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=== Investiture ===
[[Investiture]] is a third
Investiture has a property that associates it with one of the sixteen Shards of Adonalsium; at the Shattering of Adonalsium, all Investiture was divided evenly between the Shards.{{wob ref|8605}}{{wob ref|9385}}{{wob ref|5313}} Even though, as a result of the Shattering, all Investiture is associated with a Shard, Investiture also remains linked to Adonalsium in some way and the Shattering meant "everything and nothing at the same time" to Investiture.{{wob ref|9385}} A Shard can "co-opt" another Shard's Investiture, which will usually be denoted by the color red.{{wob ref|8340}}
Investiture can be divided into two categories: '''Kinetic Investiture''' and '''Innate Investiture'''. Kinetic Investiture refers to Investiture actively doing something.
Cosmere scholars term the various methods of utilizing Investiture (such as the [[Metallic Arts]], [[Surgebinding]], and [[Awakening]]) "Invested Arts,"{{book ref|sa3|part=ars}} <!--Keep following?-->though the phrases "manifestations of Investiture" and "forms of Investiture" are also used.{{book ref|mb4|part=ars}}{{book ref|elantris|part=ars}} Since the Shattering, these can be grouped into three main categories. The most common are those powered directly by the Shards,{{wob ref|4097}} which arise from the interactions between a Shard and the planet they are Invested in.{{wob ref|5269}} Such Invested Arts are capable of far more spectacular results than other Invested Arts.{{wob ref|9385}}{{wob ref|4097}} If a planet does not have a Shard in residence, it inhabitants can still access and use Investiture by the ordinary laws of Realmatics, but, without a Shard to provide additional power, the results are far more limited.{{wob ref|9385}} The last category is the few Invested Arts left over from before the Shattering of Adonalsium,{{wob ref|4097}} of which the only known example is [[Yolen|Yolish]] [[Lightweaving]].
=== Perpendicularities ===
{{quote
|Honor's Perpendicularity. A well of power that pierces all three realms. A pathway home.
|[[Syl]] to [[Kaladin]]{{book ref|sa3|119}}
}}
When a sufficient amount of Investiture coalesces in one place in the Physical and Cognitive Realms, it creates a junction between all three Realms known as a [[perpendicularity]]. Most stable perpendicularities form from the presence of a [[Shard]] on a planet and the massive amount of Investiture they bring with them.{{au ref|Drominad}}{{wob ref|9665}} Sentient beings can use perpendicularities to travel between the Physical and Cognitive Realms, which in turn facilitates easier travel on and off a planet for those with the knowledge to use them.{{au ref|Drominad}}
=== Adonalsium ===
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