Difference between revisions of "User:Nightstar The Bright"

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Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.
 
Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.
   
Notable pages I created or heavily edited.
+
Notable pages I reworked
 
{{columns|
 
{{columns|
 
* [[Court of Gods]]
 
* [[Court of Gods]]
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* [[Duladel]]
 
* [[Duladel]]
 
* [[Pahn Kahl]]
 
* [[Pahn Kahl]]
  +
* [[Jah Keved]]
 
* [[Fjorden]]
 
* [[Fjorden]]
 
* [[T'Telir]]
 
* [[T'Telir]]
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}}
 
}}
   
  +
! The following text is a collection of the information about Alethkar!
   
  +
Some Alethi live as herdsmen.{{book ref|sa1|1}}
- food -
 
Veden saph, sapphire. {{book ref|sa3|18}}
 
   
- Fashion -
+
- Slavery -
  +
A slaver must provide the reason someone was sold into slavery when he sells the slave, it is illegal to lie.{{book ref|sa1|4}}
Veden clothing includes trousers and shirts that laced up the front for the men, skirts and colourful blouses for the women. In the years around 1173 the Alethi tan and hair color is seen as the mark of true beauty.{{book ref|sa1|3}}
 
Lighteyes, both men and women, often wear clothing made from silk. Beards are eschewed by the nobility, although this doesn’t stop some from wearing them. Traditional clothing includes a skirt like garment called an [[ulatu]], which may be worn with a shirt and a robe over the top, and mink pelts.{{book ref|sa2|19}} Also Vakama.{{book ref|sa4|20}}
 
   
  +
;
Darkeyed women tend to wear simpler clothing, and tend to wear gloves on their safehand rather than large sleeves. This is done so that they are able to more easily perform household duties.{{book ref|sa1|3}}{{book ref|sa1|6}}{{book ref|sa1|16}} Wearing a glove on the safehand in this manner is seen as immodest and an inherent sign of lower class, and therefore is not typically practiced by lighteyes.{{book ref|sa1|3}}
 
   
  +
The largest family of animals on Roshar are known as [[greatshell]]s, which exist both on land and in the seas. All greatshells possess gemhearts and utilize them to attract [[mandra]]s to decrease their own weight. The land greatshells include domesticated herbivores known as [[chull]]s and two large predatory species, the [[chasmfiend]] and the extinct [[lanceryn]]. The marine greatshells include the [[yu-nerig]], which comes on land to pupate and is known to feed on humans,{{book ref|sa1|40}} and the [[Tai-na]], the largest animals known to inhabit the cosmere. Their legs are said to be sixty feet long, while the body itself stretches hundreds of feet tall. The back of Tai-na, which sticks out above water, is an ecosystem of its own, inhabited by multiple species of plants and animals, as well as humans.{{book ref|sa2|i|2}}
- War and Dueling -
 
Classical Veden ideals are that men should fight with swords, and no shields. Their sweeping methods of fighting are said to be an imitation of fighting with a Shardblade.{{book ref|sa2|45}} The Vedens use drums to communicate on the battlefield.{{book ref|Sa4|100}} They squabble and fight amongst themselves as much as the Alethi.{{book ref|sa3|100}}
 
   
  +
The [[santhid]], a massive marine species with large shell and a number of tendrils, might be considered a greatshell, and houses its own ecosystem, much like the Tai-na; however, as they were considered half-mythical until very recently, it's impossible to state so with any certainty.{{book ref|sa2|1}}
- Marriage -
 
Generally, marriages are arranged by the parents of the couple, or if the subjects are old enough, by themselves.{{book ref|sa2|45}} If the family has many daughters, the women may court and decide on a suitor themself, but if this is not the case, a marriage will be arranged.{{book ref|sa2|45}} It is a custom to buy gifts for family members of the couple, with boys often getting weapons and women jewelry.{{book ref|sa2|39}}
 
   
  +
;Domestication
- propriety-
 
  +
Large number of domesticated creatures on Roshar are the imports from Ashyn. All forms of birds are domesticated; some for food, while others as pets. Hogs are kept for meat, minks, like birds, are pets, while horses are common riding mounts. Of the local wildlife, axehounds are often kept and bred, similar to dogs, while chulls are the primary mount for hauling cargo or for riders who cannot afford to keep a horse. Another greatshell species called a [[gumfrem]] is kept for its gemhearts, which can be used to [[Soulcast]] meat.{{book ref|sa3|10}}
The Vedens generally follow Vorin propriety. Vedens are louder then the Alethi.{{book ref|sa2|39}}
 
   
- Holidays -
 
One of the most important Veden holidays is the [[Middlefest Fair]].
 
   
- Trade -
 
Many things are traded through and in Northgrip. From there merchants bring goods to the rest of the country.{{book ref|sa2|19}} Like in other Vorin countries, aside from Lighteyes, only darkeyes of the first and second [[Nahn]] can become merchants.{{book ref|sa2|45}} Lighteyes engage in trade deals with each other, hoping to get favour with higher Dahn lighteyes. Raw shum is worth about 10 clearmarks a bag. A lord who wishes to make use of the roads for trade needs to pay for the patrols and maintenance of those roads. This money is given back to the villages where the materials are harvested or made.{{book ref|sa2|45}} As with many other nations on Roshar, their economy was based upon [[Spheres|glass spheres with cut polestones in their center]], known simply as spheres. In the mint, they check sphere weights in order to see if they fell into the proper categories.{{book ref|sa4|16}} The value of polestones, and thus the worth of sphere denominations in their economy, is based around the value of the substances a polestone can transmute another substance into.{{book ref|sa3|part=ars}} The Veden people cultivate [[shum]] and [[Breachtree]], which they make into textiles.{{book ref|sa2|45}} A floral due is made on the Veden slopes, this dye is traded heavily.{{book ref|sa3|i|8}} Through trade treaties, they are able to trade with Alethkar for cheap.{{book ref|sa3|66}} Daughters are expected to help with the family finances.{{book ref|sa2|39}} In the rural areas of [[Jah Keved]], chulls are harnessed and controlled with complex leather bridles.{{file ref|Chull.jpg|Shallan's Sketchbook: Chulls}}
 
   
=== The Market ===
 
Alethkar has some form of open market,{{book ref|sa4|18}} though the amount of openness in the economy, that is the amount of government regulation in the market, is unclear.
 
