Difference between revisions of "Bright Sea"

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The '''Bright Sea''' is a large, but landlocked, body of water on [[Nalthis]] adjacent to [[Hallandren]]. [[T'Telir]] is built against its shore.{{book ref|wb|4}}
 
== NameEtymology ==
The Bright Sea is its original name. Since [[Idris]] split from [[Hallandren]], Idrians call the sea the '''Inner Sea''', to downplay its importance, since Idris was landlocked. Idris and Hallandren usually have different names for geographical features, due to the bad blood between them. However, in many cases, both names stuck, so Inner Sea and Bright Sea are used interchangeably by many.{{wob ref|6702}}{{wob ref|6964}}
 
== Geography and Ecology ==
The people of [[Chedesh]] sailed the Bright Sea, comingis froman theinland east,sea andon first[[Nalthis]].{{book discoveredref|wb|4}} theIt placecontains thatan wouldunknown laternumber beof named [[Hallandren]]islands.{{bookwob ref|wb|327400}}
 
There many nations located on its shores. The most powerful of these nations is called [[Hallandren]]. Hallandren is located on the western shore of the Sea, this nation controls a good third of the coastline, as well as some islands.{{book ref|wb|4}}{{book ref|wb|9}} Tedradel is also located on it’s shore.{{book ref|wb|25}} The location of Tedradel is described as across the Bright Sea from Hallandren, which makes it lie somewhere in the east.{{book ref|wb|25}} The eastern shore was also once inhabited by a fallen civilisation called the [[Chedesh]]. These people were great seafarers, and are said to have been the first to discover the Hallandren valley.{{book ref|wb|32}}
At the time of the [[Pahn Kahl rebellion]], [[Hallandren]] owns approximately one third of the coast of the Bright Sea.{{book ref|wb|9}}
 
[[Tedradel]]There isare alsodangerous onstorms in the farspring.{{book sideref|wb|42}} of theThe Bright Sea tois full of life, including many sorts of mussels, Hallandrenfish, and [[Idris]]tentacled creatures.{{book ref|wb|2522}}{{book ref|wb|40}}{{book ref|wb|53}}
 
== Cultural influence and Trade ==
The [[Pahn Kahl]] believe that the storms of the Bright Sea are a manifestation of their unity of five gods.{{wob ref|6964}}
The Bright Sea opens many trade routes to the kingdoms located on it’s shores.{{book ref|wb|9}}
 
[[T'Telir]], the capital city of [[Hallandren]], is located in a bay on the Bright Sea.{{book ref|wb|32}} This allows it to trade with many other places, such as [[Tedradel]] and a number of cities along the coast.{{book ref|wb|9}}{{book ref|wb|25}} T’Telir is the largest city to sell the valuable [[Tears of Edgli]], bringing it extreme wealth.{{book ref|wb|32}}
== Trade ==
[[T'Telir|T'Telir's]] being located on the Bright Sea, as well as it's access to the [[Tears of Edgli]], have turned the city into a prime port. It is a bustling city of commerce and trade in no small part due to the ease of access the Bright Sea provides. The Bright Sea is partly why [[Hallandren]] has become the economic powerhouse it is at the time of the [[Pahn Kahl rebellion]]. {{book ref|wb|9}}
 
[[Hallandren]] has a number of [[Stormrunners]] that sail thisthe Bright Sea during the spring tempeststorms.{{book ref|wb|42}} The Bright Sea also plays a large role in why [[Hallandren]] has become the economic powerhouse it is at the time of the [[Pahn Kahl rebellion]]. {{book ref|wb|9}}
 
The [[Pahn Kahl]] believe that the storms of the Bright Sea are a manifestation of their unity of five gods.{{wob ref|6964}}
 
==Trivia ==
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