Difference between revisions of "Gold"
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(Inquisitors don't have gold spikes.) |
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==Hemalurgic Use== |
==Hemalurgic Use== |
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− | It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers |
+ | It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers. |
==Notes== |
==Notes== |
Revision as of 02:59, 5 May 2013
Gold is the internal temporal pulling metal. An Allomancer burning gold is able to see who they could have been in the past, had they made different choices. Feruchemists can use gold to store health, and when used as a Hemalurgic spike, gold steals temporal Feruchemy.
Allomantic Use
A gold Misting is known as a Augur. An Allomancer burning gold is able to see a hallucination of who the user could have been, known as a "gold shadow."Cite error: Invalid <ref>
tag; refs with no name must have content Due to the emotional stress associated with seeing one's alternate past, gold is not a very useful metal. Furthermore, touching the gold shadow while burning gold causes unpleasant side effects.Cite error: Invalid <ref>
tag; refs with no name must have content
Feruchemical Use
A gold Ferring is known as a Bloodmaker. Gold is used to store health. A goldmind can be tapped to both heal at an accelerated rate or to heal from wounds that would normally be fatal.Cite error: Invalid <ref>
tag; refs with no name must have content It is hard to fill a goldmind, due to the fact that it requires the Feruchemist to spend time sickly and weak.
Hemalurgic Use
It is not currently known what gold's Hemalurgic property is. It is theorized that it steals Feruchemical Temporal powers.