Ire
Ire | |
---|---|
World of Origin | Cognitive Realm |
The Ire (pronounced eye-ree) are a group of Elantrian worldhoppers from Sel who have constructed a castle in the Cognitive Realm between worlds.[1] The Aon Ire, presumably their namesake, means age or time.[2] They are mostly or completely bald, have dark, silvery skin, and glow slightly.[3]
Kelsier finds their base in the Cognitive Realm. He is spotted by a guard and initially mistaken for a cognitive shadow from Threnody. The Ire engage a device to detect shadows from Threnody, and reveal that they have forces on Threnody's border.[3]
Kelsier steals a device from them that is capable of influencing a shard during ascension.[4] Alonoe meant to use the device to become the next vessel of Preservation.
The Ire predate the Reod and were not on Sel when it occurred.[5]
The Aon for Ire
a steel alphabet style symbol for Ire