Difference between revisions of "User:Fbstj/cosmere/numerology"
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m (→3) |
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* three [[Lashing]]s |
* three [[Lashing]]s |
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* three [[Realmatic Theory|Realms]] (physical, cognitive and spiritual) |
* three [[Realmatic Theory|Realms]] (physical, cognitive and spiritual) |
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+ | * three moons on (or around?) [[Roshar]] |
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== 4 == |
== 4 == |
Revision as of 20:44, 6 February 2014
The numerology of the cosmere.
2
- two god metals, Ruin & Preservation, Atium & Lerasium
- two spikes form a blessing
- every Order of the Knights Radiant has access to two Surges
3
- three Metallic Arts
- three Lashings
- three Realms (physical, cognitive and spiritual)
- three moons on (or around?) Roshar
4
- four different blessings
5
- five days in a Rosharan week
9
- the lower bound of spikes for Steel Inquisitors
10
- ten Heralds of the Almighty, Ten Fools
- ten heartbeats for a Shardblade to appear
- ten orders of Knights Radiant
- ten Heightenings, Ten Essences
- Rosharan calendar: ten weeks in a month, ten months in a year
- ten Shardworlds are important to the story
- ten years of Reod
- ten original Noble houses
- Kaladin
- he recovers from the highstorm in ten days
- he attempts to escape from slavery ten times
11
- the lower bound of spikes for Steel Inquisitors
- the latest generation of kandra
13
- Tien's age when he dies
14
- fourteen lands of old Scadrial (Kwaan)
15
- Tindwyl raised fifteen daughtersCite error: Invalid
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