Difference between revisions of "Taldain"

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=== Darkside ===
The Dynasty is the most powerful and influential economic and political force on '''Darkside'''. It is ruled by Skathan.{{book ref|ws1|4}} The Dynasty does wish to grow and expand its influence though it is opposed by other minor nations such as [[Elis]].{{book ref|ws3|2}} Despite this opposition however the power of Skathan runs deep within Darkside with him being able to send agents of his into different groups within Darkside.{{book ref|ws3|2}}
 
'''Darkside''' is illuminated primarily by UV light, the flora having adapted to utilize this section of the electromagnetic spectrum.{{wob ref|4160}} This causes '''Darksiders''' to have illuminated teeth, eyes, and nails.{{wob ref|5781}} The plant and animal life also glows under UV light{{wob ref|4158}}{{au ref|Taldain}} Visitors to the region often describe it as looking somewhere between striking and garish.{{au ref|Taldain}} It also accounts for why Darksiders have dark skin when they don't live in a traditional climate for high melanin content. Most of Darkside is covered in a lichen.{{book ref|ws2|6}}
 
Unlike what was once assumed Darkside is invested by [[Autonomy]].{{au ref|taldain}}{{wob ref|5876}} Its abilities are not as noticeable however.{{wob ref|1509}} and must wear dark lenses when visiting the Dayside.
It is believed that Darksiders can not become Sand Masters.{{book ref|ws2|6}}
When visiting Dayside Darksiders must wear dark lenses to protect their eyes. They can go without however if the angle of the sun is not directly above them. {{book ref|ws3|3}}
 
The Kerztian word for Darksider is '''Lonsha'''.{{book ref|ws1|3}}
It also accounts for why Darksiders have dark skin when they don't live in a traditional climate for high melanin content.
 
== History ==
Unlike what was once assumed Darkside is invested by [[Autonomy]].{{au ref|taldain}} Its abilities are not as noticeable however.{{wob ref|1509}} and must wear dark lenses when visiting the Dayside.
The planet was placed in its current location purposefully.{{wob ref|3343}} It is unknown if the planet previously existed before being put in its current location. Autonomy also settled in the star system as the sole Shard present.{{wob ref|4021}}{{wob ref|6880}} At another unknown point the planet was settled by humans, due to how the genetics played out this resulted in the populace of Dayside not having dark skin as one may expect.{{wob ref|1900}}
 
At some stage an avatar of Autonomy began to be noticed by people from Dayside and became known as the [[Sandlord]].{{wob ref|5876}} This being eventually became important to [[Ker’Reen Philosophy]] and a dominant source of worship for the people of [[Kerzta]]. Differing religious beliefs was formed in the [[Diem]], which is an important part of the government of [[Lossand]]. This difference of belief led to frequent warfare between [[Lossand]] and Kerzta. Peace was eventually gained when the high priest government of Kerzta was replaced by a merchant nobility.{{book ref|ws1|2}} After 200 years there was a push again by the A’kar, the head priest of Ker’Reen Philosophy, to take control by diplomatic means. In an attempt to win favour with the public they wiped out the Diem, their long standing rivals, and claimed it was done to please the Sandlord. {{book ref|ws1|2}} This failed however and the Diem managed to recover, as a result support for the A’kar crumbled and they failed to take control of the Kerzta government.{{book ref|ws3|6}}
 
For unknown reasons the planet became closed off to visitors.{{wob ref|1807}}{{au ref|taldain}}{{wob ref|4675}} This change in behaviour is usually attributed to Autonomy.{{au ref|taldain}} Around the same time of this Taldain stopped progressing technologically where once it was the most advanced of all the planets.{{wob ref|1807}}{{wob ref|4675}} At another presumably later date it became possible to visit Taldain again.{{wob ref|6205}}
 
The Kerztian word for Darksider is '''Lonsha'''.{{book ref|ws1|3}}
 
== Realmatics ==
[[Autonomy]], a [[Shard]] of [[Adonalsium]], resides on Taldain.,{{wob ref|4021}} primarily in the atmosphere.{{wob ref|5876}} It is the only Shard in the system.{{wob ref|6880}} Autonomy has made Taldain inaccessible from the [[Cognitive Realm]].{{wob ref|4675}} However, at some point it became possible to enter Taldain again.{{wob ref|6205}}
 
 
Contrary to belief on-world both sides of the planet are invested.{{au ref|taldain}} The majority of Autonomy’s investure however is on Dayside.{{wob ref|1509}} Investiture is abundant enough on Dayside that a [[Returned]] could live there easily.{{wob ref|4675}} One could also theoretically access the investiture of Taldain off world if they can see the sun.{{wob ref|4770}} The Dayside of Taldain has access to [[sand mastery]], the most dramatic form of magic on the planet. Despite this however the investiture used for the magic is small. {{au ref|taldain}} Darkside has its own form of magic but the effects are not nearly as noticeable.{{wob ref|1509}}{{wob ref|5876}}
Autonomy has made Taldain inaccessible from the [[Cognitive Realm]].{{wob ref|4675}} However, at some point it became possible to enter Taldain again.{{wob ref|6205}}
 
== Nations ==
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