by User: Therustyrobot
|Featured In||Mistborn Era 2|
”I’m not part of your little troop of deputies, Wax. Leave me out of this.—Ranette.
She lived in the Roughs but moved to the city some time before Wax did due to the use of electricity in the city, despite disliking Elendel and feeling unsafe there. Her home is located in the Third Octant. It is a red brick house and has two stories.
Ranette is tall, long-legged, and lean with dark hair which she wears in a shoulder-length ponytail. While Wax, Wayne and Marasi are staying in her house, she wears boots, brown trousers, a white laced shirt and a long Roughs-style leather coat.
Ranette is quick to threaten to shoot people who annoy her -- as well as Wax and particularly Wayne -- but she doesn't shoot anyone she allows inside her home. She keeps a shotgun in a basket next to her front door. Though she excels at gunsmithing, she prefers to keep to herself and doesn't want to be bothered by people. As such, she doesn't sell or patent her inventions. She also hates people sensing her Allomancy and hires Smokers to cover her house. She is also not wealthy enough to use aluminium in her guns. She values guns greatly, willing to forgive Wax and Wayne in exchange for an interesting weapon. Upon losing Vindication, Wax believes that Ranette will be furious with him for it.
Powers & Abilities
Ranette is a Lurcher.
Ranette seems to only use her abilities as a Lurcher for simple convenience (Pulling items out of reach toward her, et cetera) and to use devices of her own creation that only a Lurcher can use. She is very sensitive about her location and employs Smokers to hide the use of her powers.
As a gunsmith, Ranette is highly skilled and is responsible for the creation of numerous guns as well as various other contraptions and innovations. She can competently identify a gun's creator.
- A Revolver named after Vin. Made of "Invarian" steel, making it stronger and lighter than a Sterrion, it features a long barrel, a grip styled with ivory and onyx wavy lines separated by metal bands, 8 chambers (two of which utilise Hazekiller rounds), and an "allomancer-only" safety; a hidden switch that only a misting can see or access via an ironpull or a steelpush that disables the gun, so the gun can never be turned on a misting owner.
- Sterrion 36
- A Six shot revolver, it has a steel frame with no gleam. Wax repeatedly describes his Sterrion pistols as his most accurate guns.
- Hazekiller Rounds
- Bullets that are intended to combat Mistings, for use with Vindication.
- Coinshot rounds with a ceramic tip that keeps travelling after the metal of the bullet has been pushed away.
- Lurcher rounds with a ceramic sides that explode when Pulled on, causing shrapnel, said to be harmful but not lethal.
- Tineye rounds that make a loud noise when fired and a different noise when they hit, intended to disable rather than harm.
- Pewterarm rounds that are larger and packed with more gunpowder, intended to overpower the resilience of a Pewterarm until death.
- Hemalurgic Bullet
- A bullet made from Wax's hemalurgic earring. It was used to give Bleeder a second spike so that Harmony could regain control of her.
- The Alloy of Law chapter 14
- The Alloy of Law chapter 1
- The Alloy of Law chapter 10
- The Alloy of Law chapter 15
- Shadows of Self chapter 19
- The Alloy of Law chapter 18
- The Alloy of Law chapter 19
- Is there any chance of queer characters?
— Theoryland - 2015-1-8
- The Bands of Mourning chapter 2
- Kogiopsis signing report
- The Alloy of Law prologue
|Mistborn Era 2|
|Books||The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal|
|Characters||Waxillium Ladrian · Wayne · Marasi Colms · Miles Dagouter · Steris Harms · Ranette · Edwarn Ladrian · MeLaan · Bleeder · Claude Aradel · Telsin Ladrian|
|Places||Elendel · Elendel Basin · Roughs · New Seran|
|Organizations||The Set · The Vanishers · The Nightstreet Gang|
|Other||High Imperial · The Allomantic Agreement of '94|
|Books|| Era 1 (Mistborn: The Final Empire · The Well of Ascension · The Hero of Ages · Mistborn: Secret History)|
Era 2 (The Alloy of Law · Shadows of Self · The Bands of Mourning · The Lost Metal)
|Shards||Preservation · Ruin · Harmony|
|Magic||Metallic Arts (Allomancy, Feruchemy, Hemalurgy) · Metalborn · Mistborn · Misting · Savant · Ferring · Twinborn · Compounding · Atium · Lerasium|
|Other Media||Mistborn Adventure Game · The Eleventh Metal · A House of Ashes · Mistborn: Birthright · Mistborn film · Mistborn: House War|