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Violation of the Simple Rules is the only known way to cause a Shade to enrage and take notice of the Physical Realm.{{book ref|sfs}} Quick motion will only draw their ire during the night, and appears to be the least dangerous rule to violate as shades enrage more slowly. If a shade begins to enrage due to quick motion, falling still may cause the shades to return to their more placid state. Kindling a fire also is a violation of the Simple Rules and will draw the attention of a large number of shades. However, the light of a flame blinds shades, leaving them confused and dazed. If a fire is kindled shades will enrage quickly with no hope that they will calm down until they have tried to attack the perpetrator. They are drawn first to the source of the fire and then will look for any quick movements around it. It is worth noting that it is the act of lighting a fire, not the presence of fire itself that enrages the shades. Fire-crazed shades can still be fought with careful strategy and coordination, defeating the nearby shades and moving away from the source of the fire. Drawing the blood of another person enrages shades the quickest and causes them to be the most aggressive and dangerous. They will seek to kill the person who drew the blood first, but their rage puts anyone nearby in extreme danger. It is worth noting that blood produced by accidents or normal body processes does not enrage the shades. The blood must be exposed to the air in order for shades to notice it; the Threnodites believe they can smell it. Even if blood is drawn in a place protected by silver, shades will still throw themselves at the barriers and attempt to enter. Enraged shades will still be drawn to recently deceased corpses that are still warm, which they will still wither away.
 
Violation of the Simple Rules is the only known way to cause a Shade to enrage and take notice of the Physical Realm.{{book ref|sfs}} Quick motion will only draw their ire during the night, and appears to be the least dangerous rule to violate as shades enrage more slowly. If a shade begins to enrage due to quick motion, falling still may cause the shades to return to their more placid state. Kindling a fire also is a violation of the Simple Rules and will draw the attention of a large number of shades. However, the light of a flame blinds shades, leaving them confused and dazed. If a fire is kindled shades will enrage quickly with no hope that they will calm down until they have tried to attack the perpetrator. They are drawn first to the source of the fire and then will look for any quick movements around it. It is worth noting that it is the act of lighting a fire, not the presence of fire itself that enrages the shades. Fire-crazed shades can still be fought with careful strategy and coordination, defeating the nearby shades and moving away from the source of the fire. Drawing the blood of another person enrages shades the quickest and causes them to be the most aggressive and dangerous. They will seek to kill the person who drew the blood first, but their rage puts anyone nearby in extreme danger. It is worth noting that blood produced by accidents or normal body processes does not enrage the shades. The blood must be exposed to the air in order for shades to notice it; the Threnodites believe they can smell it. Even if blood is drawn in a place protected by silver, shades will still throw themselves at the barriers and attempt to enter. Enraged shades will still be drawn to recently deceased corpses that are still warm, which they will still wither away.
   
When the Simple Rules are violated, and a shade begins to enrage, their appearance changes as well. They come to a complete halt and their forms bleed to a deep black color as they enrage. As their earthsight engages, their eyes burst alight with a glowing green color that trails a misty light and they look around and take notice of events in the Physical Realm. In the case that blood is drawn, their eyes turn from green to crimson as they enter their most enraged state. Enraged shades move more quickly than those that are non-enraged. Once a shade has enraged and attempted to punish the violation, it will eventually return to its more placid behavior.
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When the Simple Rules are violated, and a shade begins to enrage their appearance changes as well. They come to a complete halt and their forms bleed to a deep black color as they enrage. As their earthsight engages, their eyes burst alight with a glowing green color that trails a misty light and they look around and take notice of events in the Physical Realm. In the case that blood is drawn, their eyes turn from green to crimson as they enter their most enraged state. Enraged shades move more quickly than those that are non-enraged. Once a shade has enraged and attempted to punish the violation, it will eventually return to its more placid behavior.
   
 
== Nature and Abilities ==
 
== Nature and Abilities ==

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