Difference between revisions of "Zinkall"

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|universe=[[Cosmere]]
 
|universe=[[Cosmere]]
 
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A '''zinkall''' ,plural '''zinkallin''', is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]]. They are powered by air pressure.{{book ref|ws1|4}} A zinkall looks like a set of thin reed-like pipes held together with rope mounted on the forearm, near the wrist. Each tube contains a small arrow, that can be launched by the wielder of the zinkall by pulling a trigger above the pipes, releasing the air and firing the arrow. The arrows usually have green fletching on the back of their shafts. The exact range of a zinkall is unknown. Zinkallin are common weapons on Dayside. They are seen used by [[Kerzta|Kerztian]] warrior-priests, [[Lossand]]in [[trackt]]s, and members of [[Sharezan]]'s gang.{{book ref|ws1|4}} [[Tain]] gives [[Ais]] a defective zinkall before luring her into a trap.{{book ref|ws3|5}}
 
A '''zinkall''' is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]]. According to [[Kenton]]'s comments when discussing guns, it might operate by air pressure. A zinkall looks like a set of thin pipes (going by the appearance, they might be reeds) mounted on the forearm, near the wrist. Each tube contains a small arrow that can be launched by the wielder of the zinkall by a trigger above the pipes. The exact range of a zinkall is unknown.
 
 
While not widespread, zinkalls are used by both [[Kerzta|Kerztian]] warrior-priests and [[Lossand]]in trackts.{{book ref|ws1|4}}
 
   
 
== Notes ==
 
== Notes ==
 
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Revision as of 19:08, 2 January 2020

Zinkall
Zinkallin.jpg
Type Weapons
World of Origin Taldain
Universe Cosmere
This page or section contains spoilers for White Sand Volume 3!
This information has the ability to potentially ruin elements of the plot for the reader. Proceed with caution if you have not read this book.

A zinkall ,plural zinkallin, is a ranged weapon used by Daysiders on Taldain. They are powered by air pressure.[1] A zinkall looks like a set of thin reed-like pipes held together with rope mounted on the forearm, near the wrist. Each tube contains a small arrow, that can be launched by the wielder of the zinkall by pulling a trigger above the pipes, releasing the air and firing the arrow. The arrows usually have green fletching on the back of their shafts. The exact range of a zinkall is unknown. Zinkallin are common weapons on Dayside. They are seen used by Kerztian warrior-priests, Lossandin trackts, and members of Sharezan's gang.[1] Tain gives Ais a defective zinkall before luring her into a trap.[2]

Notes

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