   
- Religion -
 
   
  +
== Geography ==
Alethkar is one of the five great [[Vorin]] Kingdoms, with vast majority of their populace worshipping the [[Almighty]].{{book ref|sa1|3}} The worship is mostly carried out by the priests, called the [[ardent]]s. The ardents, while influential, are not free -- rather, they are slaves to various [[lighteyes]]. Unlike most other professions, ardentia is open to both men and women, and to people from all social castes.{{book ref|sa2|11}} Ardents are considered genderless from a social standpoint, and as such, many of the Vorin taboos regarding gender and gender roles do not apply to them.{{book ref|sa2|44}} They are also the only people permitted to use [[Soulcaster]]s.
 
  +
{{image|Alethkar Color.jpg|side=right|width=300px|Map of Alethkar. Alethi territories (barring the [[Shattered Plains]]) are marked in purple.}}
   
  +
=== Territories and Features ===
Unlike other varieties of Vorinism, the Alethi are not required to be personally devout, or to perform religious ceremonies. While each citizen is supposed to pick their [[Calling]] and Glory -- their goal in life, and the aspect of the Almighty they wish to emulate{{book ref|sa1|18}} -- the actual religious part of the religion is handled by the ardents, who perform the requisite rituals and prayers for their masters, so as to reassure them of their righteousness.{{book ref|sa3|89}} The Alethi themselves rarely interact with the Almighty, save for an occassional glyphward or prayer.{{book ref|sa3|15}}
 
  +
==== Territories ====
  +
Alethkar lies in eastern [[Roshar]], stretching across the entire continent, from the [[Steamwater Ocean]] in the North to the [[Tarat Sea]] in the South-West. To the East, it leans on the [[Unclaimed Hills]], while to the South, it reaches the nationless [[Frostlands]] and the [[Shattered Plains]], the latter of which it has recently claimed for itself. To the West, Alethkar has a long and long-disputed border with [[Jah Keved]], which currently follows two rivers and the bend of the [[Sunmaker Mountains]]. To the North-West, Alethkar borders [[Herdaz]] across a stretch of land decided through many years of border conflicts.{{map ref|Roshar}}{{book ref|sa3|52}}
   
  +
At the tail end of the [[Era of Solitude]], Alethkar is the largest state on Roshar, covering an area around 7,134,000 km<sup>2</sup>.{{17s ref|blog|634-roshar-physical-characteristics-and-areas|text=Roshar Physical Characteristics And Areas|date=2018-08-30|name=RosharAreas}}
   
  +
Besides the mainland, the Alethi have a number of territories off the coast. On the [[Steamwater Ocean]], Alethkar has [[Akak]] and a number of surrounding islands, giving it complete control over the [[Bay of Elibath]]. On the [[Tarat Sea]] - more specifically, a region of it called [[Mevan Bay]] - it controls a number of small islands in the delta of [[Deathbend River]], near the city of [[Karanak]].{{map ref|Alethkar}}
   
  +
==== Geographic Features ====
  +
It has numerous rivers crossing it, the two major ones being [[Windrunner River|Windrunner]] and [[Deathbend River|Deathbend]]. The Windrunner River runs East to West, from Unclaimed Hills to the Bay of Elibath, and has numerous tributaries across the northern half of the country. The Deathbend River likewise starts in the Unclaimed Hills, though it turns South, ultimately ending in the Mevan Bay, with one of its major tributaries being an enormous lake called the [[Sea of Spears]]. The North and South of Alethkar are divided by a long, cross-shaped masiff called the [[Sunmaker Mountains]].{{map ref|Alethkar}}
   
  +
=== Climate ===
  +
Due to how far east it is, Alethkar is buffeted by particularly heavy highstorms. This forces settlements to primarily be built on the leeward sides of laits.{{book ref|sa1|16}}{{cite}} These leeward sides are also far more lush with plant life, due to the protection the liats provide from powerful highstorm winds.{{file ref|Lait.jpeg|Lait study}}
   
  +
Like the rest of Roshar, Alethkar does not experience true seasons, with them instead being defined by current temperature, climate, and storms, unrelated to irradiance.{{wob ref|11448}} The Alethi utilise stormwardens to predict the coming of seasons.
! The following part is a rework of the Jah Keved page !
 
   
  +
=== Ecology ===
'''Jah Keved''' is one of the five [[Vorinism|Vorin Kingdoms]] on [[Roshar]], situated in the eastern half of the continent. Its capital is [[Vedenar]].{{book ref|sa1|33}} Someone from Jah Keved is called a Veden person.
 
  +
==== Flora ====
  +
Despite the fact that Alethkar is far more exposed to the [[highstorm]]s than any country further West, large swathes of it are lush with animals and vegetation.{{book ref|sa3|5}} The flora one finds depends heavily on the region of Alethkar. In the northwest, common flora includes thickets of [[snarlbrush]], stout [[markel]] trees and [[stumpweight]] trees.{{book ref|sa1|31}} Alethkar also contains many fragile species of flora, such as vines and weeds, these species only grow in laits.
   
  +
==== Fauna ====
== Geography and Ecology ==
 
  +
[[Whitespine]]'s live in the area near Hearthstone and occasionally causes problems for travellers.{{book ref|sa1|31}} Ryshadium live wild in herds across Roshar, though they rarely stray into the western part of the continent. It is only after one chooses to bond a human that they allow themselves to be taken out of the wild.{{book ref|sa3|26}} Wild axehounds are social creatures who live and hunt in groups.{{book ref|wok|1}} also chull lmao.
{{image|Jah Keved on the World Map.jpg|side=right|width=250px|Jah Keved on the world map}}
 
Located in eastern Roshar, Jah Keved is the second largest state on the planet, claiming around 5,553,000 Km<sup>2</sup>.{{17s ref|blog|634|Roshar Physical Characteristics And Areas|date=9-30-2018}} It shares its eastern border with [[Alethkar]] and [[Herdaz]] on three rivers, while in the west, it is bordered by [[Tu Bayla]] and [[Triax]]. North to south, the country stretches across the entire continent, between the [[Reshi Sea | Reshi]] and [[Tarat Sea |Tarat]] Seas.
 
