Difference between revisions of "Silimatic"

Cleaning up my {{anchor}} stuff; thanks to Argent for figuring out how anchor is working and to King of Herdaz for his input on the best anchor to use.
m (links)
(Cleaning up my {{anchor}} stuff; thanks to Argent for figuring out how anchor is working and to King of Herdaz for his input on the best anchor to use.)
Types of glass include the following:
 
; {{anchor|AlivenersGlassAliveners Glass}}Alivener's Glass: Also known as [[Glass of Alivening]], Alivener's glass]]Glass can create [[Alivened]] by storing part of a dark oculator's humanity, making the dark oculator less humane in the process.
 
; {{anchor|BuildersGlassBuilders Glass}}Builder's Glass: Builder's Glass is used as a building material. It is not as strong as Restoring Glass.{{book ref|a1|3}}
 
; {{anchor|CommunicatorsGlassCommunicators Glass}}Communicator's Glass: When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
 
; {{anchor|DefendersGlassDefenders Glass}}Defender's Glass: Defender's Glass protects structures that are inside it. It is extremely strong.
 
; {{anchor|DetonatorsGlassDetonators Glass}}Detonator's Glass : Detonator's Glass explodes. It can be set to go off within a certain area. {{book ref|a3|3}}
 
; {{anchor|EnforcersGlassEnforcers Glass}}Enforcer's Glass: Enforcer's Glass is impossible to break, even with a Smedry Talent.{{book ref|a3|13}} It is used to make handcuffs.{{book ref|a1|17}}
 
; {{anchor|ExpandersGlassExpanders Glass}}Expander's Glass : Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.{{book ref|a1|4}} It is very difficult to break, even with a Talent.{{book ref|a1|19}}
 
; {{anchor|GrapplersGlassGrapplers Glass}}Grappler's Glass : Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and the ''[[Dragonaut]]''.
 
; {{anchor|InhibitorsGlassInhibitors Glass}}Inhibitor's Glass : Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from [[Tuki Tuki]].
 
; {{anchor|IlluminatorsGlassIlluminators Glass}}''Illuminator's Glass'': ''Illuminator's Glass'' is the fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
 
; {{anchor|MessengersGlassMessengers Glass}}Messenger's Glass: Messenger's Glass is used as a means of communication. The Librarians destroyed [[Mokia]]'s supply of Messenger's Glass.{{book ref|a4|No!}}
 
; {{anchor|OrientationGlassOrientation Glass}}Orientation Glass : Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
 
; {{anchor|ProtectiveGlassProtective Glass}}''Protective Glass'': ''Protective Glass'' emits a protective field capable of stopping a full [[Crystin]] punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
 
; {{anchor|RebuildersGlassRebuilders Glass}}Rebuilder's Glass
 
; {{anchor|RecognizersGlassRecognizers Glass}}Recognizer's Glass
 
; {{anchor|ReinforcersGlassReinforcers Glass}}Reinforcer's Glass:
 
; {{anchor|RestoringGlassRestoring Glass}}Restoring Glass : Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.{{book ref|a1|4}}
 
; {{anchor|SentinelsGlassSentinels Glass}}Sentinel's Glass
 
; {{anchor|ShieldersGlassShielders Glass}}Shielder's Glass
 
; {{anchor|SnarersGlassSnarers Glass}}Snarer's Glass : Snarer's Glass is Used for traps. However, each square can only be triggered one time.{{book ref|a1|17}}
 
; {{anchor|TransportersGlassTransporters Glass}}Transporter's Glass : Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.{{book ref|a3|5}}. If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
 
;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
[[File:Bestower's_Lenses.png|none|200px]]
 
;{{anchor|ConcussorsLensesConcussors Lenses}}Concussor's Lenses: Concussor's Lens shoot a beam of light which, when it smashes into a target, will knock them back and render them unconscious for a few hours. This lens is used by [[Attica Smedry]] in his infiltration of the [[Highbrary]]. Their tint is currently unknown.
[[File:Concussors_Lenses.gif|none|200px]]
 
;{{anchor|CouriersLensesCouriers Lenses}}Courier's Lenses: Courier's Lenses allow short-range communication between two Oculators when both of them are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|a2|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|a2|1}}
<gallery mode="nolines">
File:Courier's_lenses.png
</gallery>
 
;{{anchor|DiscernersLensesDiscerners Lenses}}Discerner's Lenses: Discerner's Lenses tell the wearer the age of an object. It makes the object glow, the duller glow the older the object is.{{book ref|a2|8}} Their tint is unknown.
 
