Sand (Taldain)
Sand (Taldain) | |
---|---|
Related to | Sand mastery, Investiture |
World of Origin | Taldain |
Universe | Cosmere |
“I am told that it is not the sand itself, but something that grows upon it, that exhibits the strange properties. ”
Sand on Taldain appears in three forms. White Sand is the Invested sand found on the Dayside of Taldain that is used to perform Sand mastery. Black sand is white sand that has been mastered or exposed to moisture. Sand that is various shades of tan can be found on both Dayside and Darkside.[2]
Acquisition and Properties
White sand can be found on Taldain's Dayside. The whiteness of the sand is due to a microorganism (likely a form of lichen),[2] which lives on the surface of the sand particles,[1][3][4] that indicates the sand is Invested. White sand glows when used in sand mastery, and then turns black afterwards.[5] The glow is opalescent, appearing as a yellowish-white glow in the light but displaying many colors when seen in darkness.[2][5][6] The sand will also glow and turn black when touched by water or other liquids.[2]
Sand that has been digested by a sandling will be shades of translucent tan, and can be mistaken for sand from Darkside.[2] This is because the sandlings are digesting the lichen that covered the sand. It is theorized that adding white sand to sand that does not have the lichen will allow the lichen to spread and cover the normal sand.[2] It is unknown how long it takes for the lichen to regrow on the surface of normal sand.
The microorganism requires at least four hours of exposure to sun above Dayside in order to be fully Reinvested and turn white again.[6][3] The sand can also be recharged by other highly Invested things, such as highstorms, and will still be masterable.[7] If left without a source of Investiture for too long, approximately two days (24 Dayside Hours), the sand will turn black.[6]
The organisms can survive and spread on other planets, but would need Investiture to do so.[8] More organisms can be made with the proper materials and a seed of the original.[1]
Uses
Sand mastery
Sand mastery makes use of white sand. Sand mastery allows for the manipulation of ribbons of sand, where the most powerful sand masters can utilize over two dozen.[5] There are many applications for sand ribbons in sand mastery, with three ribbons being the minimum for a sand master to lift thier own body at least one story above the ground.[9]
Detecting Investiture
The organisms in the sand react to Investiture, and if allowed to fade, will turn white again in the presence of kinetic Investiture.[3][1][10][11][12] This can be used similar to a Seeker to tell when someone is using kinetic Investiture.[10][13][12] It can also be used to measure the strength of Investiture, as well as used to detect the location of an otherwise-invisible spren in the Physical Realm.[14][15] The sand is therefore very useful and highly valued across the cosmere by those who are aware of its properties.[10][16]
Notes
- ↑ a b c d Rhythm of War chapter 63 epigraph#
- ↑ a b c d e f White Sand chapter 11#
- ↑ a b c Arcanum Unbounded - The Taldain System#
- ↑ Miscellaneous 2016
— Arcanum - 2016-06-29# - ↑ a b c White Sand chapter 1#
- ↑ a b c White Sand Ars Arcanum#
- ↑ American Fork High School Signing
— Arcanum - 2019-12-12# - ↑ General Reddit 2020
— Arcanum - 2020-09-30# - ↑ White Sand chapter 5#
- ↑ a b c Emerald City Comic Con 2018
— Arcanum - 2018-03-01# - ↑ DragonCon 2016
— Arcanum - 2016-09-03# - ↑ a b FanX 2021
— Arcanum - 2021-09-16# - ↑ YouTube Spoiler Stream 3
— Arcanum - 2021-12-16# - ↑ Rhythm of War chapter 84#
- ↑ Rhythm of War chapter 104#
- ↑ Rhythm of War chapter 102#