   
  +
=== Notable cities ===
Though verdant, Jah Keved doesn't possess many major rivers. The country's most notable geographical feature are the [[Horneater Peaks]] in the east, which form an important strategic barrier against the Alethi.{{map ref|Roshar}}
 
  +
<!-- That the city has a name does not make it notable, so let's not list every city on the map -->
 
  +
{{for|Alethkar#Known_Princedoms|a more complete list|here}}
==== Flora and Fauna ====
 
  +
* [[Kholinar]] - the seat of [[House Kholin]] and the national capital following Alethkar's unification. The [[Alethela]] [[Oathgate]] is located there.
Jah Keved contains a wide variety of animals and plants. Common species include [[axehound]]s and [[chull]]s, both of which are domesticated.{{book ref|sa2|61}}{{book ref|sa2|45}} There are also many species of [[cremling]]s and small [[sarpenthyn]].{{book ref|sa2|27}}{{book ref|sa2|55}} Aside from that, there is a relatively large number of horses in Jah Keved, although these are extremely expensive.{{book ref|sa2|77}} Much of Jah Keved is overgrown, especially with vines, so much so that it is hard to walk without tripping. Going into a wooded area often requires a machete. There are also many rockbuds, a number of which have blossoms and vibrant green vines.{{book ref|sa2|54}} The [[jella]] tree is a common species, and [[shalebark]] grows on nearly everything.{{book ref|sa2|45}}
 
  +
* [[Rathalas]] - ruined city once known for being constructed in a massive canyon for safety. It was burned down by [[Dalinar Kholin]] following the rebellion of the local [[highprince]], [[Tanalan]].
 
  +
* [[Revolar]] - one of the largest cities in the [[Vamah]] princedom. During the [[True Desolation]], it's taken over by the [[Voidbringer]]s and used as a major assembly point for their armies.
=== Notable Locations ===
 
  +
* [[Dumadari]] - a major city on the border of Alethkar and [[Jah Keved]].
==== Regions ====
 
  +
*[[Karanak]] — a major city in the south of Alethkar, it is located near the delta of the [[Deathbend River]]. Karanak was a major part of the Alethi defense during the True Desolation.
*[[Horneater Peaks]] - Massive mountains on the eastern side of the country, the Peaks are the home of the [[Unkalaki]] people. Despite their high altitude, the mountaintops are habitable thanks to a series of hot lakes known as the [[Horneater Oceans]].{{book ref|sa3|110}}
 
*[[Bavland]] - A small mining region, known for being dusty.{{book ref|sa1|i|3}}
 
 
==== Cities ====
 
* [[Elanar]]
 
* [[Kneespike]] - A city in Bavland.{{book ref|sa1|i|6}}
 
* [[Vedenar]] - The capital city of Jah Keved. Much of it was destroyed during the civil war of {{Rosharan date|1173}}.{{book ref|sa2|i|14}} It is the site of the country's [[Oathgate]].{{book ref|sa3|100}}
 
* [[Valath]] - The location of the Holy Enclave, the center of Vorin faith.{{book ref|sa3|100}}
 
* [[Silnasen]] - The main city of the Siln people.{{map ref|Roshar}}
 
* [[Northgrip]] - The largest city located on the northern coast.{{map ref|Roshar}}
 
 
==== Villages ====
 
* [[Bornwater]] - A mining town in Bavland.{{book ref|sa1|i|6}}
 
* [[Staplind]] - A settlement in Bavland.{{book ref|sa1|i|6}}
 
* [[Ironsway]] - A town in Bavland.{{book ref|sa1|i|3}}
 
 
==== Other ====
 
* [[Silent Mount|The Silent Mount]] - A mountain where the [[Vanrial]], an order of artists, live.{{book ref|sa1|45}}
 
* [[Cultivation's Perpendicularity]] - Roshar's only stable [[perpendicularity]], located somewhere in the Horneater Peaks.{{book ref|sa3|110}}
 
* [[Jokasha Monastery]] - Home of the Vorin Devotary of the Mind.{{book ref|sa3|i|2}}
 
 
== History ==
 
=== Creation ===
 
The area that would later become known as Jah Keved was created at an unknown point before the [[Shattering]] by Adonalsium, along with the rest of Roshar and the Rosharan supercontinent, over ten-thousand years prior to Vorin year {{Rosharan date|1174}}.{{wob ref|3953}}{{wob ref|3952}}{{wob ref|1355}}{{book ref|tsm|11}} It is unknown, if at all, how much the geography of modern-day Jah Keved has changed compared to the land at creation.
 
 
=== Pre-Human Arrival ===
 
Before humanity arrived on Roshar, fleeing from Ashyn, the land that would come to be known as Jah Keved was inhabited by [[Singers]], called the Dawnsingers.{{book ref|sa3|113}}
 
 
Circa -5825 in the Vorin calendar,{{book ref|row|111}}{{book ref|row|14}} humanity arrived on Roshar after fleeing Ashyn and were granted the land that would become known as [[Shinovar]]. After less than a generation,{{wob ref|11945}} they headed an invasion, slaughtering many Singers and expelling them from their land, claiming it as their own. This included the land that would come to be known as Jah Keved.{{book ref|sa3|113}} This period of history was lost to time until the discovery of the [[Eila Stele]].{{book ref|sa3|113}}
 
 
{{image|Silver Kingdoms.jpg|side=left|width=450px|Map of the Silver Kingdoms}}
 
=== The Heraldic Epochs ===
 
During the [[Silver Kingdoms]] era, the territory now occupied by Jah Keved belonged to the kingdom of [[Valhav]]. Since that time, the countries of [[Tu Bayla]] and [[Triax]] have splintered off, though Jah Keved still holds vast majority of Valhav lands, including what was presumably its capital, [[Vedenar]], along with its [[Oathgate]]. They also managed to expand to include much of mainland [[Rishir]], and parts of western Alethkar.{{map ref|Silver Kingdoms}}{{map ref|Roshar}}
 
 
=== Era of Solitude ===
 
==== Siln Dynasty ====
 
According to scholar [[Natata Ved]], the dynasty before the Siln dynasty was ruled by the king NanHar, who invaded the area that would come to be [[Triax]], but died in the invasion.{{book ref|sa3|53}} Following his death, his brother, [[NanKhet]], succeded the throne and was a tyrant that survived six assassination attempts. First his sister attempted to kill him to put her husband on the throne, following this their son tried to kill him, then NanKhet’s cousin, then his brother, an uncle, and finally his own son.{{book ref|sa3|53}} This eventually led him to invite his entire household to a feast, where he killed and burned every member.{{book ref|sa3|53}} The exact veracity of this history is questionable, due to the historical method only being in its infancy when Natana Ved wrote her record, two centuries after the events she described.
 
 
He ultimately only led for three months, and after his death, the Siln Dynasty rose to power and replaced his family as the rulers of Jah Keved.{{book ref|sa3|53}}
 
 
==== The Hierocracy (??? - c.{{rosharan date|673}}) ====
 
Eventually the Siln dynasty fell, and an unknown period of time later Jah Keved fell under the sway of the [[Hierocracy]]. With the assembly of Jah Keved into the Hierocracy the ardents started ruling the nation.
 
 
The Hierocracy did not just control Veden territories, but was actually a much wider Vorin coalition, including the likes of what would come to be known as Alethkar, Kharbranth, and Thaylenah.{{book ref|sa1|18}}{{book ref|sa3|59}} But as it grew larger, it became more and more difficult to keep stable and consolidated, thus their power turned unstable, laying the foundations for the War of Loss and destruction of the Hierocracy.{{book ref|sa3|19}}
 
 
==== The War of Loss (c.{{rosharan date|673}})====
 
{{for|War of Loss}}
 
The Hierocracy lasted until the [[Sunmaker]], an Alethi warlord, led his kingdom in a successful revolt against [[Vorin]] rule circa {{rosharan date|673}}, known as the [[War of Loss]]. Many cities were sacked and destroyed during this war and the chaos of its aftermath.{{book ref|sa2|12}}
 
 
After overthrowing the Hierocracy, Sadees split Vorinism into multiple Devotaries, leaving it heavily decentralized. Furthermore, ardents had their rights to own property and political office stripped away, they were no longer allowed to amass wealth, and they were reduced into being little more than slaves. However, they were stilled allowed to excommunicate people without political consultation.{{book ref|sa3|100}} They also had their claims of seeing visions of the future thoroughly debunked, questioning their authority as unquestionable religious figures even further.{{book ref|sa1|36}}
 
 
This was all done by Sadees in the attempt to prevent another Hierocracy from rising in the future.{{book ref|sa1|18}}{{book ref|sa1|33}}{{book ref|sa1|36}} The Hierocracy and its fall served to shape modern Vorinism.
 
 
==== Alethi conquest of Jah Keved ====
 
After the War of Loss Sadees turned his attention to the rest of Roshar, and after a successful conquest of Herdaz,{{book ref|sa3|19}} he conquered Jah Keved, carving his way through the country all the way to Azir.{{book ref|sa3|42}}
 
 
After the Sunmaker's death, his ten sons could not agree on one of their number as his successor. With none of them willing to forego their claim to the throne, they split the kingdom into ten princedoms, which they ruled individually as [[Highprince]]s, with no unifying government. This loss of central government in the empire led to the occupied territories, including Jah Keved, regaining their independence.{{book ref|ob|19}}
 
 
==== Veden Civil War ({{rosharan date|1173}} - {{rosharan date|1174}}) ====
 
{{anchor|War of Succession}}
 
Years later, shortly before the arrival of the True Desolation, the Veden king, [[Hanavanar]], along with a number of highprinces, was assassinated on {{Rosharan date|1173|9|1|4}} by [[Szeth]].{{book ref|sa1|i|9}} This plunged the country into a chaotic civil war, with at least seven different factions hoping to claim Vedenar and crown their leader king.{{book ref|sa2|i|14}} The situation was further worsened by the presence of the [[Unmade]] [[Nergaoul]], known better as the Thrill, leading Veden soldiers to fight with unprecedented degree of drive and brutality.{{book ref|sa3|100}}
 
 
The civil war lasted for a few months, with the final confrontation being the battle at Vedenar. Highprince [[Valam]] emerged victorious, becoming the new king. However, he quickly passed the crown to king [[Taravangian]] before ordering his illegitimate son, [[Redin]], to kill him. Given Valam's poor health and his insinuations shortly before his death, it's possible he was being poisoned by the [[Diagram (group) | Diagram]] to achieve this, as it was them who instigated the civil war by sending Szeth.{{book ref|sa2|i|14}}
 
 
=== The True Desolation ({{rosharan date|1173}} - )===
 
{{for|True Desolation}}
 
 
Under Taravangian's leadership, Jah Keved was, alongside [[Kharbranth]], the first country to ally with [[Urithiru]].{{book ref|sa3|24}} Fearing that it would be overrun by [[Voidbringer]]s, the king requested - and was granted - aid from other members of the coalition.{{book ref|sa3|96}}. However, following the revelations of the [[Eila Stele]], the country broke off from the alliance as part of [[Diagram (group) | Diagram]]'s plan to undermine Dalinar.{{book ref|sa3|113}}
 