[[File:Discerners_Lenses.gif|none|200px]]
 
;{{anchor|DisguisersLensesDisguisers Lenses}}Disguiser's Lenses: Disguisers Lenses allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The Highbrary dome causes anyone using these lenses to glow.{{book ref|a5}}
 
;{{anchor|EducatorsLensesEducators Lenses}}Educator's Lenses: Educator's Lenses when worn, time is slowed for the wearer.{{book ref|a4|four teens and a pickle}} Ther tint is unknown.
 
[[File:Educators_Lenses.gif|none|200px]]
 
;{{anchor|FirebringersLensesFirebringers Lenses}}Firebringer's Lenses when switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
[[file:Firebringers_Lens.png|none|200px]]
 
;{{anchor|FrostbringersLensesFrostbringers Lenses}}Frostbringer's Lenses: Frostbringer's Lenses are essentially the opposite of the Firebringers Lens. They can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
 
;{{anchor|HarriersLensesHarriers Lenses}}Harrier's Lenses: Harrier's Lenses magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
 
;{{anchor|OculatorsLensesOculators Lenses}}Oculator's Lenses: Oculator's Lenses allow Oculators to see and sense Oculations and, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
 
[[file:Oculators_Lens.png|none|200px]]
 
;{{anchor|OraclesLensesOracles Lenses}}Oracle's Lenses: Oracle's Lenses allow the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz would be living on his 13th birthday.{{book ref|a1|20}} Their tint is unknown.
 
;{{anchor|ShamefillersLensesShamefillers Lenses}}Shamefiller's Lenses: Shamefiller's Lenses can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. They are considered to be crude, but very effective. They are at least somewhat rare. They are tinted a deep maroon.{{book ref|a5|mary}}
[[File:Shamefillers_lens.png|none|200px]]
 
;{{anchor|ShapersLensesShapers Lenses}}Shaper's Lenses: Shaper's Lenses allow the occulator see a person's heart, soul, and innermost desires.{{book ref|a5|mary}}. These unpredictable lenses can give an Occulator great power over others,{{book ref|a5|mary}} and they are considered very dangerous. They are tinted with silver white flakes that look like the stars of a galaxy.{{book ref|a5|mary}}
[[File:Shapers_lens.png|none|200px]]
 
;{{anchor|ShatterersLensesShatterers Lenses}}Shatterer's Lenses: Shatterer's Lenses can break other kinds of glass if the Oculator looks at it through these.{{book ref|a4|four teens and a pickle}} Their tint is unknown.
 
;{{anchor|ShockersLensesShockers Lenses}}Shocker's Lenses: Shocker's Lenses emit a beam of light that knocks anyone looking at the user unconscious. They are very difficult to use.{{book ref|a1|11}}
 
;{{anchor|TrackersLensesTrackers Lenses}}Tracker's Lenses: Tracker's Lenses are some of the easiest Lenses to use. They allow the user to track the footprints of other people. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
 
;{{anchor|TranslatorsLensesTranslators Lenses}}Translator's Lenses (Lenses of Rashid): Translator's Lenses are forged from the [[Sands of Rashid]], which are incredibly rare. They are also known as the Lenses of Rashid. They let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
 
[[File:Translators_Lenses.gif|none|200px]]
 
;{{anchor|TravelersLensesTravelers Lenses}}Traveler's Lenses: Traveler's Lenses push the occulator from one point to another, avoiding obstructions in between.{{book ref|a4|four teens and a pickle}} Their tint is unknown.
 
;{{anchor|TranscribersLensesTranscribers Lenses}}Transcriber's Lenses: Transcriber's Lenses are similar to Courier's Lenses, but they work with written communication instead of spoken communication.
 
;{{anchor|TruthfindersLensesTruthfinders Lenses}}Truthfinder's Lenses: Truthfinder's Lenses are Even rarer than Translator's Lenses. These Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs or black critters spew from their mouth. The only known example of this lens belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
 
;{{anchor|TorturersLensesTorturers Lenses}}Torturer's Lenses: Torturer's Lenses cause intense agony in the target and make their muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
 
[[file:torcherers_lens.png|none|200px]]
 
;{{anchor|WarriorsLensesWarriors Lenses}}Warrior's Lenses: Warrior's Lenses enhance the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
 
;{{anchor|WindstormersLensesWindstormers Lenses}}Windstormer's Lenses: Windstormer's Lenses create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. They are tinted green.{{book ref|a2|1}}
 
[[file:Windstormers_lens.png|none|200px]]
 
;{{anchor|VoidstormersLensesVoidstormers Lenses}}Voidstormer's Lenses: Voidstormer's Lenses are the opposite of the Windstormer's Lenses and they suck things towards the user instead of blowing them away.
 
;Unknown Lenses: