Difference between revisions of "Awakening"

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(Fixed a lot of problems. Someone please try to fix the rest. Let's make this worthy of its "notable" designation.)
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'''Awakening''' is the art of using [[BioChromatic Breath]] to animate an object. There Four types of BioChromatic entities most awakening involves Type II BioChromatic entities and Type III BioChromatic entities. To become an [[Awakener]] a person born on Nalthis must gather [[Breath]] from other people by having them use the command "My life to yours, my Breath become yours". Once an [[Awakener]] has gathered enough [[Breath]] they can begin using it to awaken.
+
'''Awakening''' is the art of combining color, [[BioChromatic Breath]] (often shortened to '''Breath'''), and an Awakening [[Command]] in order to animate an object. This process results in one of four types of [[BioChromatic_Breath#Types_of_BioChromatic_entities|BioChromatic entities]]. On [[Nalthis]], each person is born with one Breath. Since Awakening often requires multiple Breaths, [[Awakener]]s must gather Breath from other people. Once enough Breath has been gathered, these may then be used for Awakening.
   
An [[Awakener]] releases some of their stored [[Breath]] into an object through the use of a Command. The [[Awakener]] must also be in contact with a colored non living object, which will be drained to gray in order to fuel the Awakening. Gray can only be use for awakening when an [[Awakener]] has reached the Tenth Heightening. If the Command is valid and correctly visualized then the object will attempt to carry it out. For example, an Awakener could give a piece of rope the Command "Hold things" so that, when infused it will wrap itself around objects close to it, this command however will cause the rope to immediately begin holding things namely the [[Awakener]]s hand. The Command hold things when thrown us more use full and only slightly more complex.
+
The process of Awakening begins when an [[Awakener]] releases some of their stored Breath into an object through the use of a Command. While doing so, the Awakener must also be in physical contact with a source of color (e.g. a piece of dyed cloth). If the Command is valid and is correctly visualized in the Awakener's mind, then color is drained from the color source and the target object becomes '''Awakened'''. It then proceeds to carry out the Command.
 
The amount of Breath required to Awaken something is related to the complexity of the Command used to awaken it and, to its resemblance to the human form and the materials used in its construction.
 
 
The more human the shape and the more closely related to something that was alive the easier to awaken.
 
   
 
== Color as fuel ==
 
== Color as fuel ==
Awakening object has the additional cost of draining the color of nearby objects. There must be a source of color to Awaken.An effective way to prevent an Awakener from using his art is removing all but grey or white objects in his vicinity. Black although not common considered a color is very effective as a source of fuel for Awakening. The dyes made from the tropical flower the [[Tears of Edgli]] are very potent and a useful source fuel. Any living thing us unable to be drained of color by normal means. once something is has been removed from a living thing then it can be drained. An example of this is if an [[Awakener]] is cut and his Blood is in a pool on the floor then he can draw the color from his fresh blood. This is do to interference from the soul of a living object once removed from the body that interference is gone.{{qa ref|982|1}}
+
Awakening an object has the additional cost of draining the color of nearby objects. There must be a source of color to Awaken. An effective way to prevent an Awakener from using his art is removing all but grey or white objects in his vicinity. Black, although not commonly considered a color, is very effective as a source of fuel for Awakening. The dyes made from the tropical flower called the [[Tears of Edgli]] are very potent.
  +
  +
In most cases, the color of living things cannot be used for Awakening. This is because the living soul interferes with the Awakening process. The color of things taken from living things, on the other hand, may be used.{{qa ref|982|1}} An [[Awakener]] can, for example, use spilled blood as a color source.
   
 
== Commands ==
 
== Commands ==
The Commands used in Awakening are crucial to its success or failure. Generally they are simple, concrete ideas expressed in phrases of two words or less, usually consisting of a specific verb and a general subject (Eg., "Grab things"). While more complex Commands can be used, the more complex the Command the more difficult the visualization of the Command becomes. Advanced Commands tend to be jealously guarded by [[Awakener]]s.
+
The Commands used in Awakening are crucial to its success or failure. They must be clearly stated and properly visualized. Generally Commands are simple, concrete ideas expressed in phrases of two words or less, usually consisting of a specific verb and a general subject (e.g. "Grab things"). While more complex Commands can be used, the more complex the Command the more difficult the visualization of the Command becomes. Advanced Commands tend to be jealously guarded by [[Awakener]]s.
   
