Difference between revisions of "Alonoe"

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|world=Sel
 
|world=Sel
 
|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
|books=[[Mistborn Era 1]]
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|first appeared=[[Mistborn: Secret History]]
 
}}
 
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{{for|Lake Alonoe|the body of water on [[Sel]]}}
 
{{for|Lake Alonoe|the body of water on [[Sel]]}}
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== Appearance and Personality ==
 
== Appearance and Personality ==
Like many of the other members of the Ire, Alonoe is incredibly old.{{wob ref|7647}} She has silvery skin that glows faintly, typical of [[Elantrian]]s.{{book ref|elantris|prologue}}{{msh ref|5|2}} Although aging works differently in the Cognitive Realm,{{wob ref|718}} she is wizened, bald, and has puckered lips.{{msh ref|5|2}} [[Kelsier]] describes her as a "dried up" ancient creature that is not immediately recognizable as human.{{msh ref|5|2}} As a member of the Ire, she wears a traditional hooded white robe with silver embroidery.{{msh ref|5|2}} Her robe has thicker bands of silver than those of her colleagues.{{msh ref|5|2}} She is imperious and appears to be an authority figure within the Ire.{{msh ref|5|3}}
+
Like many of the other members of the [[Ire]], Alonoe is incredibly old.{{wob ref|7647}} She has silvery skin that glows faintly, typical of [[Elantrian]]s.{{book ref|elantris|prologue}}{{msh ref|5|2}} Although aging works differently for members of the Ire,{{wob ref|718}} she is wizened, bald, and has puckered lips.{{msh ref|5|2}} [[Kelsier]] describes her as a "dried up" ancient creature that is not immediately recognizable as human.{{msh ref|5|2}} As a member of the Ire, she wears a traditional hooded white robe with silver embroidery.{{msh ref|5|2}} Her robe has thicker bands of silver than those of her colleagues.{{msh ref|5|2}} She is imperious and appears to be an authority figure within the Ire.{{msh ref|5|3}}
   
 
== Attributes and Abilities ==
 
== Attributes and Abilities ==
As an Elantrian, Alonoe would presumably have the power to use [[AonDor]] on [[Sel]]. However, Selish magic is known to function poorly off-world{{wob ref|1473}} and although Alonoe and the rest of the Ire remain Elantrians in their current location, they are not able to access the [[Dor]].{{wob ref|3407}} Alonoe is also a [[worldhopper]] since she was able to travel to the Cognitive Realm and move between planetary systems.{{msh ref|5|2}} She appears to be an overbearing but effective leader, as she is able to keep the Ire focused on the plan to acquire the power of a [[Shard]].{{msh ref|5|3}} Her plan may have been successful had Kelsier not interfered, although she was not fully prepared for the ramifications of ascension.{{wob ref|11820}}
+
As an [[Elantrian]], Alonoe would presumably have the power to use [[AonDor]] on [[Sel]]. However, Selish magic is known to function poorly off-world{{wob ref|1473}} and although Alonoe and the rest of the Ire remain Elantrians in their current location, they are not able to access the [[Dor]].{{wob ref|3407}} Alonoe is also a [[worldhopper]] since she was able to travel to the [[Cognitive Realm]] and move between planetary systems.{{msh ref|5|2}} She appears to be an overbearing but effective leader, as she is able to keep the Ire focused on the plan to acquire the power of a [[Shard]].{{msh ref|5|3}} Her plan may have been successful had Kelsier not interfered, although she was not fully prepared for the ramifications of Ascension.{{wob ref|11820}}
   
 
== History ==
 
== History ==
The Ire is an extremely old organization{{wob ref|5870}} and Alonoe's physical appearance and her authority within the Ire imply that she has been a member for a very long time. At some point, the Ire constructed a fortress on the edge of [[Scadrial]]'s Cognitive Realm.{{wob ref|5671}} The members of the Ire were not on Sel when the [[Reod]] occurred,{{wob ref|10476}} but they were affected by it in some way.{{wob ref|1920}}
+
The [[Ire]] is an extremely old organization{{wob ref|5870}} and Alonoe's physical appearance and her authority within the Ire imply that she has been a member for a very long time. At some point, the Ire constructed a fortress on the edge of [[Scadrial]]'s [[Cognitive Realm]].{{wob ref|5671}} The members of the Ire were not on Sel when the [[Reod]] occurred,{{wob ref|10476}} but they were affected by it in some way.{{wob ref|1920}}
   
 
Alonoe was present in the Ire's fortress when [[Kelsier]] found it and attempted to investigate it.{{msh ref|5|2}} When one of the Ire's guardsmen spotted Kelsier, he and the guard captain reported the incident to Alonoe, whom they saluted and addressed as "ancient one".{{msh ref|5|2}} Alonoe had been wary of intrusions by [[shade]]s from [[Threnody]], and assumed that Kelsier was one of them.{{msh ref|5|2}} She instructed the guard captain to turn on a special device that contained a large yellow gemstone, hoping to detect any Threnodites nearby.{{msh ref|5|2}} Although the device did not detect Kelsier since he was Scadrian, she told the guards and the rest of the Ire that they needed to stay alert.{{msh ref|5|2}}
 
Alonoe was present in the Ire's fortress when [[Kelsier]] found it and attempted to investigate it.{{msh ref|5|2}} When one of the Ire's guardsmen spotted Kelsier, he and the guard captain reported the incident to Alonoe, whom they saluted and addressed as "ancient one".{{msh ref|5|2}} Alonoe had been wary of intrusions by [[shade]]s from [[Threnody]], and assumed that Kelsier was one of them.{{msh ref|5|2}} She instructed the guard captain to turn on a special device that contained a large yellow gemstone, hoping to detect any Threnodites nearby.{{msh ref|5|2}} Although the device did not detect Kelsier since he was Scadrian, she told the guards and the rest of the Ire that they needed to stay alert.{{msh ref|5|2}}
   
The Ire discussed their plan to seize the power of [[Preservation]] when its [[Vessel]], [[Leras]], died.{{msh ref|5|2}} Alonoe was concerned about [[Ruin]], but she would not let him deter the plan.{{msh ref|5|2}} Kelsier was irritated by Alonoe's ambition, partly because he had befriended Leras (whom he called "Fuzz").{{msh ref|5|2}} He discovered the key to the Ire's plan, a [[Ire's orb|magical orb]] that could provide the [[Connection]] necessary for someone to ascend as Preservation.{{msh ref|5|2}} They planned to use wards to prevent Ruin from noticing the device.{{msh ref|5|3}} Kelsier decided to thwart the Ire by stealing the orb.{{msh ref|5|2}}
+
The Ire discussed their plan to seize the power of [[Preservation]] when its [[Vessel]], [[Leras]], died.{{msh ref|5|2}} Alonoe was concerned about [[Ruin]], but she would not let him deter the plan.{{msh ref|5|2}} Kelsier was irritated by Alonoe's ambition, partly because he had befriended Leras (whom he called "Fuzz").{{msh ref|5|2}} He discovered the key to the Ire's plan, a [[Ire's orb|magical orb]] that could provide the [[Connection]] necessary for someone to Ascend as Preservation.{{msh ref|5|2}} They planned to use wards to prevent Ruin from noticing the device.{{msh ref|5|3}} Kelsier decided to thwart the Ire by stealing the orb.{{msh ref|5|2}}
   
 
About a week later, Alonoe led an expedition of five members of the Ire and fifteen guards who rode from the keep on horseback, intending to take control of Preservation.{{msh ref|5|3}} Although four of the Ire members carried decoy orbs, Kelsier correctly guessed that Alonoe would not allow the real orb to leave her possession.{{msh ref|5|3}} He began to sow seeds of chaos, pretending to be Ruin and whispering disturbing things into Alonoe's ears.{{msh ref|5|3}} Alonoe was determined to persevere, but Kelsier's antics prevented the group from sleeping and led to confusion and infighting.{{msh ref|5|3}} When the expedition approached a jungle, Kelsier seized the opportunity to scare the group's horses and isolate Alonoe amidst the vegetation.{{msh ref|5|3}} Using one of Alonoe's robes that he stole from the fortress, he tricked the rest of the group into thinking that she had disintegrated, scaring them away.{{msh ref|5|3}} He then doubled back to confront a terrified Alonoe, who believed he was Ruin and gave up the orb.{{msh ref|5|3}} Alonoe even offered to serve Ruin, but Kelsier dismissed her, forcing her to walk to find her companions.{{msh ref|5|3}}
 
About a week later, Alonoe led an expedition of five members of the Ire and fifteen guards who rode from the keep on horseback, intending to take control of Preservation.{{msh ref|5|3}} Although four of the Ire members carried decoy orbs, Kelsier correctly guessed that Alonoe would not allow the real orb to leave her possession.{{msh ref|5|3}} He began to sow seeds of chaos, pretending to be Ruin and whispering disturbing things into Alonoe's ears.{{msh ref|5|3}} Alonoe was determined to persevere, but Kelsier's antics prevented the group from sleeping and led to confusion and infighting.{{msh ref|5|3}} When the expedition approached a jungle, Kelsier seized the opportunity to scare the group's horses and isolate Alonoe amidst the vegetation.{{msh ref|5|3}} Using one of Alonoe's robes that he stole from the fortress, he tricked the rest of the group into thinking that she had disintegrated, scaring them away.{{msh ref|5|3}} He then doubled back to confront a terrified Alonoe, who believed he was Ruin and gave up the orb.{{msh ref|5|3}} Alonoe even offered to serve Ruin, but Kelsier dismissed her, forcing her to walk to find her companions.{{msh ref|5|3}}
   
== Notes ==
+
== Notes ==
 
<references />
 
<references />
 
{{complete|[[User:Big Smooth|Big Smooth]] ([[User talk:Big Smooth|talk]]) 21:14, 9 August 2019 (UTC)}}
 
{{complete|[[User:Big Smooth|Big Smooth]] ([[User talk:Big Smooth|talk]]) 21:14, 9 August 2019 (UTC)}}
 
{{cosmere}}
 
{{cosmere}}
  +
[[es:Alonoe]]

Latest revision as of 09:53, 3 April 2024

Alonoe
Alonoe by LittleGreyDragon.png
Abilities Elantrian, Worldhopper
Groups Ire
Homeworld Sel
Universe Cosmere
First Appeared Mistborn: Secret History

Alonoe is a member of the Ire,[1] a group of Elantrians from Sel[2] that have taken up residence in the Cognitive Realm.[3]

Appearance and Personality[edit]

Like many of the other members of the Ire, Alonoe is incredibly old.[4] She has silvery skin that glows faintly, typical of Elantrians.[5][1] Although aging works differently for members of the Ire,[6] she is wizened, bald, and has puckered lips.[1] Kelsier describes her as a "dried up" ancient creature that is not immediately recognizable as human.[1] As a member of the Ire, she wears a traditional hooded white robe with silver embroidery.[1] Her robe has thicker bands of silver than those of her colleagues.[1] She is imperious and appears to be an authority figure within the Ire.[7]

Attributes and Abilities[edit]

As an Elantrian, Alonoe would presumably have the power to use AonDor on Sel. However, Selish magic is known to function poorly off-world[8] and although Alonoe and the rest of the Ire remain Elantrians in their current location, they are not able to access the Dor.[9] Alonoe is also a worldhopper since she was able to travel to the Cognitive Realm and move between planetary systems.[1] She appears to be an overbearing but effective leader, as she is able to keep the Ire focused on the plan to acquire the power of a Shard.[7] Her plan may have been successful had Kelsier not interfered, although she was not fully prepared for the ramifications of Ascension.[10]

History[edit]

The Ire is an extremely old organization[2] and Alonoe's physical appearance and her authority within the Ire imply that she has been a member for a very long time. At some point, the Ire constructed a fortress on the edge of Scadrial's Cognitive Realm.[3] The members of the Ire were not on Sel when the Reod occurred,[11] but they were affected by it in some way.[12]

Alonoe was present in the Ire's fortress when Kelsier found it and attempted to investigate it.[1] When one of the Ire's guardsmen spotted Kelsier, he and the guard captain reported the incident to Alonoe, whom they saluted and addressed as "ancient one".[1] Alonoe had been wary of intrusions by shades from Threnody, and assumed that Kelsier was one of them.[1] She instructed the guard captain to turn on a special device that contained a large yellow gemstone, hoping to detect any Threnodites nearby.[1] Although the device did not detect Kelsier since he was Scadrian, she told the guards and the rest of the Ire that they needed to stay alert.[1]

The Ire discussed their plan to seize the power of Preservation when its Vessel, Leras, died.[1] Alonoe was concerned about Ruin, but she would not let him deter the plan.[1] Kelsier was irritated by Alonoe's ambition, partly because he had befriended Leras (whom he called "Fuzz").[1] He discovered the key to the Ire's plan, a magical orb that could provide the Connection necessary for someone to Ascend as Preservation.[1] They planned to use wards to prevent Ruin from noticing the device.[7] Kelsier decided to thwart the Ire by stealing the orb.[1]

About a week later, Alonoe led an expedition of five members of the Ire and fifteen guards who rode from the keep on horseback, intending to take control of Preservation.[7] Although four of the Ire members carried decoy orbs, Kelsier correctly guessed that Alonoe would not allow the real orb to leave her possession.[7] He began to sow seeds of chaos, pretending to be Ruin and whispering disturbing things into Alonoe's ears.[7] Alonoe was determined to persevere, but Kelsier's antics prevented the group from sleeping and led to confusion and infighting.[7] When the expedition approached a jungle, Kelsier seized the opportunity to scare the group's horses and isolate Alonoe amidst the vegetation.[7] Using one of Alonoe's robes that he stole from the fortress, he tricked the rest of the group into thinking that she had disintegrated, scaring them away.[7] He then doubled back to confront a terrified Alonoe, who believed he was Ruin and gave up the orb.[7] Alonoe even offered to serve Ruin, but Kelsier dismissed her, forcing her to walk to find her companions.[7]

Notes[edit]

This page is complete!
This page contains all the knowledge we have on the subject at this time.
Big Smooth (talk) 21:14, 9 August 2019 (UTC)