Difference between revisions of "Gold"

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{{icon|gold|m|150px|thumb|right|The Allomantic symbol for gold}}
 
{{icon|gold|m|150px|thumb|right|The Allomantic symbol for gold}}
'''Gold''' is the internal temporal pulling metal. An [[Allomancer]] burning gold is able to see who they could have been in the past, had they made different choices. [[Feruchemist]]s can use gold to store health. When used as a [[Hemalurgic]] spike, gold is thought to steal temporal Feruchemy.
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'''Gold''' is the internal temporal pulling metal. An [[Allomancer]] burning gold is able to see who they could have been in the past, had they made different choices. [[Feruchemist]]s can use gold to store health. When used as a [[Hemalurgic]] spike, gold steals Hybrid Feruchemical powers.
   
 
== Allomantic Use ==
 
== Allomantic Use ==

Revision as of 02:28, 5 January 2019

The Allomantic symbol for gold

Gold is the internal temporal pulling metal. An Allomancer burning gold is able to see who they could have been in the past, had they made different choices. Feruchemists can use gold to store health. When used as a Hemalurgic spike, gold steals Hybrid Feruchemical powers.

Allomantic Use

A gold Misting is known as a Augur. An Allomancer burning gold is able to see a hallucination of who the user could have been, known as a "gold shadow."[1] Due to the emotional stress associated with seeing one's alternate past, gold is not a very useful metal. Furthermore, touching the gold shadow while burning gold causes unpleasant side effects.[2] Each time an Augur burns gold, they see a different image, as it changes depending on their current situation.[3] A gold shadow will also change if a person is stamped with an Essence Mark.[4]

Feruchemical Use

The Feruchemical symbol for gold

A gold Ferring is known as a Bloodmaker. Gold is used to store health. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.[1] It is hard to fill a goldmind, due to the fact that it requires the Feruchemist to spend time sickly and weak. Gold does not heal diseases as efficiently as it heals wounds.[5]

Gold healing works by aligning an individual's Physical aspect to their ideal self as recorded in their Spiritual aspect. This does not prevent them from aging or certain genetic diseases as those are considered part of the ideal.[6]

Aluminum in a wound will make it impossible for the Bloodmaker to heal the injury around the metal for as long as it remains in the body.[7]

Gold healing would interact with organ transplants "in an interesting way." This can be either beneficial or detrimental depending on the circumstances.[8]

Damage to the soul, such as that caused by Hemalurgy, can be healed by Bloodmakers.[9] A Bloodmaker would also be able to heal a wound from a Shardblade,[10] or being withered by a shade.[11]

Hemalurgic Use

When used as a Hemalurgic spike, gold steals Hybrid Feruchemical powers (cadmium, bendalloy, gold, and electrum).[12]

Notes

This article is still missing information. Please help The Coppermind by expanding it.