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Difference between revisions of "Deep sand"
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{{geography |
{{geography |
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+ | |map=Dayside map.jpg |
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|region=Dayside |
|region=Dayside |
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|world=Taldain |
|world=Taldain |
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+ | |universe=[[Cosmere]] |
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|books=[[White Sand]] |
|books=[[White Sand]] |
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+ | }}{{update|ws}} |
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− | }} |
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{{quote |
{{quote |
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|Few people—even Kerztians—are foolish enough to wander into deep sand. |
|Few people—even Kerztians—are foolish enough to wander into deep sand. |
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− | |[[Kenton]]{{book ref| |
+ | |[[Kenton]]{{book ref|ws|1|review=yes}} |
}} |
}} |
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− | Deep sand is considered very dangerous because it is frequently inhabited by [[sandling]]s.{{book ref| |
+ | Deep sand is considered very dangerous because it is frequently inhabited by [[sandling]]s.{{book ref|ws|1|review=yes}} Areas of deep sand are also generally void of water because [[dorim vine]]s are unable to grow.{{book ref|ws|3|review=yes}} This extra space and lack of water is what allows sandlings to survive. |
− | Northern Dayside consists mostly of deep sand. |
+ | Northern Dayside consists mostly of deep sand.{{map ref|Dayside}} |
− | Kerztians bury the bodies of their dead in deep sand.{{book ref| |
+ | Kerztians bury the bodies of their dead in deep sand.{{book ref|ws|3|review=yes}} |
== Notes == |
== Notes == |
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<references /> |
<references /> |
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− | {{ |
+ | {{partial}} |
{{White Sand}} |
{{White Sand}} |
Latest revision as of 21:43, 4 January 2023
Deep sand | |
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by Jian Guo
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Region | Dayside |
World | Taldain |
Universe | Cosmere |
“Few people—even Kerztians—are foolish enough to wander into deep sand. ”
Deep sand refers to areas on the Dayside of Taldain with particularly deep layers of sand.
Deep sand is considered very dangerous because it is frequently inhabited by sandlings.[1] Areas of deep sand are also generally void of water because dorim vines are unable to grow.[2] This extra space and lack of water is what allows sandlings to survive.
Northern Dayside consists mostly of deep sand.[3]
Kerztians bury the bodies of their dead in deep sand.[2]
Notes[edit]
This article is still missing information. Please help The Coppermind by expanding it.