Dakhor

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Dakhor
Related to Dominion
World of Origin Sel
This page or section deals with theories or speculation.
Please read carefully and note that this is not necessarily canonical.

The Dakhor is a theorized magic system on Sel, and has been theorized to be a gateway through Dominion to the Dor, independent from AonDor. Its official name is not clear, but the known users of this system are the monks of Dakhor Monastery in Fjorden, like Dilaf.

The Dakhor monks themselves are a newer development than Elantrians.Cite error: Invalid <ref> tag; refs with no name must have content In fact, Wyrn was preparing to use them against Elantris before the city fell on its own.

Its exact mechanics are so far unclear, but will be explored more fully in Elantris 2.Cite error: Invalid <ref> tag; refs with no name must have content As such, this article looks at the small clues related to this magic, and is incomplete until the sequel to Elantris.

Prerequisites

In order to access the Dor through the Dakhor magic system, a few things have to occur. For now, it appears that the practitioners of Dakhor have to be Fjordell, since we've never seen one of another race. However, we've never been told it's impossible, so this could be wrong. The next requirement is something intrinsic to the way Investitures are related to the Shards that power them. Assuming that Dominion is actually the Shard behind Dakhor, in order to gain access to the magic you must perform some act that follows the intent,Cite error: Invalid <ref> tag; refs with no name must have content presumably by Dominating someone or something. This may be in the form of killing someone, another thing we've seen used to grant different powers with the Dakhor system.Cite error: Invalid <ref> tag; refs with no name must have content The last potential prerequisite shown so far is the use of chanting. It seems extremely likely that the chants that are used may determine how the person is changed, and what type of bone growths form.Cite error: Invalid <ref> tag; refs with no name must have content

Effects and Abilites

Regardless of how the Dakhor system is accessed, there appear to be some constant effects. The bones of the person accessing Dakhor begin to grow and twist.Cite error: Invalid <ref> tag; refs with no name must have content The shapes that they twist into are ancient Fjordell characters.Cite error: Invalid <ref> tag; refs with no name must have content While they are abnormal, the Dakhor monks don't seem deformed or inhuman.Cite error: Invalid <ref> tag; refs with no name must have content They bone growth is subtle enough that a robe can hide it.Cite error: Invalid <ref> tag; refs with no name must have content Even with the initially repulsive nature of the bone twists, they still have a beautiful shape.Cite error: Invalid <ref> tag; refs with no name must have content Since the Investitures of Sel are all form based,Cite error: Invalid <ref> tag; refs with no name must have content the shape of the bone twists is what determines what powers a user of Dakhor can access.Cite error: Invalid <ref> tag; refs with no name must have content The bone twists are also known to glow, specifically when teleportationCite error: Invalid <ref> tag; refs with no name must have content or enhanced strength is being used.Cite error: Invalid <ref> tag; refs with no name must have content

The Dakhor magic system can grant several abilities that we've seen so far. The first is the extreme strength of anyone who uses Dakhor.Cite error: Invalid <ref> tag; refs with no name must have content The bones of the the Dakhor monks are almost indestructible too,Cite error: Invalid <ref> tag; refs with no name must have content although this may just be part of the increased strength they have. Those who use Dakhor can receive enhanced speed as well.Cite error: Invalid <ref> tag; refs with no name must have content Another more costly power is teleportation. In exchange for one man's death, a large groups of people can be transported instantaneously somewhere.Cite error: Invalid <ref> tag; refs with no name must have content The body and spirit of the man who is sacrificed is used to power this ability. These four powers appear to be part of the standard ability set for monks of Dakhor monastery.

Another seemingly magic power used by Fjorden changed Dilaf's appearance from that of a Fjordell to an Arelene.Cite error: Invalid <ref> tag; refs with no name must have content This seems likely to be a capability of the Dakhor magic system; changing what race a person looks to be. This could presumably be used to change any aspect of a person's appearance. Dakhor can also grant the ability to negate Aons drawn by Elantrians.Cite error: Invalid <ref> tag; refs with no name must have content Another ability that can be given through Dakhor is a resistance to attacks from the Dor.Cite error: Invalid <ref> tag; refs with no name must have content This power requires the deaths of 50 men to be granted and is rarely given. It is unknown if the ability to negate Aons and the resistance to Dor attacks are two separate abilities or both tied to the same type of bone shape.

Known Dakhor

Notes

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