  +
In Awakening, the exact wording of the Command is important. An Awakener could, for example, give a piece of rope the Command "Hold things" so it will wrap itself around objects, but this will likely result in the rope simply wrapping itself around the [[Awakener]]'s hand. The Command "Hold things when thrown" is more useful and only slightly more complex.
== Awakening Type III BioChromatic Entities ==
 
Type III BioChromatic Entities are objects that are organic in nature but were not a living animal.(i.e. dead plants, cloth, rope)These objects are able to be animated through the use of commands.
 
   
 
=== Basic Commands ===
 
=== Basic Commands ===
The first and most important Command is the one that allows any human being to give their Breath to another human being. This movement of Breath is not technically part of the art of Awakening, but it is a vocal Command that moves Breath, and is the foundation for Awakening. (Note that this Command transfers all of a person's Breath at once, whether the person holds only one Breath or a thousand)
+
The first and most important Command is the one that allows any human being to give their Breath to another human being: '''"My life to yours, my Breath become yours."'''
*"My life to yours, my Breath become yours." It is possible to only transfer a portion of ones [[Breath]] to someone.{{qa ref|690|28}} An Awakener can also use this command to store all of their Breath in an object to be retrieved later.
 
   
  +
This movement of Breath is not technically part of the art of Awakening, but it is a vocal Command that moves Breath, and is the foundation for Awakening. This Command transfers all of a person's Breath at once no matter how many there are. An Awakener can also use this Command to store all of their Breath in an object to be retrieved later.
An [[Awakener]] when done with an Awakened object, can retrieve the [[Breath]] used by touching the object and speaking this Command *"Your Breath to mine."(Note that this Command may only be used by the Awakener who Awakened the object, no one else may retrieve the Breaths from an Awakened object) This command does not work on anything that the Breath has stuck to too strongly.(i.e. Lifeless)
 
  +
  +
An [[Awakener]] when done with an Awakened object, can retrieve the [[Breath]] used by touching the object and speaking the Command '''"Your Breath to mine."'''
  +
  +
Note that only the Awakener who Awakened the object can retrieve Breath from it. This Command does not work on anything that the Breath has stuck to too strongly (e.g. corpses).
   
 
=== Simple Commands ===
 
=== Simple Commands ===
Simple Commands are composed of a verb and a subject. These Commands are composed of simple ideas and usually consist of only a couple of words sometimes only one word. These commands do not take a lot of effort to visualize what you wish to have done. Examples in [[Warbreaker]] include:
+
Simple Commands are composed of a verb and a subject. These Commands do not take a lot of effort to visualize what you wish to have done. Examples in [[Warbreaker]] include:
   
*"Grab things" "Hold things" (used most often on rope)
+
*"Grab things" "Hold things" (used most often on ropes)
*"Protect me" (both Vivenna and Vasher are seen using this command on their cloaks)
+
*"Protect me" (both Vivenna and Vasher are seen using this Command on their cloaks)
*"Attack and grab Denth!" (while this contains two commands, one can easily see the visualization for both being rather the same, so this is probably a simple command. On the other hand, Vivenna is of the royal line and so Awakening is said to come easier to her; this command may have been more complex than it seems)
+
*"Attack and grab Denth!" (while this contains two commands, one can easily see the visualization for both being rather the same, so this is probably a simple Command. On the other hand, Vivenna is of the royal line and so Awakening is said to come easier to her; this Command may have been more complex than it seems)
   
 
=== Advanced Commands ===
 
=== Advanced Commands ===
Advanced Commands are often times whole phrases and require the Awakener to Visualize the action that they wish the object to take. The more precise the command the greater the need for that mental aspect to be clear in their mind. Examples of these commands are *"Upon call, become my fingers and grip that which I must", *"Become as my legs and give them strength", and *"Fight for me, as if you were me"
+
Advanced Commands are often times whole phrases and require the Awakener to visualize the action that they wish the object to take. The more precise the Command the greater the need for that mental aspect to be clear in their mind.
  +
  +
*"Upon call, become my fingers and grip that which I must"
  +
*"Become as my legs and give them strength"
  +
*"Fight for me, as if you were me"
  +
 
Other Commands may be simple sounding but require a greater degree of mental control such as "Fetch keys" or "Find tunnels". Both of these Commands appear simple, but the visualizations required are actually quite complex.
  +
 
