Surge
Surges, thought to be the fundamental forces by which the world operates—are more accurately a representation of the ten basic abilities offered to the Heralds, and then the Knights Radiant, by their bonds. They are manipulated by Surgebinding.Cite error: Invalid <ref>
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tag; refs with no name must have content There are also 'god Surges', akin to the god metals used in the Metallic Arts, though it is not currently known what these Surges are or how they are accessed. The Adhesion and Progression Surges are not god Surges, but could be considered as such by some.Cite error: Invalid <ref>
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The Ten Surges
Adhesion: The Surge of Pressure and Vacuum.
It can be manipulated by Windrunners and BondsmithsCite error: Invalid <ref>
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Gravitation: The Surge of Gravity.
It can be manipulated by Windrunners and SkybreakersCite error: Invalid <ref>
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Division: The Surge of Destruction and Decay.
It can be manipulated by Skybreakers and DustbringersCite error: Invalid <ref>
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Abrasion: The Surge of Friction.
It can be manipulated by Dustbringers and EdgedancersCite error: Invalid <ref>
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Progression: The Surge of Growth and Healing, or Regrowth.
It can be manipulated by Edgedancers and TruthwatchersCite error: Invalid <ref>
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Illumination: The Surge of Light, Sound, and Various Waveforms.
It can be manipulated by Lightweavers and TruthwatchersCite error: Invalid <ref>
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Transformation: The Surge of Soulcasting.
It can be manipulated by Lightweavers and ElsecallersCite error: Invalid <ref>
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Transportation: The Surge of Motion and Realmatic Transition.
It can be manipulated by Elsecallers and WillshapersCite error: Invalid <ref>
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Cohesion: The Surge of Strong Axial Interconnection.
It can be manipulated by Stonewards and WillshapersCite error: Invalid <ref>
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Tension: The Surge of Soft Axial Interconnection.
It can be manipulated by Stonewards and BondsmithsCite error: Invalid <ref>
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