 
Though king Taravangian pledged himself to [[Odium]], Jah Keved was not part of his deal.{{book ref|sa3|122}} However after the [[Battle of Thaylen Field]] Taravangian began preparing Jah Keved to switch sides. He did this by promoting people Odium could control, putting his troops into position to betray [[Dalinar]] ,and subtly indicating to his followers that the war was a problem for Alethkar and Azir. When Taravangian gave the order the Vedens turned on the [[Coalition of monarchs]] and joined Odium.{{book ref|sa4|i|3}}{{book ref|sa4|i|6}}
 
 
== Government ==
 
=== Monarchy ===
 
==== Monarch ====
 
The Vedens have a long history of monarchies. The monarchy, while powerful, is not autocratic. Its power over the highprinces is maintained primarily through access to soulcasters, all of which are owned by the monarch.{{book ref|sa2|73}} The monarch also spends much of his time setting the highprinces against each other, likely to prevent them from getting to powerful.{{book ref|sa4|19}}
 
 
The ruling monarch traditionally takes the first [[dahn]].{{wob ref|4006}} This means that he socially outranks anyone, including the highprinces, except for the monarchs of other powerful Vorin nations.
 
 
==== Rules of Succesion ====
 
After a monarch, most often a king, has died, a member of his family will ascend to the throne. This is generally his eldest son.{{book ref|sa2|31}} After the heir ascends the throne his [[dahn]] changes from second to first.{{wob ref|4006}} The death of a monarch might also lead to a civil war, with each of the highprinces attempting to claim the throne.{{book ref|sa2|i|14}}
 
 
==== List of Known Veden Monarchs ====
 
{| width=80% class=infobox style='text-align:center!;' align=center
 
! class=title colspan=3 style='background-color:#bbf;' | Veden Monarchs
 
|-
 
!Name
 
|-
 
| [[NanHar]]{{book ref|sa3|53}}
 
|-
 
|[[NanKhet]]{{book ref|sa3|53}}
 
|-
 
|[[Silnasen|Siln]] Dynasty
 
|-
 
| ''Interregnum''
 
|-
 
| [[Hierocracy]]{{book ref|sa1|26}}
 
|-
 
| [[Sadees|Sadees the Sunmaker]]
 
|-
 
| ''Interregnum''
 
|-
 
| [[Hanavanar]]
 
|-
 
| [[Valam]]
 
|-
 
| [[Taravangian]]
 
|}
 
 
=== Princedoms ===
 
Even though Jah Keved has a monarchy, it is divided into a number of princedoms, each ruled by a [[lighteyes|lighteyed]] [[highprince]]. These princedoms essentially act as independent kingdoms, with the highprince as their king, the Veden monarchy being mostly ceremonial. Each of the princedoms is named after the family controlling it, which leads to names such as Valam and Evinor princedom.
 
 
Each of these princedoms also has its own military, largely independent of one another. The highprinces often squabble and fight each other, trying to claim land from the other princedoms for themselves.{{book ref|sa3|100}}
 
 
The princedoms contain many isolated estates.{{book ref|sa2|27}} The brightlords of these estates have their own vassals, who rule hamlets or possess no land.{{book ref|sa2|39}} Even if these lords are sworn to a highprince, they mostly rule independently and will only answer to greater authority when called upon.{{book ref|sa2|27}}
 
 
==== Highprinces ====
 
The rulers of these Veden princedoms are called [[highprince]]s. They essentially function as the leaders of sovereign nations, rather then just heads of administrative districts.{{book ref|sa2|i|14}} The Veden highprinces take the second [[dahn]].{{wob ref|4006}}
 
 
Prior to the Veden civil war, known Veden Highprinces were [[Valam]], [[Abrial]], [[Boriar]], [[Evinor]] and [[Jal Mala]]. Some of the highprinces died during the civil war however, and newly crowned [[Taravangian]] appointed two new highprinces to replace the ones lost. The two men are brothers, the elder of which is named Nan [[Urian]].{{book ref|sa3|107}}
 
 
It is unknown how new highprinces are chosen, but they are only chosen from the powerful and high ranked lighteyes, which likely allows for some people to become a highprince based only on wealth and power.{{book ref|sa1|29}} The Veden monarch can also appoint new highprinces.{{{book ref|sa3|107}}
 
 
=== International relations ===
 
==== Alethkar ====
 
The Vedens have an interesting relationship with the neighbouring country of [[Alethkar]]. The Vedens and Alethi have fought many small wars, mostly over the same territories.{{book ref|sa1|16}}{{book ref|sa3|52}} These wars tended to be fought between the highprinces of the individual nations,{{book ref|sa1|16}} although the Veden king Hanavanar took interest in the conflicts and ordered a small invasion to test the Alethi defenses around the year 1155.{{book ref|sa3|66}}
 
 
Despite this, the relationship between the nations is quite well. The nations have a very similar culture, with both of them being Vorin nations. Furthermore, a marriage of lighteyes between nations is seen as nothing particularly out of the ordinary, nor is it forbidden by any laws.{{book ref|sa2|1}} The Vedens also have extensive trade treaties in place, which allow them to trade with the Alethi for cheap.{{book ref|sa3|66}}
 
 
==== Thaylenah ====
 
As the largest country prior to the unification of Alethkar, Jah Keved has strong influence on the culture of other [[Vorin]] states. The centre of Vorin church, the Holy Enclave, is located in the Veden city of [[Valath]].{{book ref|sa3|100}} Valath is also the location of one of Roshar's major [[spanreed]] hubs, adding to the city's importance.{{book ref|sa2|47}}
 
 
In the decades prior to the [[True Desolation]], Jah Keved fought a number of small border wars against [[Alethkar]]. Though they were initially pushed back out of Alethi territory by forces led by [[Dalinar Kholin]], the skirmishes and battles between Veden and Alethi highprinces continued for over a decade.{{book ref|sa3|52}}{{book ref|sa1|16}} Despite that, the two kingdoms appear to have good diplomatic relations, and a marriage between their [[lighteyes]] isn't seen as anything out of the ordinary.{{book ref|sa2|1}}
 
 
=== Military ===
 
{{quote
 
| We talk of Jah Keved's weakness, but that’s relative. They still have a huge standing army, strong fortifications. If the enemy wades into Jah Keved now, while solidifying their own power, it will drain their resources and stall their conquest.
 
| [[Dalinar Kholin]] on the Veden military{{book ref|sa3|107}}
 
}}
 
Though not as militaristic as their eastern neighbors, Jah Keved is thought to possess the most [[Shardwielding|Shard]]s of any country other than Alethkar, including about twenty [[Shardblade]]s.{{book ref|sa1|23}}{{book ref|sa1|52}}
 
 
Prior to the civil war, each Veden highprince maintained their own military.{{book ref|sa2|i|14}} However, it appears that following Taravangian's crowning, the surviving units have all been folded under his command. As the last battle was fought over [[Vedenar]], most of Veden troops are stationed in storm bunkers at the city's outskirts.{{book ref|sa3|100}} The civil war was catastrophic for them - many units suffered over 50% casualties - yet even with those losses the Veden military boasts an enormous number of soldiers and powerful fortifications.{{book ref|sa3|100}}{{book ref|sa3|107}} Entering their territory without sufficient preparations is generally considered to be a horrid idea bound to mire the potential assailant in years-long conflict, and a massive drain on resources.{{book ref|sa3|107}}
 
 
Jah Keved is known for their raiding tactics. The army operates in smaller raider groups, about four thousand strong, backed by a powerful main force. Those raiders are highly mobile, capable of harrying the enemy while avoiding direct confrontation. Their generals are noted to be excellent, even by [[Alethi]] standards.{{book ref|sa3|52}}
 
 
A major focus of the Veden strategy is the defense of the strip of land between [[Horneater Peaks]] and Alethkar. Though narrow and underpopulated, it's a verdant, rich land that can be used as a staging area for any invasion of Jah Keved.{{book ref|sa3|107}}
 
 
Following the fall of central and northern Alethkar to the [[Voidbringer]]s, large number of Alethi soldiers withdrew to either Jah Keved or [[Herdaz]] in hopes of escaping the flying [[Fused]].{{book ref|sa3|97}}
 
 
== Culture ==
 
{{image|Contemporary Male Fashion.jpg|side=right|width=200px|Veden man wearing the latest fashion}}
 
=== Peoples ===
 
Jah Keved is comprised of at least four distinct ethnic groups - Veden, [[Silnasen|Siln]], [[Bavland|Bav]] and [[Unkalaki]].
 
 
==== Veden ====
 
{{quote
 
|While your food sits well in my stomach, the amount of bowing and scraping you show ardents made me uncomfortable.
 
|[[Kabsal]] on the people of Jah Keved{{book ref|sa1|7}}
 
}}
 
The Veden people are typically associated with pale skin and violet eyes.{{book ref|sa1|46}} Although many Vedens, particularly in the south, look more like the Alethi people. These are generally tan -- darker-skinned [[Shin]], but not as dark as the [[Makabak]]i -- with dark, typically black hair.{{book ref|sa1|3}}{{book ref|sa3|100}}
 
 
The Veden are by and large [[Vorin]], worshipping the [[Almighty]] and the [[Herald]]s. They appear to be more religious than average Vorins, with higher importance being placed on the trappings of the faith, such as the [[safehand]] and the strict division between masculine and feminine arts.{{book ref|sa1|33}} In particular, they are noted to be highly respectful and reverent of the [[ardent]]s, and extremely traditional in the particulars of the doctrine.{{book ref|sa1|7}}
 
 
In Veden families, the sons have two-part names, with the latter part being their given name, while the former references their order or birth. The first four sons are called '''Nan''', '''Tet''', '''Asha''' and '''Van'''.{{book ref|sa2|45}}{{book ref|sa2|27}} Should one of the sons die or be disinherited, his younger brothers all move up a level; for example, Tet [[Balat]] becomes Nan Balat.{{book ref|sa2|45}} The numerals are used mainly in formal context; siblings usually drop them when talking among themselves.{{book ref|sa1|i|2}}
 
 
Vedens are not a subtle people, brimming with passion and vice.{{book ref|sa3|100}}
 
 
When a Veden couple marries, the spouses retain their family names.{{wob ref|14904}} The children of the couple all use the surname of only one parent;{{book ref|sa1|5}} it's unclear whether it's always the father's, or if it depends on the parents' relative [[dahn]]s.
 
 
==== Siln and Bav ====
 
The Siln people live in and around the southern city of [[Silnasen]]. They are noted as being less technologically advanced than the rest of the country, with highly ritualized warfare.{{book ref|sa2|54}} Their apparent independence from Veden rule may stem from the fact that they were once a sovereign city-state.{{wob ref|4006}}
 
 
The Bav people live in [[Bavland]], a small region in the south-western corner of the country. They are mostly miners, and have their own language and culture largely separate from that of the Veden.{{book ref|sa1|i|3}}
 
 
==== Unkalaki ====
 
{{for|Unkalaki|more information on the Unkalaki people}}
 
The Unkalaki - or Horneaters, as they are called by outsiders - live on top of the mountains known as [[Horneater Peaks]]. They are one of several peoples with [[Singer]] ancestry, and have some attributes that set them apart from other Rosharan humans, such as their unusually strong teeth (which is where the "Horneater" nickname comes from) and the ability to occasionally hear the Rhythms.{{book ref|sa3|37}}{{wob ref|930}} Red hair is also a typically Unkalaki feature, and are a mark of Horneater ancestry on a person from outside the Peaks.
 