There are places that use Awakened objects as a source of energy and industry.{{qa ref|590|34}}
  +
  +
== Awakening Targets ==
  +
  +
An object's shape, its history, and the material it is made of all determine how much Breath it will require to Awaken it, as well as how easy it is to retrieve the Breaths afterwards. Generally, inorganic objects made of metal or stone require extremely large amounts of Breath. Organic objects, especially those shaped like living things, are much easier to Awaken.
  +
  +
On the other hand, closer proximity of an object to a living form makes it harder to retrieve Breaths from it. For example, one generally can no longer recover the Breaths one used to Awaken a corpse.
  +
  +
Organic objects that are far removed from being alive have the advantage of requiring less Breath than inorganic objects while at the same time allowing for Breath recovery. Such objects are called '''Type III BioChromatic entities''' and include processed materials such as cloth and ropes. They are the most common targets of Awakening. However, other types of objects can also be Awakened.
  +
  +
=== Corpses ===
 
'''Type II BioChromatic entities''', or [[Lifeless]], are created though the use of complex Commands that reanimate a dead body. These Commands are guarded closely by those who know them.
   
 
Once a Lifeless is created, it will obey any instructions given to it that are followed by a pre-determined '''Command Phrase'''. Human Lifeless are able to understand more abstract instructions than animal Lifeless. However, the skill of the [[Awakener]] who Awakens the [[Lifeless]] also affects its ability. Any Lifeless will retain a level of skill that it had in life. For example, a soldier Lifeless created from the body of a farmer is not as good as a soldier Lifeless created from that of a soldier.
Other commands may be simple sounding but require a greater degree of mental control such as *"Fetch keys" or "Find tunnels" both of these Commands appear simple, but the visualizations required are actually quite complex.
 
   
  +
Breaths used to Awaken Lifeless cannot be recovered. This Breath will keep the Lifeless functioning for a long time, even when it receives minor wounds. Too much damage will eventually cause the Lifeless to cease activity. This means that Lifeless bodies need to be maintained (e.g. by sewing its wounds). One innovation in Lifeless maintenance is the use of [[ichor-alcohol]], a substance discovered by [[Yesteel]] that could act as blood for Lifeless and that greatly prolongs their viability.
There are places that use awakened objects as a source of energy and industry{{qa ref|590|34}}
 
   
 
Lifeless created from bones and covered in metal or stone are extremely powerful as they do not break down and do not need [[ichor-alcohol]]. It is possible to take a dead body that has been turned to stone and animate it without the need to preserve the bones.{{qa ref|1068|12}}
== Awakening Type II BioChromatic Entities ==
 
Type II BioChromatic Entities or [[Lifeless]] are created though the use of complex commands that reanimate a dead body. These Commands are very complex and are guarded closely by those who know them. The command to create a lifeless binds the breath to the body permanently so that an Awakener is unable to recall the breath to them self.
 
   
  +
''Awaken to my Breath, serve my needs, live at my Command and my word.''
*"Awaken to my Breath, serve my needs, live at my Command and my word." (The Command to create [[Lifeless]]. Although it is not specifically identified as such, this is most likely the Command that was invented by the Five Scholars that allowed the creation of Lifeless with only one Breath, something Brandon Sanderson says was one of the events that led to the Manywar)
 
   
  +
This is one possible Command to create [[Lifeless]], and it uses only one Breath. The ability to create Lifeless with just a single Breath is a discovery that eventually led to the Lifeless armies of the [[Manywar]].
Once a lifeless in created it will follow instructions given it that are followed by it command phrase. human lifeless are able to understand more abstract commands than animal lifeless. However the skill of the [[Awakener]] who awakens the [[Lifeless]] affects its ability. Any lifeless will retain a level of skill that it had in life.(i.e. soldier Lifeless created from Farmer is not as good as a soldier Lifeless created from a soldier)
 
   
  +
=== Metal and Stone ===
Lifeless created from bones and covered in metal or stone are extremely powerful as they do not breakdown and do not need [[Ichor-alcohol]]. It is possible to take a dead body that has been turned to stone and animate it with out the need to preserve the bones.{{qa ref|1068|12}}
 
   
  +
'''Type IV BioChromatic entities''' are sentient objects made by Awakening inorganic materials like metal and stone. This requires at least the [[Heightening#Ninth_Heightening|Ninth Heightening]]. [[Nightblood]], a sentient Awakened sword, is the only known object of this type. He was created by [[Shashara]] with the help of her husband [[Talaxin]], using a thousand Breaths and the Command "Destroy evil".
== Type IV BioChromatic Entities ==
 
