Command
Related to Investiture, Intention
Universe Cosmere
This page or section needs to be updated with new information for The Lost Metal and Yumi and the Nightmare Painter!
Be aware that in its current state, it may not include all additional content yet.

The most powerful forms of Surgebinding transcend traditional mortal understanding. All their greatest applications require Intent and a Command.

Nikliasorm explaining the Dawnshards to Rysn Ftori[1]

In the cosmere, a Command, made with Intent, is sometimes required to use Investiture.[1]

Relationship to Intent[edit]

The concepts of Command and Intent are fundamentally intertwined. While a person's Intent more broadly encompasses what they are trying to accomplish, the Command is the narrower words they use to express that Intent. For example, if someone creates an Awakened object with the instructions "fetch keys," the Command is exactly that whereas the Intent would include the Awakener's broader desire to escape whatever is imprisoning them and be free. The words of the Command help focus the Intent, but, depending on the Invested Art involved, the skill of the person making the Command, and other factors, the Investiture involved can also understand the broader Intent involved, not just the Command. Even people who are relatively knowledgeable about the mechanics of the cosmere, like Vasher, will conflate the Command and its associated Intent, and most of the time there is not much of an appreciable difference, though it is important for the cosmere overall that the Intent is understood and not bound by the limited form of the Command.[2]

Examples[edit]

Dawnshards[edit]

The Dawnshards are the four primal Commands that were used to create the cosmere. They were also later involved in the Shattering of Adonalsium.[1] Under certain circumstances,[3] a person can absorb a Dawnshard,[4][1] after which they are considered to be the Dawnshard;[5] the Dawnshards can also be stored in objects, like the Akinah Dawnshard mural.[1] The Dawnshards appear to be useless without some other method of using Investiture,[1][6][7] but seem to be capable of supercharging other Invested Arts.[8] To fully understand the nature of a Dawnshard, one would need to have the understanding of deity, but the Dawnshards appear to be capable of conveying at least their basic purpose.[1] One of the Dawnshards is "the will of a god to remake things, to demand they be better ... the power to change"[1] and one of the Dawnshards is somehow different from the other three.[9]

Awakening[edit]

Commands are required for Awakening.[10] Usually, they must be spoken clearly in the Awakener's native language,[11] though they could make another language with a strong enough Connection[12] and Awakeners of the Tenth Heightening can learn to give their Commands mentally.[13] Under normal circumstances, the Awakener must be touching their target when they give the Command, but an Awakener of the Ninth Heightening can Awaken anything within the sound of their voice.[14] Properly visualizing the Command is crucial to effective Awakening, particularly for advanced Commands, though Awakened objects are still limited by the exact words of the Command.[11][10][2] Some Commands that have the same effect, such as creating a Lifeless, are more efficient—that is, require less Breath—than others.[11]

Stoneshaping[edit]

Stoneshaping, and the use of the Surge of Cohesion to reshape objects more generally, often requires a Command, though the Command can be given either mentally or verbally. While stone is often one of the most difficult materials to change with Soulcasting, it readily responds to the Commands and Intent of a Stoneshaper and can Connect them with the distant past.[15]

Other[edit]

Khriss believes that Navani Kholin's method of creating anti-Investiture requires a Command as well as Intent.[15] As Navani's thoughts on the process focus on the Intent required and make no mention of a Command,[16] the Command in this case may be nonverbal or possibly subconscious.

Notes[edit]

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