Coppermind:Welcome

From The Coppermind
Revision as of 04:06, 22 June 2011 by Chaos2651 (talk | contribs)
Jump to navigation Jump to search

The Coppermind has spoilers for all of Brandon's published works, now including The Sunlit Man. Information about books that have not yet been released, like Stormlight 5, is allowed only on meta-pages for the books themselves. For more details, see our spoiler policy. To view an earlier version of the wiki without spoilers for a book, go to the Time Machine!

Welcome to The Coppermind!

The Brandon Sanderson Encyclopedia that anyone can edit!
We have 4,861 articles and would like to have many more so grab a stub or a redlink and edit!

Start browsing: 17thshard.jpg
hosted by the 17th Shard

Featured Article: Hemalurgy

Hemalurgy is the third of the three Metallic Arts on Scadrial. At the times of the books, it is the least known Metallic Art.

Lore & Background

Hemalurgy is the most mysterious of the Metallic Arts, creating some of the most exotic things in the Final Empire. At its core, it involves stealing powers from one person and giving it to another. In order to do this, a metal spike must be stabbed through one person's body and then placed in the second's. The placement of the spike determines what power charges the spike. As such Hemalurgy is the most complex of the Metallic Arts, and the Steel Ministry has experimented for centuries with little success at finding new places to stab Hemalurgic spikes and new spots to lay them in the target. Typically, the correct placement of a spike is a vital organ, so the person who had their power stolen from invariably dies.

After the spike pierces through the initial person and is Hemalurgically charged, the Law of Hemalurgic Decay states that the spike loses some of its potency. The longer a spike is outside a body, the weaker it becomes. Thus, when the Steel Ministry creates an Inquisitor, the spikes are outside of a person for as little as possible.

Hemalurgic Constructs

  • Steel Inquisitors are created from nine to eleven spikes, which are charged with various Allomantic or Feruchemical powers.

(more...)

Staff Notes

Hello and welcome to The Coppermind!

We are in a very early stage at the moment and need your help! Make edits, write articles, and Template:Wp!

To Do

There are many tasks left to do on the wiki including: