Difference between revisions of "Zinkall"

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==Characteristics==
 
==Characteristics==
A zinkall looks like a set of thin reed-like pipes held together with rope. It is mounted on the forearm, near the wrist. There are usually four or five tubes, although some zinkallin may have many more.{{book ref|ws|2|review=yes}} Each tube contains a small arrow that can be launched by the wielder of the zinkall by releasing compressed air, pushing the arrow out of the tube at high speed. The arrows can be carved from sandling carapace, making them [[terken]], and they usually have fletching on the back of their shafts.{{book ref|ws|4|review=yes}} A zinkall can be used in very close quarters,{{book ref|ws|4|review=yes}} and the arrows can be fired in rapid succession.{{book ref|ws2|2}} They appear to be quite accurate, although proficiency may take some practice.{{book ref|ws2|6}} The exact range of a zinkall is unknown, but they appear to be able to fire at least a hundred yards.{{book ref|ws|2|review=yes}}
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A zinkall looks like a set of thin reed-like pipes held together with rope. It is mounted on the forearm, near the wrist. There are usually four or five tubes, although some zinkallin may have many more.{{book ref|ws|2|review=yes}} Each tube contains a small arrow that can be launched by the wielder of the zinkall by releasing compressed air, pushing the arrow out of the tube at high speed. The arrows can be carved from sandling carapace, making them [[terken]], and they usually have fletching on the back of their shafts.{{book ref|ws|4|review=yes}} A zinkall can be used in very close quarters,{{book ref|ws|4|review=yes}} and the arrows can be fired in rapid succession.{{book ref|ws|8|review=yes}} They appear to be quite accurate, although proficiency may take some practice.{{book ref|ws2|6}} The exact range of a zinkall is unknown, but they appear to be able to fire at least a hundred yards.{{book ref|ws|2|review=yes}}
   
 
Zinkallin are common weapons on Dayside. They are seen used by [[Kerzta|Kerztian]] warrior-priests, [[Lossand]]in [[trackt]]s, and members of [[Sharezan]]'s gang.{{book ref|ws|4|review=yes}} Most users wield a single zinkall, presumably to allow the use of a melee weapon in their other hand. Extra arrows can be carried in a small quiver attached to a belt or sling.{{book ref|ws2|5}} In some nations of [[Darkside]], they have been made obsolete by the discovery of gunpowder.{{book ref|ws|4|review=yes}}
 
Zinkallin are common weapons on Dayside. They are seen used by [[Kerzta|Kerztian]] warrior-priests, [[Lossand]]in [[trackt]]s, and members of [[Sharezan]]'s gang.{{book ref|ws|4|review=yes}} Most users wield a single zinkall, presumably to allow the use of a melee weapon in their other hand. Extra arrows can be carried in a small quiver attached to a belt or sling.{{book ref|ws2|5}} In some nations of [[Darkside]], they have been made obsolete by the discovery of gunpowder.{{book ref|ws|4|review=yes}}
   
 
==History==
 
==History==
Zinkallin are seen many times during the events that led to [[Kenton]] becoming [[Lord Mastrell]]. They were used by the Kerztians in their attack on the [[Diem]],{{book ref|ws|2|review=yes}} by both [[Lokmlen]] and [[Ais]] during their fight in the market,{{book ref|ws|4|review=yes}} and by several assassins who tried to kill Kenton.{{book ref|ws2|2}}{{book ref|ws2|5}}
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Zinkallin are seen many times during the events that led to [[Kenton]] becoming [[Lord Mastrell]]. They were used by the Kerztians in their attack on the [[Diem]],{{book ref|ws|2|review=yes}} by both [[Lokmlen]] and [[Ais]] during their fight in the market,{{book ref|ws|4|review=yes}} and by several assassins who tried to kill Kenton.{{book ref|ws|8|review=yes}}{{book ref|ws2|5}}
   
 
[[Khrissalla]] found the weapons interesting and noted that they operated on the same basic principles as a pistol.{{book ref|ws|4|review=yes}}
 
[[Khrissalla]] found the weapons interesting and noted that they operated on the same basic principles as a pistol.{{book ref|ws|4|review=yes}}

Revision as of 20:50, 4 January 2023

Zinkall
Zinkallin.jpg
Type Weapons
World of Origin Taldain
Universe Cosmere

A zinkall, plural zinkallin, is a ranged weapon used by Daysiders on Taldain.

Characteristics

A zinkall looks like a set of thin reed-like pipes held together with rope. It is mounted on the forearm, near the wrist. There are usually four or five tubes, although some zinkallin may have many more.[1] Each tube contains a small arrow that can be launched by the wielder of the zinkall by releasing compressed air, pushing the arrow out of the tube at high speed. The arrows can be carved from sandling carapace, making them terken, and they usually have fletching on the back of their shafts.[2] A zinkall can be used in very close quarters,[2] and the arrows can be fired in rapid succession.[3] They appear to be quite accurate, although proficiency may take some practice.[4] The exact range of a zinkall is unknown, but they appear to be able to fire at least a hundred yards.[1]

Zinkallin are common weapons on Dayside. They are seen used by Kerztian warrior-priests, Lossandin trackts, and members of Sharezan's gang.[2] Most users wield a single zinkall, presumably to allow the use of a melee weapon in their other hand. Extra arrows can be carried in a small quiver attached to a belt or sling.[5] In some nations of Darkside, they have been made obsolete by the discovery of gunpowder.[2]

History

Zinkallin are seen many times during the events that led to Kenton becoming Lord Mastrell. They were used by the Kerztians in their attack on the Diem,[1] by both Lokmlen and Ais during their fight in the market,[2] and by several assassins who tried to kill Kenton.[3][5]

Khrissalla found the weapons interesting and noted that they operated on the same basic principles as a pistol.[2]

Tain gave Ais a defective zinkall before luring her into a trap.[6]

Notes

This page is complete!
This page contains all the knowledge we have on the subject at this time.
Big Smooth (talk) 06:09, 5 March 2022 (UTC)