Difference between revisions of "Alonoe"

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{{complete|[[User:Big Smooth|Big Smooth]] ([[User talk:Big Smooth|talk]]) 21:14, 9 August 2019 (UTC)}}
 
{{complete|[[User:Big Smooth|Big Smooth]] ([[User talk:Big Smooth|talk]]) 21:14, 9 August 2019 (UTC)}}
 
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[es:Alonoe]]

Revision as of 13:10, 14 July 2022

Alonoe
Alonoe by LittleGreyDragon.png
Abilities Elantrian, Worldhopper
Groups Ire
Homeworld Sel
Universe Cosmere

Alonoe is a member of the Ire,[1] a group of Elantrians from Sel[2] that have taken up residence in the Cognitive Realm.[3]

Appearance and Personality

Like many of the other members of the Ire, Alonoe is incredibly old.[4] She has silvery skin that glows faintly, typical of Elantrians.[5][1] Although aging works differently in the Cognitive Realm,[6] she is wizened, bald, and has puckered lips.[1] Kelsier describes her as a "dried up" ancient creature that is not immediately recognizable as human.[1] As a member of the Ire, she wears a traditional hooded white robe with silver embroidery.[1] Her robe has thicker bands of silver than those of her colleagues.[1] She is imperious and appears to be an authority figure within the Ire.[7]

Attributes and Abilities

As an Elantrian, Alonoe would presumably have the power to use AonDor on Sel. However, Selish magic is known to function poorly off-world[8] and although Alonoe and the rest of the Ire remain Elantrians in their current location, they are not able to access the Dor.[9] Alonoe is also a worldhopper since she was able to travel to the Cognitive Realm and move between planetary systems.[1] She appears to be an overbearing but effective leader, as she is able to keep the Ire focused on the plan to acquire the power of a Shard.[7] Her plan may have been successful had Kelsier not interfered, although she was not fully prepared for the ramifications of ascension.[10]

History

The Ire is an extremely old organization[2] and Alonoe's physical appearance and her authority within the Ire imply that she has been a member for a very long time. At some point, the Ire constructed a fortress on the edge of Scadrial's Cognitive Realm.[3] The members of the Ire were not on Sel when the Reod occurred,[11] but they were affected by it in some way.[12]

Alonoe was present in the Ire's fortress when Kelsier found it and attempted to investigate it.[1] When one of the Ire's guardsmen spotted Kelsier, he and the guard captain reported the incident to Alonoe, whom they saluted and addressed as "ancient one".[1] Alonoe had been wary of intrusions by shades from Threnody, and assumed that Kelsier was one of them.[1] She instructed the guard captain to turn on a special device that contained a large yellow gemstone, hoping to detect any Threnodites nearby.[1] Although the device did not detect Kelsier since he was Scadrian, she told the guards and the rest of the Ire that they needed to stay alert.[1]

The Ire discussed their plan to seize the power of Preservation when its Vessel, Leras, died.[1] Alonoe was concerned about Ruin, but she would not let him deter the plan.[1] Kelsier was irritated by Alonoe's ambition, partly because he had befriended Leras (whom he called "Fuzz").[1] He discovered the key to the Ire's plan, a magical orb that could provide the Connection necessary for someone to ascend as Preservation.[1] They planned to use wards to prevent Ruin from noticing the device.[7] Kelsier decided to thwart the Ire by stealing the orb.[1]

About a week later, Alonoe led an expedition of five members of the Ire and fifteen guards who rode from the keep on horseback, intending to take control of Preservation.[7] Although four of the Ire members carried decoy orbs, Kelsier correctly guessed that Alonoe would not allow the real orb to leave her possession.[7] He began to sow seeds of chaos, pretending to be Ruin and whispering disturbing things into Alonoe's ears.[7] Alonoe was determined to persevere, but Kelsier's antics prevented the group from sleeping and led to confusion and infighting.[7] When the expedition approached a jungle, Kelsier seized the opportunity to scare the group's horses and isolate Alonoe amidst the vegetation.[7] Using one of Alonoe's robes that he stole from the fortress, he tricked the rest of the group into thinking that she had disintegrated, scaring them away.[7] He then doubled back to confront a terrified Alonoe, who believed he was Ruin and gave up the orb.[7] Alonoe even offered to serve Ruin, but Kelsier dismissed her, forcing her to walk to find her companions.[7]

Notes

This page is complete!
This page contains all the knowledge we have on the subject at this time.
Big Smooth (talk) 21:14, 9 August 2019 (UTC)

[es:Alonoe]]