Difference between revisions of "Zeff"

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Zeff was in charge of Jax’s training at the [[Coop]]. He was harsh with Jax, and made him spend hours upon hours on The Post. He took Jax’s [[Shiloh|sword]] away from him, and said Jax could have it back when he knew how to use it.{{book ref|Lux|5}} He showed Jax the [[motivator]] workshop, but said Jax could only work there once he reads all of the dozens of books on motivators and biochemistry they have. Zeff drove Jax away from the Coop and left him outside in the heat, then told him to think about why he’s here.{{book ref|lux|6}}
 
Zeff put Jax through many “no-flinch games” where he placed Jax in tough situations and didn’t let him flinch. One such exercise included having Jax lie down on the ground and having mice crawl all over him. Zeff said that the fundamentals of being an assassin are not flashy skills like being able to shoot or use a sword, but more subtle ones, like being able to sit in a bush for days without moving. Jax wanted to learn to use his sword, but Zeff tought him martial arts instead. He also made Jax do what he called “peaches training”, in which he made Jax do regular exercises, but with a backpack full of peaches on his back.{{book ref|lux|7}}
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