Difference between revisions of "Kammar"

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{{culture
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|related=Szeth
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|world=Roshar
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|books=[[The Stormlight Archive]]
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}}
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'''Kammar''' was an ancient fighting stance developed on [[Roshar]].{{ref|b|twok|i|9}}
 
'''Kammar''' was an ancient fighting stance developed on [[Roshar]].{{ref|b|twok|i|9}}
   
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[[Szeth]] was trained in kammar,{{ref|b|twok|c|71}} so it is possible that this was a [[Shin]] specific art. The grabbing motions were ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{ref|b|twok|i|9}} so Szeth was dangerous with it alone, and no [[Shardblade]].{{ref|b|twok|c|71}}
 
[[Szeth]] was trained in kammar,{{ref|b|twok|c|71}} so it is possible that this was a [[Shin]] specific art. The grabbing motions were ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{ref|b|twok|i|9}} so Szeth was dangerous with it alone, and no [[Shardblade]].{{ref|b|twok|c|71}}
 
   
 
== Notes ==
 
== Notes ==
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{{complete}}
 
{{complete}}
 
{{Stormlight}}
 
{{Stormlight}}
[[Category:Stances]][[Category:Culture]]
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[[Category:Stances]]

Revision as of 04:05, 23 May 2013

Kammar
Related to Szeth
World of Origin Roshar

Kammar was an ancient fighting stance developed on Roshar.Cite error: Invalid <ref> tag; refs with no name must have content

Kammar was designed to defeat enemies without harming them, and so was considered a peaceful form.Cite error: Invalid <ref> tag; refs with no name must have content It focused on grabbing people and immobilizing them by using their own weight against them. Only the hands were used in kammar.

Szeth was trained in kammar,Cite error: Invalid <ref> tag; refs with no name must have content so it is possible that this was a Shin specific art. The grabbing motions were ideal for infusing people with Stormlight,Cite error: Invalid <ref> tag; refs with no name must have content so Szeth was dangerous with it alone, and no Shardblade.Cite error: Invalid <ref> tag; refs with no name must have content

Notes

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