   
  +
These creatures have no way to determine morality{{qa ref|1038|23}} and have a rigid way of thinking similar to a [[Spren]] on Roshar.{{qa ref|608|16}} The possibility of more weapons like Nightblood eventually caused Talaxin to kill Shashara to prevent the knowledge of this form of Awakening from becoming public.
Type IV Biochromatic Entities are sentient objects made from inorganic material like metal. there is only one known Object of this type, [[Nightblood]]. The Command and visualization is extremely complex. The create of type IV Entities can only be accomplished by someone who has achieved the 9 heightening. The create of these entities was decided to be so dangerous that it caused the [[Vasher]] to kill [[Shashara]] another one of the [[Five Scholars]] to prevent the knowledge from becoming public. These objects have no way to determine morality{{qa ref|1038|23}} but instead are a ridged concept similar to a [[Spren]]{{qa ref|608|16}}
 
 
== Notes ==
 
== Notes ==
 
<references>
 
<references>
 
{{qa ref|1088|58|Is Awakening and BioChroma an end-neutral system?|date= 2014-03-22}}
 
{{qa ref|1088|58|Is Awakening and BioChroma an end-neutral system?|date= 2014-03-22}}
 
{{qa ref|982|1|Soul interference |date= Sep 4th, 2012}}
 
{{qa ref|982|1|Soul interference |date= Sep 4th, 2012}}
{{qa ref|690|28|Denth Lied|date= Jul, 2009}}
 
 
{{qa ref|590|34|There is a country that uses awakening to power mechanical devices|date= Jan 10th, 2011}}
 
{{qa ref|590|34|There is a country that uses awakening to power mechanical devices|date= Jan 10th, 2011}}
 
{{qa ref|1068|12|Soulcast body made into lifeless|date= Jun 10th, 2014}}
 
{{qa ref|1068|12|Soulcast body made into lifeless|date= Jun 10th, 2014}}

Revision as of 10:14, 9 June 2015

Awakening
Related to Endowment
Type End-Neutral[1]
World of Origin Nalthis

Awakening is the art of combining color, BioChromatic Breath (often shortened to Breath), and an Awakening Command in order to animate an object. This process results in one of four types of BioChromatic entities. On Nalthis, each person is born with one Breath. Since Awakening often requires multiple Breaths, Awakeners must gather Breath from other people. Once enough Breath has been gathered, these may then be used for Awakening.

The process of Awakening begins when an Awakener releases some of their stored Breath into an object through the use of a Command. While doing so, the Awakener must also be in physical contact with a source of color (e.g. a piece of dyed cloth). If the Command is valid and is correctly visualized in the Awakener's mind, then color is drained from the color source and the target object becomes Awakened. It then proceeds to carry out the Command.

Color as fuel

Awakening an object has the additional cost of draining the color of nearby objects. There must be a source of color to Awaken. An effective way to prevent an Awakener from using his art is removing all but grey or white objects in his vicinity. Black, although not commonly considered a color, is very effective as a source of fuel for Awakening. The dyes made from the tropical flower called the Tears of Edgli are very potent.

In most cases, the color of living things cannot be used for Awakening. This is because the living soul interferes with the Awakening process. The color of things taken from living things, on the other hand, may be used.[2] An Awakener can, for example, use spilled blood as a color source.

Commands

The Commands used in Awakening are crucial to its success or failure. They must be clearly stated and properly visualized. Generally Commands are simple, concrete ideas expressed in phrases of two words or less, usually consisting of a specific verb and a general subject (e.g. "Grab things"). While more complex Commands can be used, the more complex the Command the more difficult the visualization of the Command becomes. Advanced Commands tend to be jealously guarded by Awakeners.

In Awakening, the exact wording of the Command is important. An Awakener could, for example, give a piece of rope the Command "Hold things" so it will wrap itself around objects, but this will likely result in the rope simply wrapping itself around the Awakener's hand. The Command "Hold things when thrown" is more useful and only slightly more complex.

Basic Commands

The first and most important Command is the one that allows any human being to give their Breath to another human being: "My life to yours, my Breath become yours."

