Difference between revisions of "Kammar"

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|books=[[The Stormlight Archive]]
 
|books=[[The Stormlight Archive]]
 
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'''Kammar''' is an ancient fighting stance developed on [[Roshar]].{{ref|b|twok|i|9}}
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'''Kammar''' is an ancient fighting stance developed on [[Roshar]].{{book ref|twok|i|9}}
   
Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{ref|b|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.
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Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{book ref|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.
   
[[Szeth]] is trained in kammar,{{ref|b|twok|c|71}} so it is possible that this is a [[Shin]]-specific art. The grabbing motions are ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{ref|b|twok|i|9}} so Szeth is dangerous even with it alone, and without a [[Shardblade]].{{ref|b|twok|c|71}}
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[[Szeth]] is trained in kammar,{{book ref|twok|71}} so it is possible that this is a [[Shin]]-specific art. The grabbing motions are ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{book ref|twok|i|9}} so Szeth is dangerous even with it alone, and without a [[Shardblade]].{{book ref|twok|71}}
   
 
== Notes ==
 
== Notes ==

Revision as of 14:24, 26 August 2014

Kammar
Related to Szeth
World of Origin Roshar

Kammar is an ancient fighting stance developed on Roshar.[1]

Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.[1] It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.

Szeth is trained in kammar,[2] so it is possible that this is a Shin-specific art. The grabbing motions are ideal for infusing people with Stormlight,[1] so Szeth is dangerous even with it alone, and without a Shardblade.[2]

Notes

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