 
Though the Horneater Peaks are nominally part of Jah Keved, the Unkalaki have their own language, system of beliefs and government, and don't seem to see themselves as Veden citizens.{{book ref|sa1|23}} However, the Veden still claim the right to levy troops from among them in times of war.{{book ref|sa3|107}}
 
 
==== Caste system and Division between the Sexes ====
 
Like the other Vorin cultures, Veden culture is divided into two major castes, the '''[[lighteyes]]''' and '''[[darkeyes]]''', separated by, as can be surmised, the color of a person's eyes. The lighteyes form the upper caste, with greater rights and privileges, while the darkeyes are the lower, working caste. Aside from that, each caste is subdivided into ten ranks, with the lighteyed ranks being called [[dahn]]s, while the darkeyed ones are the [[nahn]]s. The Veden monarch, for example, is the only person in the country holding the first dahn.{{wob ref|4006}}
 
 
Much of Vorin culture, and by extension Veden culture, is based upon the book [[Arts and Majesty]], which is a book that outlines what is proper for men and women. This book led to a division between, among others, the professions of men and women. Women are permitted to learn how to read and write, and expected to manage a household and business. Feminine arts include painting, reading, writing, and music.{{book ref|sa2|19}}{{book ref|sa2|45}}{{book ref|sa1|3}} More confrontational positions, such as politics and military, are considered masculine -- however, men are forbidden (or at least heavily discouraged) from learning the alphabet.{{book ref|tsm|19}}
 
 
=== Fashion ===
 
Veden fashion varies between the castes, lighteyes and darkeyes. This divide is enforced by the [[Vorinism]], a major religion in Jah Keved.
 
 
Fashion designers in [[Liafor]] and [[Yezier]] have great influence on lighteyed fashion in Jah Keved, with much of Veden clothing being designed in these countries, based on Veden fashion trends with their own cultural flair.{{file ref|Contemporary Male Fashion.jpg|Contemporary Male Fashion Folio Page}}{{file ref|Vorin Havah.jpg|Vorin Havah Folio Page}}{{book ref|sa2|49}} Despite this, the Vedens do still have their own traditional clothing.{{book ref|sa2|19}}
 
 
Jah Keved and Alethkar have very similar fashion styles, enough so for Liafor to market to them using the same fashion folios.{{file ref|Contemporary Male Fashion.jpg|Contemporary Male Fashion Folio Page}}
 
{{image|Contemporary_Male_Fashion.jpg|side=left|width=250px|Contemporary Male Fashion}}
 
 
==== Masculine fashion ====
 
A piece of traditional men’s clothing is the [[ulatu]], a knee-length skirt.{{book ref|sa2|19}}{{book ref|sa2|48}} They are often made from silk, and are generally worn with a simple shirt and a long robe or coat.{{book ref|sa2|19}} Another common form of male clothing, typically worn by warriors, is the [[vakama]].{{book ref|sa2|38}} The takama is a form of long, pleated, calf-length skirt.{{book ref|sa4|20}} The Vakama and Ulatu have similarities with the Alethi [[takama]].{{book ref|sa4|20}}
 
 
==== Feminine fashion ====
 
The Vorin Havah is a very common form of clothing amongst Lighteyed women in Alethkar.{{book ref|sa2|Prologue}} It is formfitting through the bust, shoulders, and waist, and has a flowing skirt; fitting with Vorin ideals, these Havah have a long left sleeve, hiding their [[safehand]].{{book ref|sa1|3}} These sleeves often have a pouch to store belongings known as a safepouch.{{book ref|sa4|8}}{{book ref|sa1|48}} Havah are often made of brightly coloured silk, which is thin enough to allow women to easily grip objects with their safehand, when necessary.{{book ref|sa1|1}}{{book ref|sa4|69}}
 
 
Havah often have elaborate embroidery, often taking the form of multifarious designs, hatchings, and stylized glyphs.{{wob ref|6748}}{{book ref|sa1|43}}
 
 
Lighteyed women often arrange their hair high in a complex series of braids secured by four steel spikes.{{book ref|sa1|28}}{{file ref|Vorin Havah.jpg|Vorin Havah Folio Page}} These hair-spikes are considered to be traditional in Alethi culture.{{book ref|sa1|28}} Some women deign to use different metals, such as gold, to construct these spikes;{{book ref|sa1|48}} some even choose to wear a different number of spikes in their hair, such as six.{{book ref|sa1|48}} Sometimes hair-spikes are designed to resemble Shardblades.{{book ref|sa3|24}}
 
 
Darkeyed women tend to wear simpler clothing, and tend to wear gloves on their safehand rather than large sleeves. This is done so that they are able to more easily perform household duties.{{book ref|sa1|3}}{{book ref|sa1|6}}{{book ref|sa1|16}} Wearing a glove on the safehand in this manner is seen as immodest and an inherent sign of lower class, and therefore is not typically practiced by lighteyes.{{book ref|sa1|3}}
 
 
=== Languages ===
 
{{for|Unkalaki#Language|the Unkalaki language}}
 
Jah keved is home to multiple languages, including Veden and Unkalaki. These two languages are very different.{{book ref|sa1|3}}{{wob ref|3977}} The Bav also have their own language, although it is unknown how much this languages differs from Veden and Unkalaki.{{book ref|sa1|i|3}}
 
 
The Veden language belongs to the Vorin language family, and is close enough to that of the [[Alethkar|Alethi]] to be mutually intelligible for both sides.{{wob ref|3977}} Many Vedens learn Alethi in their youth.{{book ref|sa1|5}} The Unkalaki language is a part of the Dawnate language family, which means that although the vocabulary is distinctive, it shares similar grammar with the other Dawnate languages.{{wob ref|3977}} When speaking Veden, or other Vorin languages like Alethi, the Unkalaki have a distinct accent. One feature of this Unkalaki 'accent' is a tendency to use gendered pronouns (e.g. "he") in places where a non-gendered pronoun ("it") would be more appropriate{{book ref|sa2|24}}.
 