This movement of Breath is not technically part of the art of Awakening, but it is a vocal Command that moves Breath, and is the foundation for Awakening. This Command transfers all of a person's Breath at once no matter how many there are. An Awakener can also use this Command to store all of their Breath in an object to be retrieved later.

An Awakener when done with an Awakened object, can retrieve the Breath used by touching the object and speaking the Command "Your Breath to mine."

Note that only the Awakener who Awakened the object can retrieve Breath from it. This Command does not work on anything that the Breath has stuck to too strongly (e.g. corpses).

Simple Commands

Simple Commands are composed of a verb and a subject. These Commands do not take a lot of effort to visualize what you wish to have done. Examples in Warbreaker include:

  • "Grab things" "Hold things" (used most often on ropes)
  • "Protect me" (both Vivenna and Vasher are seen using this Command on their cloaks)
  • "Attack and grab Denth!" (while this contains two commands, one can easily see the visualization for both being rather the same, so this is probably a simple Command. On the other hand, Vivenna is of the royal line and so Awakening is said to come easier to her; this Command may have been more complex than it seems)

Advanced Commands

Advanced Commands are often times whole phrases and require the Awakener to visualize the action that they wish the object to take. The more precise the Command the greater the need for that mental aspect to be clear in their mind.

  • "Upon call, become my fingers and grip that which I must"
  • "Become as my legs and give them strength"
  • "Fight for me, as if you were me"

Other Commands may be simple sounding but require a greater degree of mental control such as "Fetch keys" or "Find tunnels". Both of these Commands appear simple, but the visualizations required are actually quite complex.

There are places that use Awakened objects as a source of energy and industry.[3]

Awakening Targets

An object's shape, its history, and the material it is made of all determine how much Breath it will require to Awaken it, as well as how easy it is to retrieve the Breaths afterwards. Generally, inorganic objects made of metal or stone require extremely large amounts of Breath. Organic objects, especially those shaped like living things, are much easier to Awaken.

On the other hand, closer proximity of an object to a living form makes it harder to retrieve Breaths from it. For example, one generally can no longer recover the Breaths one used to Awaken a corpse.

Organic objects that are far removed from being alive have the advantage of requiring less Breath than inorganic objects while at the same time allowing for Breath recovery. Such objects are called Type III BioChromatic entities and include processed materials such as cloth and ropes. They are the most common targets of Awakening. However, other types of objects can also be Awakened.

Corpses

Type II BioChromatic entities, or Lifeless, are created though the use of complex Commands that reanimate a dead body. These Commands are guarded closely by those who know them.

Once a Lifeless is created, it will obey any instructions given to it that are followed by a pre-determined Command Phrase. Human Lifeless are able to understand more abstract instructions than animal Lifeless. However, the skill of the Awakener who Awakens the Lifeless also affects its ability. Any Lifeless will retain a level of skill that it had in life. For example, a soldier Lifeless created from the body of a farmer is not as good as a soldier Lifeless created from that of a soldier.

Breaths used to Awaken Lifeless cannot be recovered. This Breath will keep the Lifeless functioning for a long time, even when it receives minor wounds. Too much damage will eventually cause the Lifeless to cease activity. This means that Lifeless bodies need to be maintained (e.g. by sewing its wounds). One innovation in Lifeless maintenance is the use of ichor-alcohol, a substance discovered by Yesteel that could act as blood for Lifeless and that greatly prolongs their viability.

Lifeless created from bones and covered in metal or stone are extremely powerful as they do not break down and do not need ichor-alcohol. It is possible to take a dead body that has been turned to stone and animate it without the need to preserve the bones.[4]

Awaken to my Breath, serve my needs, live at my Command and my word.

This is one possible Command to create Lifeless, and it uses only one Breath. The ability to create Lifeless with just a single Breath is a discovery that eventually led to the Lifeless armies of the Manywar.

Metal and Stone

Type IV BioChromatic entities are sentient objects made by Awakening inorganic materials like metal and stone. This requires at least the Ninth Heightening. Nightblood, a sentient Awakened sword, is the only known object of this type. He was created by Shashara with the help of her husband Talaxin, using a thousand Breaths and the Command "Destroy evil".

These creatures have no way to determine morality[5] and have a rigid way of thinking similar to a Spren on Roshar.[6] The possibility of more weapons like Nightblood eventually caused Talaxin to kill Shashara to prevent the knowledge of this form of Awakening from becoming public.

Notes

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