Difference between revisions of "Forests of Hell"

From The Coppermind
Jump to navigation Jump to search
m (Capitalized Forest)
m (fix tense and some grammar)
Line 9: Line 9:
 
}}
 
}}
   
The '''Forests of Hell''' were forests on a [[Shardworld]] known as [[Threnody]].{{book ref|sfs}}{{17s ref|post|107560|New planet name|date=09 March 2014}}
+
The '''Forests of Hell''' are forests on a [[Shardworld]] known as [[Threnody]].{{book ref|sfs}}{{17s ref|post|107560|New planet name|date=09 March 2014}}
   
The Forests of Hell were inhabited by [[shade]]s, dangerous spirits capable of turning people into a new shade with a single touch.{{ref|name=review}} In order to protect themselves, humans developed the [[Simple Rules]] that were believed to help a person avoid the shades. Traveling in the forests, especially at night, was extremely dangerous.
+
The Forests of Hell are inhabited by [[shade]]s, dangerous spirits capable of turning people into a new shade with a single touch.{{ref|name=review}} In order to protect themselves, humans developed the [[Simple Rules]] that were believed to help a person avoid the shades. Traveling in the forests, especially at night, is extremely dangerous.
   
The people who lived in the Forests often built forts to live within, to protect themselves from the shades.{{book ref|sfs}} Unfortunately, most of the fortfolk who left the forts, such as merchants, did not have the skills necessary to survive for long in the Forests. Those who lived in the forts dressed differently than those without, wearing clothing such as tall hats with a wide brim, or long black coats with lace at the front. The fortfolk imposed taxes on the people who lived in the forests, but people often avoided those taxes by fleeing into the Forests. Fortfolk would post bounties for these criminals, which bounty hunters, such as the [[White Fox]], would hunt down in exchange for measures of silver.
+
The people who live in the Forests often build forts to live within, to protect themselves from the shades.{{book ref|sfs}} Unfortunately, most of the fortfolk who left the forts, such as merchants, did not have the skills necessary to survive for long in the Forests. Those who live in the forts dressed differently than those without, wearing clothing such as tall hats with a wide brim, or long black coats with lace at the front. The fortfolk impose taxes on the people who live in the forests, but people often avoid those taxes by fleeing into the Forests. Fortfolk posts bounties for these criminals, which bounty hunters, such as the [[White Fox]], hunt down in exchange for measures of silver.
   
Waystops were built as well, neutral places in the forests, such as [[Silence's waystop]]. These waystops served as safe zones for travelers in the Forests. There were also some homesteads that were established.
+
Waystops were built as well, neutral places in the forests, such as [[Silence's waystop]]. These waystops serve as safe zones for travelers in the Forests. There were also some homesteads that were established.
   
Those who had broken the laws often fled to the Forests, they were full of criminals, often going by aliases.{{book ref|sfs}} Those who survived in the Forests were invariably tough and self-reliant, the weak or foolish would not survive longer than a few weeks.
+
Fugitives from justice often flee to the Forests, often going by aliases.{{book ref|sfs}} Those who survive in the Forests were invariably tough and self-reliant. The weak or foolish don't survive longer than a few weeks.
   
 
== Notes ==
 
== Notes ==

Revision as of 13:52, 3 August 2017

Forests of Hell
Type Forests
World Threnody

Names didn't mean a whole lot in the Forests. Or maybe they meant everything. The right ones, that was.

Daggon on the Forests of Hell[1]

The Forests of Hell are forests on a Shardworld known as Threnody.[1][2]

The Forests of Hell are inhabited by shades, dangerous spirits capable of turning people into a new shade with a single touch.[3] In order to protect themselves, humans developed the Simple Rules that were believed to help a person avoid the shades. Traveling in the forests, especially at night, is extremely dangerous.

The people who live in the Forests often build forts to live within, to protect themselves from the shades.[1] Unfortunately, most of the fortfolk who left the forts, such as merchants, did not have the skills necessary to survive for long in the Forests. Those who live in the forts dressed differently than those without, wearing clothing such as tall hats with a wide brim, or long black coats with lace at the front. The fortfolk impose taxes on the people who live in the forests, but people often avoid those taxes by fleeing into the Forests. Fortfolk posts bounties for these criminals, which bounty hunters, such as the White Fox, hunt down in exchange for measures of silver.

Waystops were built as well, neutral places in the forests, such as Silence's waystop. These waystops serve as safe zones for travelers in the Forests. There were also some homesteads that were established.

Fugitives from justice often flee to the Forests, often going by aliases.[1] Those who survive in the Forests were invariably tough and self-reliant. The weak or foolish don't survive longer than a few weeks.

Notes

This article is still missing information. Please help The Coppermind by expanding it.