 
=== Architecture ===
 
==== Manors and estates ====
 
Jah Keved has many isolated estates. These estates are generally made up of a manor, the residence for the lighteyed owners, a separate servants’ building, a guardhouse and a large garden.{{book ref|sa2|27}}{{book ref|sa2|73}} These estates of Jah Keved lack most of the more recent discoveries in architecture and engineering like storm cisterns.{{book ref|sa2|40}} Generally, Veden architectural styles are very close to Alethi styles.{{book ref|sa3|100}} A typical manor is built after the Veden ideal, tall and imposing. They are often built of square stone blocks and contain small windows, with the walls being dappled by dark lichen. Almost all of the manors have large dining halls for feasts, these halls have numerous tables, with the most important one called the high table.{{book ref|sa2|39}}
 
 
==== Horticulture and greenery ====
 
The Vedens love horticulture,{{book ref|sa3|100}} they decorate their gardens with cultivated vines and rows of shalebark. These plants are often cut and trimmed into shapes. The current horticultural fashion includes having a number of rare plants placed in a jumble. Buildings often have plants draping them and falling from windows.{{book ref|sa3|100}}
 
 
== Notable citizens ==
 
{{for|:Category:Veden|a full list}}
 
{{columns|count=2|
 
* [[Shallan Davar]], the first [[Order of Lightweavers|Lightweaver]] of the new generation of [[Knights Radiant]]
 
* The rest of the [[House Davar|Davar household]], including the father, [[Lin Davar |Lin]], as well as his four sons [[Wikim]], [[Jushu]], [[Balat]] and [[Helaran]]
 
* [[Malata]], the [[Dustbringer]] Radiant in service of the [[Diagram (group)|Diagram]]
 
* [[Valam]], the former Veden Highprince-turned-King and the liege lord of the Davars
 
* [[Hanavanar]], the previous Veden king, whose death caused the Jah Keved civil war
 
}}
 
 
== Trivia ==
 
* At 5.5 million square kilometres of land, Jah Keved is a little over half the size of the United States.
 
* [[Szeth]] hid one of Gavilar's [[black sphere]]s somewhere in Jah Keved.{{book ref|sa1|i|3}}
 

Revision as of 07:48, 22 May 2024

Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.

Notable pages I reworked

! The following text is a collection of the information about Alethkar!

Some Alethi live as herdsmen.[1]

- Slavery - A slaver must provide the reason someone was sold into slavery when he sells the slave, it is illegal to lie.[2]

The largest family of animals on Roshar are known as greatshells, which exist both on land and in the seas. All greatshells possess gemhearts and utilize them to attract mandras to decrease their own weight. The land greatshells include domesticated herbivores known as chulls and two large predatory species, the chasmfiend and the extinct lanceryn. The marine greatshells include the yu-nerig, which comes on land to pupate and is known to feed on humans,[3] and the Tai-na, the largest animals known to inhabit the cosmere. Their legs are said to be sixty feet long, while the body itself stretches hundreds of feet tall. The back of Tai-na, which sticks out above water, is an ecosystem of its own, inhabited by multiple species of plants and animals, as well as humans.[4]

The santhid, a massive marine species with large shell and a number of tendrils, might be considered a greatshell, and houses its own ecosystem, much like the Tai-na; however, as they were considered half-mythical until very recently, it's impossible to state so with any certainty.[5]

Domestication

Large number of domesticated creatures on Roshar are the imports from Ashyn. All forms of birds are domesticated; some for food, while others as pets. Hogs are kept for meat, minks, like birds, are pets, while horses are common riding mounts. Of the local wildlife, axehounds are often kept and bred, similar to dogs, while chulls are the primary mount for hauling cargo or for riders who cannot afford to keep a horse. Another greatshell species called a gumfrem is kept for its gemhearts, which can be used to Soulcast meat.[6]



Geography

Map of Alethkar. Alethi territories (barring the Shattered Plains) are marked in purple.

Territories and Features

Territories

Alethkar lies in eastern Roshar, stretching across the entire continent, from the Steamwater Ocean in the North to the Tarat Sea in the South-West. To the East, it leans on the Unclaimed Hills, while to the South, it reaches the nationless Frostlands and the Shattered Plains, the latter of which it has recently claimed for itself. To the West, Alethkar has a long and long-disputed border with Jah Keved, which currently follows two rivers and the bend of the Sunmaker Mountains. To the North-West, Alethkar borders Herdaz across a stretch of land decided through many years of border conflicts.[7][8]

At the tail end of the Era of Solitude, Alethkar is the largest state on Roshar, covering an area around 7,134,000 km2.[9]

Besides the mainland, the Alethi have a number of territories off the coast. On the Steamwater Ocean, Alethkar has Akak and a number of surrounding islands, giving it complete control over the Bay of Elibath. On the Tarat Sea - more specifically, a region of it called Mevan Bay - it controls a number of small islands in the delta of Deathbend River, near the city of Karanak.[10]

Geographic Features

It has numerous rivers crossing it, the two major ones being Windrunner and Deathbend. The Windrunner River runs East to West, from Unclaimed Hills to the Bay of Elibath, and has numerous tributaries across the northern half of the country. The Deathbend River likewise starts in the Unclaimed Hills, though it turns South, ultimately ending in the Mevan Bay, with one of its major tributaries being an enormous lake called the Sea of Spears. The North and South of Alethkar are divided by a long, cross-shaped masiff called the Sunmaker Mountains.[10]

Climate

Due to how far east it is, Alethkar is buffeted by particularly heavy highstorms. This forces settlements to primarily be built on the leeward sides of laits.[11][citation needed] These leeward sides are also far more lush with plant life, due to the protection the liats provide from powerful highstorm winds.[12]

Like the rest of Roshar, Alethkar does not experience true seasons, with them instead being defined by current temperature, climate, and storms, unrelated to irradiance.[13] The Alethi utilise stormwardens to predict the coming of seasons.

Ecology

Flora

Despite the fact that Alethkar is far more exposed to the highstorms than any country further West, large swathes of it are lush with animals and vegetation.[14] The flora one finds depends heavily on the region of Alethkar. In the northwest, common flora includes thickets of snarlbrush, stout markel trees and stumpweight trees.[15] Alethkar also contains many fragile species of flora, such as vines and weeds, these species only grow in laits.

Fauna

Whitespine's live in the area near Hearthstone and occasionally causes problems for travellers.[15] Ryshadium live wild in herds across Roshar, though they rarely stray into the western part of the continent. It is only after one chooses to bond a human that they allow themselves to be taken out of the wild.[16] Wild axehounds are social creatures who live and hunt in groups.[1] also chull lmao.

Notable cities